Anzeige: Effizient arbeiten mit ChatGPT als E-Learning

Dieser Einsteigerkurs vermittelt in knapp drei Stunden, wie ChatGPT Arbeitsabläufe erleichtert, Texte optimiert und kreative Aufgaben unterstützt – jetzt im mAI-Aktionsmonat mit 25 Prozent Rabatt. (Golem Karrierewelt, KI)

Dieser Einsteigerkurs vermittelt in knapp drei Stunden, wie ChatGPT Arbeitsabläufe erleichtert, Texte optimiert und kreative Aufgaben unterstützt - jetzt im mAI-Aktionsmonat mit 25 Prozent Rabatt. (Golem Karrierewelt, KI)

The Last of Us takes Dina and Ellie on a tense, pictuesque Seattle getaway

Plus: Kyle and Andrew discuss ’80s pop covers and free jazz. No, seriously…

New episodes of season 2 of The Last of Us are premiering on HBO every Sunday night, and Ars' Kyle Orland (who's played the games) and Andrew Cunningham (who hasn't) will be talking about them here after they air. While these recaps don't delve into every single plot point of the episode, there are obviously heavy spoilers contained within, so go watch the episode first if you want to go in fresh.

Kyle: We start this episode from the perspective of a band of highly armed FEDRA agents in 2018 Seattle, shooting the shit in a transport that somehow still has usable gasoline. Maybe it's just the political moment we're in, but I was not quite emotionally prepared for these militarized characters in my post-apocalyptic escape show to start casually using "voters" as an ironic signifier for regular people.

"LOL, like we'd ever let them vote, amirite?"

Andrew: We've spent so little time with FEDRA—the post-collapse remnant of what had once been the US government—since the very opening episodes of the show that you can forget exactly why nearly every other individual and organization in the show's world hates it and wants nothing to do with it. But here's a reminder for us: casual cruelty, performed by ignorant fascists.

Of course as soon as you see and hear Jeffrey Wright, you know he's going to be A Guy (he's an HBO alum from Boardwalk Empire and Westworld, among many, many other film, TV, vocal, and stage performances). He just as casually betrays and blows up the transport full of jumped-up FEDRA jarheads, which is a clear prestige TV storytelling signifier. Here is a Man With A Code, but also a Man To Be Feared.

Kyle: Yeah, Isaac's backstory was only broadly hinted at in the games, so getting to see this big "Who This Character Is" moment in the show was pretty effective.

What I found less effective was Ellie playing a very able A-Ha cover when she discovers the abandoned guitar room. In the game it serves as a welcome change of pace from a lot of frenetic action, and a good excuse for an endearing guitar-playing mini-game. Here it felt like it just kind of dragged on, with a lot of awkward dwelling on close-ups of Dina's creepily enamored face.

I'll.... be..... gone..... in a day or... twooooooooo. Credit: Warner Bros. Discovery

Andrew: You know what, though, I do appreciate that the show at least made an effort to explain why this 30-year-old guitar was still in pristine condition. I don't instantly buy that the silica gel packets (which Ellie, wisely, does not eat) in the guitar case would have lasted for that long, but at least she didn't pull a mossy guitar straight off the wall and start tuning it up. Those strings are gonna corrode! That neck is gonna warp!

I do also think the show (and the game, I guess, picking up your context clues) got away with picking one of the goofiest songs they possibly could that would still read as "soulful and emotionally resonant" when played solo on acoustic guitar. But I suppose that's always been the power of that particular instrument.

Kyle: Both the game and the show have leaned heavily on the '80s nostalgia that Joel passed on to Ellie, and as a child of the '80s, I'll be damned if I said it doesn't work on me on that level.
Andrew: It's also, for what it's worth, exactly what a beginner-to-intermediate guitar player is going to know how to do. If I find a guitar during an apocalypse, all people are going to be able to get out of me are mid-2000s radio singles with easy chord progressions. It's too bad that society didn't last long enough in this reality to produce "Boulevard of Broken Dreams."

Kyle: Not to cut short "Guitar Talk," but the show cuts it off with a creepy scene of Isaac talking about high-end cookware to an initially unseen companion on the floor. The resulting scene of torture is, for my money, way worse than most anything we're exposed to in the games—and these are games that are not exactly squeamish about showing scenes of torture and extreme violence!

