The story of the greatest comic you probably never read

2000AD‘s origins, industry-leading contributors honored in a proper documentary.

2000AD is the one of the most influential comics in the world, but if you grew up in America you've probably never heard of it. It's time to right that wrong, courtesy of a documentary called Future Shock! It's recently been released in the UK, but Amazon will ship you a region 2 copy—and it's well worth the three-week wait if you are a comic fan.

It tells 2000AD's back story from the comic's birth during the time of punk, through heights of popularity and lows of corporate neglect. Launched in 1977, the comic was meant to cash in on Star Wars' popularity and then die a little while later. Instead, it became a vehicle for Pat Mills and the team he assembled to warp young minds with subversive, often ultraviolent science fiction.

Future Shock! interviews almost all the important figures in 2000AD's history—minus Alan Moore as he's busy being a wizard in Nottingham—tracing its influence on wider popular culture. Comics—particularly superhero comics—are ascendent today due in large part to creatives who cut their teeth on 2000AD, and the documentary offers great insight into how so many of them ended up working for Marvel, DC, and other American imprints. Watching Mills is a particular joy—especially his paternal fury at the various mistreatments suffered by his colleagues and the comic.

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Sundance’s VR films fail by passing the workload buck to their viewers

Film festival sponsorship doesn’t spare these directors from their early-VR mistakes.

Taken at a Seattle-area VR film festival in 2015. (credit: Sam Machkovech)

Did you hear? Virtual reality is legitimate now, because filmmakers have found it.

Forget those childish toys that you call video games, and think beyond those little 360-degree videos captured at concerts. VR is now a place for capital-F Films, complete with New York Times celebrations and dedicated exhibits at Sundance. Recent VR films have some impressive sounding premises, too: immersion in the wilderness alongside bison and cheetahs; trippy, sense-filling music videos; stark, racially charged drives through poor neighborhoods; and much more.

VR filmmakers have taken some pretty diverse approaches, but most of them have one unfortunate thing in common: an overreaction to the form. In their rush to put viewers inside their concepts, these burgeoning creators forgot about the importance of directing and cinematography—a fact that I, a devout believer in VR's future, can no longer stomach.

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Robot room service is coming to US hotels courtesy of startup Savioke

Once the purview of Japanese novelty hotels, Relay now delivers towels, Starbucks.

(credit: Savioke)

It’s easy to look at your smartphone and think you live in the future. But the past’s imagining of the future promised us a lot more robot butlers.

Robots have slowly made their way into the workplace via telepresence hardware like Double Robotics or Beam, but a company called Savioke recently completed a $15 million series A funding round that will allow it to expand its operations for building the Relay robot—a hospitality-focused ‘bot that brings towels, toothpaste, and Starbucks to guests’ room.

According to the Los Angeles Times, Savioke has 12 Relay robots in hotels in the US and is looking to expand.

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God Can Stop Piracy, Research Finds

The MPAA, RIAA and various other anti-piracy groups have been trying to stop piracy for decades, without much result. A newly published paper on piracy and religion suggests that this is hardly surprising, as God appears to be one of the few who can really change people’s attitude towards piracy.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and ANONYMOUS VPN services.

freeman“Thou shalt not steal” is one of the Ten Commandments many Christians hold in high regard.

However, the general public generally doesn’t view piracy as outright stealing. In fact, many people see piracy as morally justified.

To examine this contradiction more closely, a new study (paywall) published by researchers from Australia looked at the relationship is between religious attitudes and piracy.

The study was conducted among members of a Christian mega-church in Indonesia who were divided into various categories, based on the strength of their religion. The results shed an interesting light on how piracy and religion interact.

The first interesting result is that people’s attitudes towards piracy correlate with how religious they are. That is, people who are more religious have less favorable opinions about digital piracy.

“… consistent with our expectation, it was found that the highly religious respondents have a stronger attitude against digital piracy than those who are less religious,” the paper reads.

The questions above covered general attitudes towards piracy. For example, that it hurts the music industry or that it’s against the law. A second set of questions focused on actual behavioral change.

Here, the same people were asked whether they would be less likely to pirate if X told them to. The X differed per question ranging from their pastor, friends, religion to God himself.

The responses to these questions are quite revealing, showing that only God himself can make a strong impact on people’s piracy habits.

“Among the four referents (pastor, friends, religion, God) included in this study, only God was the referent with the strongest influence that could discourage respondents from buying pirated media,” the researchers report.

While God can impact the behavior of less, moderately and highly religious people, he has the strongest impact on the latter. Interestingly, however, even highly religious people won’t change their behavior if their pastor or religion tells them to.

“No significant differences were found in items relating to ‘religion’ and ‘my pastor,’ implying that respondents’ motivation to comply with these referents are not influenced by the extent of their religiosity.”

According to the researchers the effect can be explained by the fact that many people don’t view piracy as unethical. This is reflected in previous research as well as their study, which found that respondents generally don’t see digital piracy behavior as sinful.

“Previous studies found that those who are actively involved in digital piracy do not view piracy as being illegal or unethical and only 10% of American teenagers believe that digital piracy is morally wrong,” the researchers write.

To address this, the researchers suggest “instilling moral values about digital piracy” at a very young age.

“Religious institutions, in cooperation with educational institutions, could work together to communicate a strong message against digital piracy,” the researchers propose in their paper.

Copyright holders will appreciate the suggestion, and they are already working on educating young kids early on, both in the U.S and the UK.

Traditional anti-piracy efforts also continue, including a planned campaign featuring none other than Morgan Freeman, who coincidentally played God in a few movies and is currently working on a documentary series featuring the Almighty.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and ANONYMOUS VPN services.

