Pillars of Eternity is getting turn-based combat, all but demanding replays

A surprising addition in patch notes for a 10-year-old CRPG classic.

I played a lot of Obsidian's Avowed after it came out. I appreciate that the game offers both a whole lot of world-building lore if you want it, but also the ability to skip it all if you want to get back to grimoires, guns, and scarfing food while dodging attacks. But all those gods and races and islands must have sunk in. As I neared the end of Avowed's journey, I find myself wondering about the earlier games in Obsidian's world of Eora in its Pillars of Eternity series, which passed me by entirely.

The same thing happened with Baldur's Gate 3, which pulled me in deep and left me wondering if I'd dig the earlier titles. But after an hour or two in the first entry, I was done, for much the same reason as with the first Pillars: I just can't hack it (pun intended) in real-time-with-pause combat.

"Real-time-with-pause" has never been a perfect descriptor; technically, Avowed plays out in real time, as do most games, which also offer pausing. But look at a couple videos and you'll get the gist: Your party hacks, slashes, and casts largely on its own, but you can interject to redirect, re-equip, or force a potion on one of your crew. If you have control issues, or don't have the clicking speed you had as a younger gamer, real-time-with-pause can be a humbling experience.

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Pillars of Eternity is getting turn-based combat, all but demanding replays

A surprising addition in patch notes for a 10-year-old CRPG classic.

I played a lot of Obsidian's Avowed after it came out. I appreciate that the game offers both a whole lot of world-building lore if you want it, but also the ability to skip it all if you want to get back to grimoires, guns, and scarfing food while dodging attacks. But all those gods and races and islands must have sunk in. As I neared the end of Avowed's journey, I find myself wondering about the earlier games in Obsidian's world of Eora in its Pillars of Eternity series, which passed me by entirely.

The same thing happened with Baldur's Gate 3, which pulled me in deep and left me wondering if I'd dig the earlier titles. But after an hour or two in the first entry, I was done, for much the same reason as with the first Pillars: I just can't hack it (pun intended) in real-time-with-pause combat.

"Real-time-with-pause" has never been a perfect descriptor; technically, Avowed plays out in real time, as do most games, which also offer pausing. But look at a couple videos and you'll get the gist: Your party hacks, slashes, and casts largely on its own, but you can interject to redirect, re-equip, or force a potion on one of your crew. If you have control issues, or don't have the clicking speed you had as a younger gamer, real-time-with-pause can be a humbling experience.

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As NASA faces cuts, China reveals ambitious plans for planetary exploration

These grand Chinese plans come as NASA faces budget cuts.

China created a new entity called the "Deep Space Exploration Laboratory" three years ago to strengthen the country's approach to exploring the Solar System. Located in eastern China, not far from Shanghai, the new laboratory represented a partnership between China's national space agency and a local public college, the University of Science and Technology of China.

Not much is known outside of China about the laboratory, but it has recently revealed some very ambitious plans to explore the Solar System, including the outer planets. This week, as part of a presentation, Chinese officials shared some public dates about future missions.

Space journalist Andrew Jones, who tracks China's space program, shared some images with a few details. Among the planned missions are:

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As NASA faces cuts, China reveals ambitious plans for planetary exploration

These grand Chinese plans come as NASA faces budget cuts.

China created a new entity called the "Deep Space Exploration Laboratory" three years ago to strengthen the country's approach to exploring the Solar System. Located in eastern China, not far from Shanghai, the new laboratory represented a partnership between China's national space agency and a local public college, the University of Science and Technology of China.

Not much is known outside of China about the laboratory, but it has recently revealed some very ambitious plans to explore the Solar System, including the outer planets. This week, as part of a presentation, Chinese officials shared some public dates about future missions.

Space journalist Andrew Jones, who tracks China's space program, shared some images with a few details. Among the planned missions are:

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“This will be a painful period”: RFK Jr. slashes 24% of US health dept.

“I want to promise you now that we are going to do more with less,” RFK Jr. said.

Health Secretary and anti-vaccine advocate Robert F. Kennedy Jr. is slashing a total of 20,000 jobs across the Department of Health and Human Services—or about 24 percent of the workforce—in a sweeping overhaul said to improve efficiency and save money, Kennedy and the HHS announced Thursday.

Combining workforce losses from early retirement, the "Fork in the Road" deferred resignation deal, and 10,000 positions axed in the reductions and restructuring announced today, HHS will shrink from 82,000 full-time employees to 62,000 under Kennedy and the Trump administration. The HHS's 28 divisions will be cut down to 15, while five of the department's 10 regional offices will close.

"This will be a painful period," Kennedy said in a video announcement posted on social media. Calling the HHS a "sprawling bureaucracy," Kennedy claimed that the cuts would be aimed at "excess administrators."

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“This will be a painful period”: RFK Jr. slashes 24% of US health dept.

“I want to promise you now that we are going to do more with less,” RFK Jr. said.

Health Secretary and anti-vaccine advocate Robert F. Kennedy Jr. is slashing a total of 20,000 jobs across the Department of Health and Human Services—or about 24 percent of the workforce—in a sweeping overhaul said to improve efficiency and save money, Kennedy and the HHS announced Thursday.

Combining workforce losses from early retirement, the "Fork in the Road" deferred resignation deal, and 10,000 positions axed in the reductions and restructuring announced today, HHS will shrink from 82,000 full-time employees to 62,000 under Kennedy and the Trump administration. The HHS's 28 divisions will be cut down to 15, while five of the department's 10 regional offices will close.

"This will be a painful period," Kennedy said in a video announcement posted on social media. Calling the HHS a "sprawling bureaucracy," Kennedy claimed that the cuts would be aimed at "excess administrators."

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Anzeige: IT-Notfälle managen und BCM-Strategien entwickeln

Business Continuity Management stellt sicher, dass kritische Geschäftsprozesse auch in Krisensituationen aufrechterhalten werden. Wie IT-Notfallpläne entwickelt und Notfallübungen durchgeführt werden, zeigt dieser Kurs. (Golem Karrierewelt, Sicherheits…

Business Continuity Management stellt sicher, dass kritische Geschäftsprozesse auch in Krisensituationen aufrechterhalten werden. Wie IT-Notfallpläne entwickelt und Notfallübungen durchgeführt werden, zeigt dieser Kurs. (Golem Karrierewelt, Sicherheitslücke)