Felt to me like they're taking advantage of HBO's reputation for graphic content just because they could, here...

Andrew: Definitely gratuitous! But not totally without storytelling utility. I do think, if you're setting Isaac up to be a mid-season miniboss on the road to the Dramatic Confrontation with Abby, that you've got to make it especially clear that he is capable of really nasty things. Sure, killing a truckful of guys is ALSO bad, but they were guys that we as viewers are all supposed to hate. Torturing a defenseless man reinforces the perception of him as someone that Ellie and Dina do not want to meet, especially now that they've popped a couple of his guys.

Because Ellie and Dina have unwittingly wandered into the middle of a Seattle civil war of sorts, between Isaac and his militarized WLF members and the face-cutting cultists we briefly met in the middle of last episode. And while the WLF types do seem to have the cult outgunned, we are told here that WLF members are slowly defecting to the cult (rather than the other way around).

Welcome back to "Jeffrey Wright discusses cookware." I'm Jeffrey Wright. Today on program, we have a very special guest... Credit: Warner Bros. Discovery

Kyle: I will say I appreciated the surprisingly cogent history of the "chicken and egg games" beef between the two factions, as discussed between torturer and torture victim. Definitely a memorable bit of world-building.

But then we're quickly back to the kind of infected attack scene that now seems practically contractually obligated to happen at least once an episode. At this point, I think these kinds of massive setpiece zombie battles would work better as a light seasoning than a thick sauce that just gets dumped on us almost every week.

Andrew: People in and from Seattle seem to have a unique gift for kicking up otherwise dormant swarms of infected! I know we'll get back to it eventually, but I was more intrigued by the first episode's reveal of more strategic infected that seemed to be retaining more of their human traits than I am by these screaming mindless hordes. Here, I think the tension is also ratcheted up artificially by Ellie's weird escape strategy, which is to lead the two of them through a series of dead ends and cul-de-sacs before finally, barely, getting away.

But like you said, gotta have zombies on the zombie show! And it does finally make the "Dina finds out that Ellie is immune" shoe drop, though Dina doesn't seem ready to think through any of the other implications of that reveal just yet. She has her own stuff going on!

Kyle: Yes, I've had to resist my inclination to do the remote equivalent of nudging you in the ribs to see if you had picked up on the potential "morning sickness" explanation of Dina's frequent vomiting (which was hidden decently amid the "vomiting because of seeing horrifying gore" explanation).

Andrew: It does explain a couple of things! It does seem like a bit of a narrative shortcut to make Ellie extremely invested in Dina and whether she lives or dies, and given this show I am worried that this zygote is only going to be used to create more trauma for Ellie, rather than giving us a nuanced look at parenting during an apocalypse. But it is sweet to see how enthusiastically and immediately Ellie gets invested.

A question for you, while spoiling as little as you can: Are we still mostly just adapting the game at this point? You'd mentioned getting more Isaac backstory (sometimes the show expands on backstories well and sometimes it doesn't), and some things have happened a bit out of order. But my impression is that we haven't gotten a full departure a la the Nick Offerman episode from last season yet.

How do we keep getting into these messes? Credit: Warner Bros. Discovery

Kyle: At this point it's kind of like a jazz riff on what happens in the game, with some bits copied note for note, some remixed and thrown into entirely different temporal locations, and some fresh new improv thrown in for good measure.

I'm definitely not a "the game is canon and you must interpret it literally" type of person, but the loose treatment is giving me a bit of whiplash. The reveal of Dina's pregnancy, for instance, is not greeted with nearly as much immediate joy in the games. That said, the moment of joy Ellie and Dina do share here feels transplanted (in tone if nothing else) from an earlier game scene that the show had mostly skipped thus far. It's like free association, man. Dig it!

The show also spends an inordinate amount of time discussing how pregnancy tests work in the post-apocalypse, which for me pushed past world-building and into overexplaining. It's OK to just let stuff be sometimes, y'know?

Andrew: It's jazz, man. It's about the zombies you don't kill.

However it's been rearranged, I can still tell I'm watching a video game adaptation, because there are stealth kills and because important information is conveyed via messages and logos scrawled in blood on the walls. But I am still enjoying myself, and doing slightly less minute-to-minute missing of Joel than I did last episode. Slightly.

