Trion 150: OCZs neue günstige SSDs schreiben flotter

Gleiche Kapazität, aber bei ähnlichem Preis schnellerer Flash-Speicher: OCZs hat seine neuen Trion-150-SSDs mit Toshibas 15-nm-NAND ausgestattet, was den integrierten Schreib-Cache aufwertet. (OCZ, Speichermedien)

Gleiche Kapazität, aber bei ähnlichem Preis schnellerer Flash-Speicher: OCZs hat seine neuen Trion-150-SSDs mit Toshibas 15-nm-NAND ausgestattet, was den integrierten Schreib-Cache aufwertet. (OCZ, Speichermedien)

O2: Telefónica schafft alle Base- und E-Plus-Tarife ab

Base- und E-Plus-Tarife werden abgeschafft: Telefónica fängt damit an, alle Base- und E-Plus-Kunden in das Tarif-Portfolio von O2 zu überführen. Im Zuge dessen werden die bisherigen Tarife formal umgestellt. (O2, Telefónica)

Base- und E-Plus-Tarife werden abgeschafft: Telefónica fängt damit an, alle Base- und E-Plus-Kunden in das Tarif-Portfolio von O2 zu überführen. Im Zuge dessen werden die bisherigen Tarife formal umgestellt. (O2, Telefónica)

Profi-DSLR: Canon EOS-1D X Mark II mit 4K-Videoaufnahmen

Canon hat mit der EOS-1D X Mark II eine Profikamera mit einem Kleinbildsensor (35 mm) ausgerüstet, der 20 Megapixel Auflösung bietet. Die Kamera kann 4K-Videos mit 4.096 x 2.160 Pixeln und 60 Bilder pro Sekunde aufnehmen. Auch beim Autofokus gibt es Verbesserungen. (Canon, DSLR)

Canon hat mit der EOS-1D X Mark II eine Profikamera mit einem Kleinbildsensor (35 mm) ausgerüstet, der 20 Megapixel Auflösung bietet. Die Kamera kann 4K-Videos mit 4.096 x 2.160 Pixeln und 60 Bilder pro Sekunde aufnehmen. Auch beim Autofokus gibt es Verbesserungen. (Canon, DSLR)

Powerwall: Tesla will bessere Akkus für den Hausgebrauch vorstellen

Im Mai 2015 hat Autohersteller Tesla seine Powerwall-Akkus für Hausbesitzer und kleine Unternehmen vorgestellt. 2016 soll nach Angaben von Elon Musk eine neue Serie erscheinen. Die Akkus sollen erstmals aus Teslas eigener Fabrik Gigafactory stammen. (Akku, Technologie)

Im Mai 2015 hat Autohersteller Tesla seine Powerwall-Akkus für Hausbesitzer und kleine Unternehmen vorgestellt. 2016 soll nach Angaben von Elon Musk eine neue Serie erscheinen. Die Akkus sollen erstmals aus Teslas eigener Fabrik Gigafactory stammen. (Akku, Technologie)

Rückruf: Probleme bei Umtausch von Apples Netzteilsteckern

Apple hat dazu aufgerufen, bestimmte Netzteilstecker nicht mehr zu verwenden, weil Bruch- und Stromschlaggefahr drohten. Ein freiwilliges Rücknahmeprogramm wurde gestartet. Doch der Umtausch klappt nicht bei allen Nutzern reibungslos. (Apple, Mobil)

Apple hat dazu aufgerufen, bestimmte Netzteilstecker nicht mehr zu verwenden, weil Bruch- und Stromschlaggefahr drohten. Ein freiwilliges Rücknahmeprogramm wurde gestartet. Doch der Umtausch klappt nicht bei allen Nutzern reibungslos. (Apple, Mobil)

Blu-ray sales stats for the week ending 23rd January 2016

The results and analysis for Blu-ray (and DVD) sales for the week ending 23rd January 2016 are in. Straight Outta Compton was the week top selling new release and top seller overall.
Read the rest of the stats and analysis to find out ho…



The results and analysis for Blu-ray (and DVD) sales for the week ending 23rd January 2016 are in. Straight Outta Compton was the week top selling new release and top seller overall.

Read the rest of the stats and analysis to find out how Blu-ray (and DVD) did.

Super Bowl concept video shows a bright HoloLens augmented reality future

It’s almost enough to make non-sports fans watch sports.

Microsoft: Imagining the future for NFL fans

I won't be watching Super Bowl 50 this coming weekend. But if I were, I'd want to be watching it in augmented reality.

