More data, but still confusion over how much children spread SARS-CoV-2

With school reopening looming, we still don’t have a clear picture of risk.

Casually dressed youngsters read forms while sitting in a parking lot.

Enlarge / A prepandemic summer camp, showing many things that go against current public health guidance. (credit: Educational Images)

It has become abundantly clear that children tend to have less severe cases of COVID-19 and often experience no symptoms whatsoever. That doesn't mean that there's no risk—some kids clearly get severely ill, and some have died. But if the risks of reopening schools were based only on the symptoms experienced by children, then the evaluation would be relatively simple. But the risk evaluation is substantially more complex than that, since children can potentially spread the virus, even if they themselves do not experience symptoms. And those to whom they spread coronavirus, such as teachers and school support staff, may be at much higher risk of severe illness.

Some studies of the virus' spread early on in the COVID-19 pandemic suggested that children resisted infection, but that hasn't been seen in every study. Now, some new reports are complicating matters even further. Two studies show that children may actually carry higher levels of the virus than adults. And another one indicates that the virus spread rapidly in a youth summer camp, an environment that may have some semblance to schools.

Lots of virus

While there are many factors that go into determining viral spread, the presence of the virus is an essential one. So a couple of groups has decided to look at how large a viral load children carry. One of these groups involved researchers who cooperated with people running testing centers in Germany, examining the 3,300 people who tested positive for SARS-CoV-2 out of 78,000 tests the groups had run. This included the early days of the rising pandemic, as well as after falling rates of infection lowered the frequency of testing.

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Genki Covert is a $75 ultra-portable dock for Nintendo Switch

Genki Covert is convenient, high-quality, and extremely portable.

Today we're taking a look at the just-released Genki Covert Dock, a $75 third-party dock for the Nintendo Switch console. It's the size and shape of a compact USB charger, with folding 120VAC prongs for US electrical power (slide-on adapters for other countries are included in the box). We know everybody's worried about third-party docks right now—but Genki's lead engineer is the one who first discovered why Switch consoles tended to brick in third-party docks. So the Covert feels like a safe bet.

Although Covert Dock does come with a manual, you aren't going to need it—usage is very simple. You plug the Covert Dock directly into the wall, just as you would any compact phone charger. Plug an HDMI cable from the Covert Dock into your display, and plug the included USB-C 3.1 charge cable from your Switch to the Covert. Voila—a few seconds later, your Switch's video and audio are routed over HDMI to your display, and it's charging.

Simple device, real engineering

Genki Covert Dock for Nintendo Switch product image

Genki Covert Dock for Nintendo Switch

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It's effectively impossible to buy a Nintendo Switch right now—I know, I keep looking. When I bought our family's Switch, I really just wanted to play Untitled Goose Game—at which the kids and I spent eons laughing, bonding, and discussing why we really shouldn't carry pranks learned from Goose Game over into real life. But these days, for my family as for many others, the Switch has effectively become a dedicated Animal Crossing: New Horizons console, and it has become worth its weight in gold.

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A different kind of “gamer” hotline: Free, anonymous emotional support

Invite is open to all walks of gamer life, even “if you were ever a dick to us.”

The classic version of "gamer support hotlines" revolved around a late '80s and early '90s period of titans like Nintendo and Sega. You'd either make a long-distance call or call a 1-900 line to get help from a live counselor on how to beat a tough video game.

Those kinds of hotlines are long gone, replaced by YouTube tutorials—which is fair enough, because it's usually easy to spell out steps to fight a boss or solve a puzzle. This week, a completely different type of gamer-centric hotline has emerged to address an industrywide issue that isn't as easily solved by walkthroughs: emotional support.

The Games and Online Harassment Hotline (GOHH) launches today as a free text-based hotline that anyone can use to begin talking about the emotional issues that emerge all over the gaming industry. Twitch streamers, game developers, Discord server members, even online trolls: all are invited to begin talking—anonymously and confidentially—about mental health with counselors who are equipped to understand gaming's social systems and lingo.

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Von der "Schönheit" des "Cite and Release"-Vorgehens gegen Demonstranten

Eine geleakte Aufzeichnung der Unterweisung der im Rahmen der Trumpschen “Operation Legend” eingesetzten Sicherheitskräfte des Bundes von Anwälten des Heimatschutzministeriums zeigt, wie Demonstranten dargestellt und welche Taktiken propagiert werden

Eine geleakte Aufzeichnung der Unterweisung der im Rahmen der Trumpschen "Operation Legend" eingesetzten Sicherheitskräfte des Bundes von Anwälten des Heimatschutzministeriums zeigt, wie Demonstranten dargestellt und welche Taktiken propagiert werden

Lilbits: Raspberry Pi and PinePhone projects and making a game of conference calls

A lot of us are spending more time than ever on video conference calls these days… and one developer has found a way to alleviate the boredom. The B-REEL Meeting Intruders Chrome extension turns a Google Meet session into a game of Space Invader…

A lot of us are spending more time than ever on video conference calls these days… and one developer has found a way to alleviate the boredom. The B-REEL Meeting Intruders Chrome extension turns a Google Meet session into a game of Space Invaders, where you can zap each chat window… and if you do […]

The post Lilbits: Raspberry Pi and PinePhone projects and making a game of conference calls appeared first on Liliputing.

Google invests $450 million in ADT, gets exclusive hardware deal

ADT will use Google hardware, and Google gets an army of ADT installers.

Google and ADT have announced, "a long-term, strategic partnership" that will see Google invest $450 million in ADT and the two companies combine their smart home and home security lineup. Google says the two companies will work together to "create the next generation of the helpful home," while ADT says the deal "will combine Nest's award-winning hardware and services, powered by Google's machine-learning technology, with ADT's installation, service and professional monitoring." A site detailing the collaboration is up at adt.com/google.

Google and ADT have both been working toward smart home security solutions over the years. Google is coming from the position of an Internet company moving into smart homes, while ADT is starting from an old-school home-security company that doesn't want to get run over by these smart home upstarts. By now, both have covered the same areas and have a ton of overlap. There are Google and ADT smartphone apps, smart displays, security cameras, smoke detectors, and, of course, home-security systems, with motion detectors, entryway sensors, keychain presence sensors, security keypads, and monthly subscriptions. (Google's security solution is the not-very-well-known Nest Secure).

Google doesn't have an in-house solution for professional remote monitoring, but Nest Secure worked with Brinks Home Security monitoring. ADT doesn't have an in-house solution for smart home automation like voice commands and smart speakers, but ADT devices worked with Z-Wave, Google Assistant, or Amazon Alexa devices.

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ProtonMail founder: Apple uses monopoly to “hold all of us hostage”

ProtonMail CEO argues Apple fails to meet “minimum moral responsibility.”

Closeup photograph of a hand holding a smartphone up to a half-eaten apple.

Enlarge (credit: Aurich Lawson / Getty Images)

The developer behind secure email service ProtonMail today came out swinging against the way Apple allegedly uses its App Store to control access to iOS users and cut out competitors. The company is all but begging regulators to take stronger action.

"Apple has become a monopoly, crushing potential competitors with exploitative fees and conducting censorship on behalf of dictators," ProtonMail founder and CEO Andy Yen wrote in a company blog post. "We know this because we have quietly tolerated this exploitation for years."

Apple, Yen claimed, is using its market power "to hold all of us [developers] hostage." Referring to the 30 percent cut Apple takes of any sales through its App Store as a "tax," he added that traditional analogies to retail space break down when it comes to software:

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