The episode ends with Ellie and Dina hearing the name of someone who has the same name as someone who knew Abby over a WLF walkie-talkie they nabbed, which gives them their next objective marker for Abby Quest. But they've got to cross an active war zone to get where they're going (though I couldn't tell from that distance whether we're meant to be able to tell exactly who is fighting who at the moment). Guess I'll have to wait and see!

Kyle: Personally, I'm hoping we see the moment where the newly out-and-proud bisexual Dina finally realizes "what's the deal with all the rainbows." Show your post-apocalyptic pride, girl!

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Lilbits: Cheaper Microsoft Surface Laptop and Surface Pro coming soon

The latest Microsoft Surface Laptop and Surface Pro tablet are both powered by Qualcomm Snapdragon X series processors and both sell for about $800 and up. But it looks like Microsoft could have some cheaper models on the way. The Microsoft Surface Tea…

The latest Microsoft Surface Laptop and Surface Pro tablet are both powered by Qualcomm Snapdragon X series processors and both sell for about $800 and up. But it looks like Microsoft could have some cheaper models on the way. The Microsoft Surface Team has scheduled an event for May 6th when the company is promising […]

The post Lilbits: Cheaper Microsoft Surface Laptop and Surface Pro coming soon appeared first on Liliputing.

Review: Thunderbolts* is a refreshing return to peak Marvel form

That weird asterisk in the title makes sense once the credits roll, but we’re not gonna spoil it for you.

It looks like Marvel has another critical and box office hit on its hands—and deservedly so—with Thunderbolts*, a follow-up of sorts to 2021's Black Widow and the final film in the MCU's Phase Five.

Yes, the asterisk is part of the title. Yes, I found that choice inexplicable when it was first announced.  And yes, having seen the film, the asterisk makes perfect sense now as a well-timed joke. I won't spill the beans because that would spoil the fun. Instead, I'll simply say that Thunderbolts*  is a refreshing return to peak Marvel form: well-paced, witty, and action-packed with enough heart to ensure you care about the characters.

(Some spoilers below.)

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Twitch Blocked For Piracy as LaLiga & ISPs Prioritize Football Over Everything

For almost three months, Spain’s LaLiga and local ISPs have been blocking IP addresses en masse to prevent piracy, fully aware that thousands of innocent internet users are repeatedly blocked at the same time. In the wake of a European Union Intellectual Property Office visit to Madrid, and a meeting last week at EUIPO in Alicante, Twitch IP addresses were among dozens more blocked on Saturday. Today, LaLiga doubled its blocking efforts – literally.

From: TF, for the latest news on copyright battles, piracy and more.

twitch-ballAttempts to significantly downplay the scale of the piracy problems faced by major European football leagues, are simply at odds with the facts on the ground.

They’re also just as unhelpful as the staggering annual loss estimates spouted by rightsholders.

These figures have a tendency to become ‘fact’ after endless repetition, before being built upon and defended to the very last man, in blood if that becomes necessary.

Seemingly powerless to curtail piracy in any meaningful way, major European leagues are combining increasingly bitter rhetoric with threats against intermediaries, while tearing up what was left of the anti-piracy rule book.

With their backs against the wall and so much at stake, some quite reasonably argue that a new approach was desperately needed. For those caught in the crossfire, new does not mean improved. It means seemingly random websites failing to load while from the opposite direction, perfectly functioning websites receiving no visits. For some businesses, it means tens of thousands of euros in reported losses.

Three Months of Disbelief

In Spain, where a power blackout made global headlines this week, mainstream media outlets seem strangely disinterested in the deliberate blackouts inflicted on companies doing business on the internet. Cloudflare, Vercel, GitHub, Amazon, and thousands of innocent internet users and businesses, have been subjected to blocking several times each week, every week. Since February.

Under the authority of a local court order, obtained by LaLiga and Telefonica, IP addresses linked to pirate services are being blocked en masse by local ISPs. The stated aim is to prevent access to pirated live sports streams, but the same IP addresses are also used by thousands of ordinary people and businesses.

Having seen this type of crisis loom on the horizon many times before, at the beginning it seemed that LaLiga’s determination to be heard could’ve resulted in a few shared IP addresses being blocked, effectively for demonstration purposes. While not without risk, a properly calibrated shock and a small amount of panic may have been just enough to break the deadlock.