Kids who played shoot-em-up games in the ‘90s were probably (mostly) OK

Study looking at negative impacts of video games finds small effects.

The persistent suggestion that video gaming leads to violent behavior prompts innumerable eye-rolls and Internet rants from gamers. But it’s persistent because it’s surprisingly hard to nail down a solid answer to the question. A lot of the research just raises more questions, so consensus remains elusive, despite claims to the contrary.

A fair number of studies suggest that there is a link, but those can be contrasted with other research that says there isn’t. The problem is that there are so many different factors to take into account, along with a swiftly-changing medium and difficulty in obtaining high-quality data—we'd need an avalanche of research to answer the question definitively.

While it's not an avalanche, a group of researchers, led by biological psychologist and video game violence skeptic Peter Etchells, has published an analysis suggesting that players of violent games might face a very small increase in risk for behavioral problems. They’re the kinds of small results that would be met with disappointment by authors who were hoping to find an effect, but they’re there. And yet, as always, this analysis isn’t the final word.

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Indian man could be first recorded human fatality due to a meteorite

Indian officials say bus driver was killed by a meteorite, pending confirmation.

A Perseid meteor is seen entering Earth's atmosphere from the International Space Station. (credit: NASA)

Indian officials say a meteorite struck the campus of a private engineering college on Saturday, killing one person. If scientists confirm the explosion was due to a meteorite, it would be the first recorded human fatality due to a falling space rock.

According to local reports, a bus driver was killed on Saturday when a meteorite landed in the area where he was walking, damaging the window panes of nearby buses and buildings. Three other people were injured.

On Sunday, various Indian publications, including The Hindu, reported that the chief minister of Tamil Nadu, Jayalalithaa, issued a statement confirming the death: "A mishap occurred yesterday when a meteorite fell in the campus of a private engineering college in Vellore district's K Pantharappalli village." Tamil Nadu is located in southern India, and has a population of more than 70 million people.

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Nick Farmer knows dozens of languages, so he invented one for The Expanse

From the archives: “Pelésh mi ere imbobo rum Oakland.”

Linguist Nick Farmer tells us more about some of his favorite Belter words. (Video edited by Jennifer Hahn) (video link)

OAKLAND, Calif.—It all started when Nick Farmer bought George R. R. Martin a drink, but the plot really thickened when the linguist met Martin's then-assistant Ty Franck. Franck was one half of the writing team behind the novels that fuel SyFy's incredible new series, The Expanse. And the author soon discovered that Farmer was a talented polyglot, a master of over two dozen languages who worked as a linguistic sellsword for financial research companies desperate to translate global business news for analysts. Farmer also happened to be just the kind of expert that Franck and his co-author Daniel Abraham needed to bring their novels to the screen.

The Expanse series takes place two centuries from now in the Belt, a ring of asteroids that orbit the Sun between Mars and Jupiter. People who have migrated to the Belt come from all over Earth speaking dozens of languages, and they're often isolated for years at a time on remote mining stations. To communicate, they evolve a creole called Belter, which becomes the lingua franca for what is essentially the solar system's new proletariat. The problem? In the book, Belter could be referenced. But now that The Expanse was coming to television, people would actually have to speak the damn thing. SyFy suddenly needed a linguist who could build a language out of dozens of parts. Luckily, Franck knew a guy. He soon recommended Farmer, who delivered a lot more than they bargained for.

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AudioCast M5 is a $37 multi-room audio streamer, Chromecast Audio wannabe

AudioCast M5 is a $37 multi-room audio streamer, Chromecast Audio wannabe

Last year Google launched a tiny device called the Chromecast Audio that you can plug into any speaker to stream music from your phone or the internet to that speaker. This year Uyesee has introduced a similar device called the AudioCast M5. Like the Chromecast Audio it plugs into any speaker, pairs with an Android or […]

AudioCast M5 is a $37 multi-room audio streamer, Chromecast Audio wannabe is a post from: Liliputing

AudioCast M5 is a $37 multi-room audio streamer, Chromecast Audio wannabe

Last year Google launched a tiny device called the Chromecast Audio that you can plug into any speaker to stream music from your phone or the internet to that speaker. This year Uyesee has introduced a similar device called the AudioCast M5. Like the Chromecast Audio it plugs into any speaker, pairs with an Android or […]

AudioCast M5 is a $37 multi-room audio streamer, Chromecast Audio wannabe is a post from: Liliputing

That Dragon, Cancer and how the digital age talks about death

The advent of high technology has changed the conversation about our mortality.

“You have to let me feel this!”

Ryan Green is half-shouting, half-sobbing at his wife Amy. They’re fighting over the way that Ryan is dealing with the knowledge that their son’s diagnosis will lead to a future of palliative care and grief. We never see their faces, never get more than that solitary audio clip, but it’s a powerful, poignant moment that ends with us plunging Ryan deeper into an ocean of light.

That Dragon, Cancer is not an easy game to experience. It’s a eulogy, an autobiography, a cry into the dark. It’s one family’s endeavour to make sense of a looming tragedy, to press pause on a life that is—was— running out of time. Joel, the tow-headed child at the heart of the whole endeavour, died in March last year. He would have turned seven on the game’s January 12th launch.

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Descent of the Shroud: Grey Goo erhält kostenlose DLC-Kampagne

Frische Missionen und eine neue, eigentlich altbekannte Fraktion: Descent of the Shroud erweitert Grey Goo um eine zusätzliche Kampagne rund um die sogenannten Silent Ones. (Grey Goo, Steam)

Frische Missionen und eine neue, eigentlich altbekannte Fraktion: Descent of the Shroud erweitert Grey Goo um eine zusätzliche Kampagne rund um die sogenannten Silent Ones. (Grey Goo, Steam)