Microsoft's concept video, above, shows what that might look like. The first generation HoloLens developer units shown in the video, though, are perhaps a little bulkier and heavier than will be acceptable for a mass market mainstream AR headset. Nonetheless, the ideas shown within the video all feel within reach—and they all look rather compelling. Sports, with their abundant facts and figures, multiple camera angles, and action replays, make for a great showcase for high-tech products: there's so many snazzy visualizations, 3D reconstructions, pictures, and statistics to draw on. The concept video shows this in a stylish and accessible way.

Of course, it'll be some years before all this is really possible. Microsoft plans to have HoloLens development kits out this quarter for $3,000 each; mainstream units at mainstream prices are clearly still some way off. This kind of experience also needs a ton of software to be written, and it needs clever integration with TV broadcasters. The augmentations all need to be synchronized with and react to the broadcast images, which sounds like a great opportunity for things to go wrong. But while this technology doesn't look like something we can get today, we could get it within a few years.

Read on Ars Technica | Comments

Witness’ $40 experiment worked, creator reports $5 million first-week revenue

Beats Braid‘s first year sales; “I don’t think launching at a fake price is a good idea!”

Jonathan Blow reports staggering first-week sales for his epic new game The Witness. (credit: Sam Machkovech)

As app and game sellers have transitioned into a post-Big Box retailer's world, where download-only shops like the App Store, Steam, PlayStation Network, and Xbox Live reign supreme, they've had to contend with a race to the pricing bottom. The storefronts may be selling billions in software, but while they've made new room for upstart developers, they've also created expectations for flash sales, free-to-play offers, and subscription-fueled game giveaways.

Famed indie game maker Jonathan Blow made a substantial profit by selling his 2008 breakout Braid for $15, but his long-awaited follow-up, The Witness, launched at a much higher price last week: $40. On Tuesday, Blow took to his official blog to announce that a higher price point had done nothing to dampen its launch's sales, confirming over $5 million in first-week revenue.

"This is a good chunk more revenue in one week than Braid made in its entire first year," Blow wrote in the announcement, and he added other sales clarifications, including the fact that high launch sales haven't quite covered the costs of development. (During a Witness launch-day Twitch Q&A, Blow estimated a total development cost of $6 million. "Why isn't this [game] $15?" he told viewers. "This game is giant. It's got tons of stuff in it.")

Read 6 remaining paragraphs | Comments

Yahoo will explore “strategic alternatives,” cut workforce by 15 percent

Company says it’s “sharpening focus,” considering divesting non-core business.

Mayer is banking on MaVeNS. (credit: Yahoo)

On Tuesday afternoon, Yahoo’s CEO Marissa Mayer said that the company would be exploring "strategic alternatives” for its Web businesses, including a 15 percent cut in staffing, the closure of five global offices, and potentially divesting "non-strategic assets of value."

The announcement happened before Yahoo’s fourth quarter financial call in which the company reported $4.968 billion in revenue for 2015, an 8 percent year-over-year increase from 2014's revenue. Revenue for Q4 2015 was $1.27 billion. Still, the company reported a hit with a one-time $4.5 billion "goodwill impairment charge" in this final quarter, likely a write down from expensive acquisitions.

The company said that it was in need of simplification measures, saying that "a smaller product portfolio emphasizing Yahoo's core strengths will yield better focus, execution, and ultimately clearer value to shareholders, advertisers, and users." In a press release, Yahoo called out Games and Smart TV as verticals that would be shut down in 2016. In addition, the company said that it would engage in "cost saving efforts" to reduce the number of employees to 9,000 and the number of contractors to 1,000 by the end of 2016. Yahoo also said it would close offices in Dubai, Mexico City, Buenos Aires, Madrid, and Milan within the next three months.

Read 9 remaining paragraphs | Comments

Don’t hate perky morning people: It might be their DNA’s fault

Researchers tracked down 15 genetic regions that may explain early-risers’ ways.

(credit: bruce_fulton)

The people who burst from bed as the sun rises to cheerily tackle their to-do list—while others sluggishly rouse and fumble with coffee makers—may have a few DNA tweaks in common.

Scanning the genetic blueprints of more than 89,000 people, researchers found that those who self-identify as “morning people” tended to have genetic variations in 15 specific spots in their genome compared with people who prefer to sleep in. Seven of those varied regions were in the DNA-neighborhoods of genes involved in circadian rhythms, aka daily physiological cycles, the authors reported in Nature Communications. For the remaining eight locations, researchers were a little foggy on a possible link to sleeping schedules and will need to do further research.

Though previous studies have hinted at a genetic basis for the difference between early birds and night owls, the new study offers the biggest genetic analysis to-date that backs up the DNA-based explanation. The genetic information was harvested from customers of 23andMe, a personal genetics company that offers direct-to-consumer DNA sequencing.

Read 3 remaining paragraphs | Comments