After 90 days of blocking pirates and anything else in the way, there’s no real panic; just outrage and disappointment at the lack of concern shown by the authorities to those negatively affected. Of course, everything is subject to sudden change in volatile environments; blocking Twitch IP addresses on Saturday seemed unlikely to have had a calming effect.

twitch-block-laligav2

Yesterday’s blocking wave was once again immaculately documented by hayahora.futbol. Datta confirms that most blocking targeted IP addresses operated by United States-based companies, including Cloudflare, Vercel, and QUIC.cloud.

Providing Transparency

The service provided by hayahora.futbol records blocking in Spain that would otherwise thrive in the shadows. There is no transparency requirement under law but if there’s a case for mandatory transparency, there is no better example than this.

Vercel, which publicly confirmed it would work with LaLiga to prevent its service being blocked again, may be disappointed that at least one ISP still hasn’t deactivated its original blocks (76.76.21.142 / 66.33.60.129).

Much of the pain yesterday was shouldered by Cloudflare, as partial data obtained from Hayahoro for some of Saturday’s blocking clearly shows.

ips blocked spain

And it’s going to get worse. Much worse. In fact, escalation is underway right now. No holds barred.

After EUIPO Meetings, ‘All Firewood Thrown on The Grill’

Site Reliability Engineer Sergio Conde works at Tiny Bird Co., one of the companies whose business was suddenly interrupted following the recent blocking of Vercel IP addresses.

In common with a growing number of computer and coding experts suddenly thrown into the cruel world of pirate site blocking, he now appears to be taking a much closer interest in events playing out in his country.

Conde’s monitoring of blocking by Spain’s major ISPs today leaves little doubt that LaLiga’s priority is the protection of its soccer clubs, period.

madrid-blocking

The current crisis didn’t begin overnight, and the dangers were clearly visible. Yet in its midst, no authority – competent or otherwise – seems to have the power to end the collateral damage. That all authorities seem to lack even the basic will to encourage moderation to avoid collateral damage, is nothing short of extraordinary.

Discussion Before the Storm

A conference titled The Impact of Piracy on the Audiovisual Industry took place on January 29 at the Madrid headquarters of the Spanish Academy of Motion Picture Arts and Sciences. In attendance to present the European Union Intellectual Property Office’s (EUIPO) latest piracy facts and figures, Harrie Temmink had only bad news for Spain.

Piracy figures are not only rising again in Spain, they’re doing so at a rate faster than seen elsewhere in Europe. Many Spaniards believe that if piracy is only for personal use, that is acceptable. As a result, around 21% admit to knowingly consuming pirated content, with a stubborn 6% vowing to always consume pirated content, no matter what.

The Digital Services Act (DSA) is expected to play a wider role in the fight against online piracy. Temmink described the Directive as one of the “greatest triumphs” in the battle against piracy and noted that it “makes all online platforms safer and more reliable for users.”

How to prevent anti-piracy work that can make all sites instantly less reliable, including those that have nothing whatsoever to do with the DSA, will probably need more time to think through. However, the issue of IP address blocking was raised during the conference by Lara Pérez-Caminha, the president of the Association of Independent Film Distributors (Adicine).

Noting that LaLiga and Movistar worked extremely hard to obtain a court order to block IP addresses to protect live sports, having something similar to protect the film industry could prove beneficial, Pérez-Caminha said.

Within Days, LaLiga Blocks Cloudflare

Days after this event for the film industry, LaLiga started a campaign that continues today; blocking IP addresses used by pirate sites that are also used by innocent parties.

On March 28, LaLiga reported that it had attended a meeting in Madrid, to “share relevant information on how the illegal distribution of sports content is carried out and how business models surrounding this criminal activity operate.” Also in attendance, representatives from the European Union Intellectual Property Office (EUIPO), and members of the European Parliament.

Any claim that those in attendance had no knowledge of events playing out in Spain fail to appreciate the depth of the EU’s influence on regulatory matters. Yet while the public announcement addressed the impact of live sports piracy and emphasized that collaboration with the EU will address the challenges ahead, the elephant in the room was nowhere to be seen, or heard.

Not only was the crisis facing ordinary members of the public and business communities never mentioned, the announcement boiled down to just two issues: protect live sports and immediately compel intermediaries to action.

