Focusing sound vibrations precisely can knock over one Lego minifig among many

The key is a signal processing technique that is akin to ventriloquism.

Brian Anderson's experiments with Lego minifigs led to the development of an interactive museum exhibit in Switzerland.

Enlarge / Brian Anderson's experiments with Lego minifigs led to the development of an interactive museum exhibit in Switzerland. (credit: Brian Anderson)

Legos are a beloved staple of educational science activities and have even proved useful in particle physics experiments at CERN to explore the properties of hadrons. For Brian Anderson, a physicist at Brigham Young University, Legos are an essential component of his acoustics research. At a meeting of the Acoustical Society of America in Seattle earlier this month, Anderson described how he figured out how to focus sound-wave energy precisely enough to knock over a single Lego minifig without disturbing other minifigs clustered around it.

The key is a signal-processing technique called "time reversal," originally used by submarines in the 1960s to help focus signal transmission in the ocean. The name is a bit misleading, since it's sound waves that are being reversed, not time. The technique involves playing a sound (impulse) from a sound source—Anderson uses speakers for playing music through a computer or laptop—and using a sensor (like a microphone or a laser) at a targeted location on a metal plate to record the response to the impulse there.

That recording essentially maps the acoustic wave as it bounces around. One can then use software to reverse that signal and play it back so the waves retrace their steps and constructively interfere with each other, enabling Anderson to precisely focus that acoustic energy on the targeted location. The spatial extent of the focusing depends on the frequencies being used. Higher frequencies typically have smaller wavelengths, enabling Anderson to focus the acoustic energy to a more narrow point in space.

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Beelink GTI 11 mini PC with Intel Tiger Lake now available for $610 and up

The Beelink GTI 11 is a small desktop computer with an Intel Tiger Lake processor, Intel Iris Xe graphics, two 2.5 Gbps Ethernet jacks, and support for up to three displays. First unveiled in June, the computer was supposed to go up for pre-order through a crowdfunding campaign that never actually launched. But now the Beelink […]

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The Beelink GTI 11 is a small desktop computer with an Intel Tiger Lake processor, Intel Iris Xe graphics, two 2.5 Gbps Ethernet jacks, and support for up to three displays.

First unveiled in June, the computer was supposed to go up for pre-order through a crowdfunding campaign that never actually launched. But now the Beelink GTI 11 is available for purchase for about $610 and up.

Banggood is selling two models:

Both models are 6.6″ x 4.7″ x 1.5″ computers with support for up to 64GB of DDR4-3200 memory, an M.2 2280 connector for NVMe storage, another for SATA SSDs, and a drive bay  for a 2.5 inch hard drive or SSD (up to 7mm in height).

In addition to dual RJ45 Ethernet ports, the little computer supports WiFi 6 and Bluetooth 5.0 wireless connectivity and it has a selection of ports including:

  • 4 x USB 3.0 Type-A
  • 2 x USB 2.0 Type-A
  • 1 x USB Type-C
  • 1 x HDMI
  • 1 x DisplayPort
  • 1 x 3.5mm audio

There’s also a fingerprint reader on top of the case for biometric security.

Beelink says the GTI 11 had dual fans inside the case, which should help keep the system from overheating, but don’t expect silent operation.

The computer also comes with a VESA mount bracket that you can use to attach the PC to the back of a display or mount it to a wall.

via MiniMachines

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Smartphones with MediaTek Dimensity 9000 chips coming in Q1, 2022

The MediaTek Dimensity 9000 is a 4nm octa-core processor based on ARMv9 architecture. First unveiled about a month ago, it’s a chip that marks MediaTek’s return to the flagship smartphone processor space – for the past few years the company has been focusing more on the mid-range market. Now MediaTek has announced that the first phones […]

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The MediaTek Dimensity 9000 is a 4nm octa-core processor based on ARMv9 architecture. First unveiled about a month ago, it’s a chip that marks MediaTek’s return to the flagship smartphone processor space – for the past few years the company has been focusing more on the mid-range market.

Now MediaTek has announced that the first phones powered by Dimensity 9000 processors will ship in the first quarter of 2022.

Unsurprisingly, it looks like most of those phones will come from Chinese phone makers like Oppo, Vivo, Xiaomi, and Honor, but given the large market share held by those companies, that’s still a pretty big win for MediaTek.

Dimensity 9000 features include:

  • 1 x ARM Cortex-X2 CPU core @ 3.05 GHz
  • 3 x ARM Cortex-A710 CPU cores @ 2.85 GHz
  • 4 x ARM Cortex-A510 CPU cores
  • LPDDR5X memory @ 7500 Mbps
  • 8MB L3 cache
  • 6MB system cache
  • ARM Mali-G710 MC10 graphics
  • MediaTek HyperEngine 5.0 game technology
  • MediaTek APU 590 AI processor
  • MediaTek Imagiq 790 18-bit HDR-ISP with support for up to 320MP camera
  • MediaTek MirVision 790 chipset with support for up to 144 Hz WQHD+ displays or 180 Hz FHD+ displays
  • 5G sub-6GHz modem with up to 7 Gbps download speeds
  • WiFi 6E support
  • Bluetooth 5.3 support

But Dimensity’s new processor isn’t the only new flagship-class chip around. It will go head to head with Qualcomm’s new Snapdragon 8 Gen 1 chip, which is also a 4nm, ARMv9 octa-core processor expected to arrive in flagship phones in early 2022. And if early benchmarks are anything to go by, one area where Qualcomm is likely to have a lead is in graphics performance.

 

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Union Busting bei Gorillas geht weiter

Der Lieferdienst Gorillas stemmt sich noch immer gegen die Wahl eines Betriebsrats und greift dafür tief in die Trickkiste

Der Lieferdienst Gorillas stemmt sich noch immer gegen die Wahl eines Betriebsrats und greift dafür tief in die Trickkiste

Final Fantasy VII Remake on PC: A gorgeous start, but where are the toggles?

Square Enix backtracks on recent record of enabling its PC games’ customizations.

Cloud Strife is finally on PC again, and this image is taken directly from real-time rendering in the new PC port.

Enlarge / Cloud Strife is finally on PC again, and this image is taken directly from real-time rendering in the new PC port. (credit: Square Enix)

Final Fantasy VII Remake's exclusivity on consoles ends today. Nineteen months after its launch on PS4 and seven months after its PS5 update, Square Enix's ambitious return to Midgar breaks out of Sony's console family to land on PCs.

If you're the type of Final Fantasy fan who wants little more than a way to play this game on your computer, you can expect a beautiful and mostly solid port that delivers the perks of the PS5 version to many more people. I went into my testing of FFVIIR on PC with higher hopes, however. For gamers like me, the news isn't nearly as good.

A graphics menu brick wall

My first stop before starting any FFVIIR PC gameplay was the options screen, where I slammed into the brick wall that is the above "graphics" menu.

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