No commentary addressed the importance of safeguarding the rights of citizens and other businesses in the EU.

Actions Speak Louder

It would be naive to expect a warts-and-all press release that addressed positives and potential negatives that could help or harm the fight against piracy. There’s always a need to discuss such matters in private and some things are clearly better left at the negotiating table, not aired for the entertainment of the media.

Whether the situation was mentioned, or not mentioned, is impossible to say. Arguably, that isn’t the test that matters. Whatever was said, or not said, only the actions post March 30 can demonstrate whether LaLiga felt more or less restrained by the EU, at least in the event any opinion was made clear either way.

Perhaps the issue was mentioned last week, we really don’t know.

laliga-euipo

If it was discussed at all, there was no restraining effect observed today during the Real Madrid match. That the effort appears to have been doubled over yesterday’s action, raises more questions on top of existing concerns.

From: TF, for the latest news on copyright battles, piracy and more.

Anzeige: Sicherheitsstrategien für Systemadministratoren

Systemadmins tragen entscheidend zur Cybersicherheit in Unternehmen bei. Dieser Workshop zeigt, wie IT-Infrastrukturen vor aktuellen Bedrohungen geschützt und Angriffe frühzeitig erkannt werden. (Golem Karrierewelt, Sicherheitslücke)

Systemadmins tragen entscheidend zur Cybersicherheit in Unternehmen bei. Dieser Workshop zeigt, wie IT-Infrastrukturen vor aktuellen Bedrohungen geschützt und Angriffe frühzeitig erkannt werden. (Golem Karrierewelt, Sicherheitslücke)

Chips aren’t improving like they used to, and it’s killing game console price cuts

Op-ed: Slowed manufacturing advancements are upending the way tech progresses.

For many, many years, I wouldn't get a new game console until a couple years after it launched. This was partly because I wanted any new console I bought to have a decent-sized library of things to play, and partly because it sometimes paid to sit back and see which console was going to "win" the generation in terms of first-party exclusives and third-party developer support.

But mostly it was because, from the Atari VCS in the 70s all the way up through the PlayStation 4 and Xbox One generation in the 2010s, you could always count on game consoles getting cheaper as time went on. Those price reductions would often also come with internal tweaks and external redesigns—smaller or slimmer or otherwise improved versions of the console that made them superior to the originals (though you would occasionally lose a lesser-used feature or two along the way).

But both of those things have mostly stopped. The last permanent price drop for a major home or portable console we could find came back in 2016, when the PS4 Slim launched and dropped the price of entry from $349 to $299 (this doesn't count the launch of new editions of consoles with reduced feature sets, like the New Nintendo 2DS in 2017 or $249 all-digital Xbox One in 2019). This generation, we've seen something that would have been unheard of a few years ago: price increases for consoles, including $50 extra for the new OLED edition of the Nintendo Switch in 2021, a $50 price hike for the slimmer disc-drive-less version of the PlayStation 5 in 2023, and $80 to $100 price hikes for the exact same unimproved versions of the Xbox Series S and X earlier this week.

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A DOGE recruiter is staffing a project to deploy AI agents across the US government

A startup founder said that AI agents could do the work of tens of thousands of government employees.

A young entrepreneur who was among the earliest known recruiters for Elon Musk’s so-called Department of Government Efficiency (DOGE) has a new, related gig—and he’s hiring. Anthony Jancso, cofounder of AcclerateX, a government tech startup, is looking for technologists to work on a project that aims to have artificial intelligence perform tasks that are currently the responsibility of tens of thousands of federal workers.

Jancso, a former Palantir employee, wrote in a Slack with about 2000 Palantir alumni in it that he’s hiring for a “DOGE orthogonal project to design benchmarks and deploy AI agents across live workflows in federal agencies,” according to an April 21 post reviewed by WIRED. Agents are programs that can perform work autonomously.

We’ve identified over 300 roles with almost full-process standardization, freeing up at least 70k FTEs for higher-impact work over the next year,” he continued, essentially claiming that tens of thousands of federal employees could see many aspects of their job automated and replaced by these AI agents. Workers for the project, he wrote, would be based on site in Washington, DC, and would not require a security clearance; it isn’t clear for whom they would work. Palantir did not respond to requests for comment.

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