Lenovo ThinkBook 14+ (2024) launches in China (14.5 inch laptop with AMD Strix Point and a 3K, 120 Hz display)

The Lenovo ThinkBook 14+ (2025) is a thin, light, and powerful laptop that features support for up to a 14.5 inch, 3072 x 1920 x pixel display with a 120 Hz refresh rate, an AMD Ryzen AI 9 365 Strix Point processor, and up to 32GB of RAM and 1TB of sto…

The Lenovo ThinkBook 14+ (2025) is a thin, light, and powerful laptop that features support for up to a 14.5 inch, 3072 x 1920 x pixel display with a 120 Hz refresh rate, an AMD Ryzen AI 9 365 Strix Point processor, and up to 32GB of RAM and 1TB of storage. While Lenovo hasn’t announced […]

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Asahi Linux’s bespoke GPU driver is running Windows games on Apple Silicon Macs

Work on Asahi’s Vulkan GPU driver and various translation layers is paying off.

A few years ago, the idea of running PC games on a Mac, in Linux, or on Arm processors would have been laughable. But the developers behind Asahi Linux—the independent project that is getting Linux working on Apple Silicon Macs—have managed to do all three of these things at once.

The feat brings together a perfect storm of open source projects, according to Asahi Linux GPU lead Alyssa Rosenzweig: the FEX project to translate x86 CPU code to Arm, the Wine project to get Windows binaries running on Linux, DXVK and the Proton project to translate DirectX 12 API calls into Vulkan API calls, and of course the Asahi project's Vulkan-conformant driver for Apple's graphics hardware.

Games are technically run inside a virtual machine because of differences in how Apple Silicon and x86 systems address memory—Apple's systems use 16 KB memory pages, while x86 systems use 4 KB pages, something that causes issues for Asahi and some other Arm Linux distros on a regular basis and a gap that the VM bridges.

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Steam adds the harsh truth that you’re buying “a license,” not the game itself

The harsh truth is timed to a new California law against false advertising.

There comes a point in most experienced Steam shoppers' lives where they wonder what would happen if their account was canceled or stolen, or perhaps they just stopped breathing. It's scary to think about how many games in your backlog will never get played; scarier, still, to think about how you don't, in most real senses of the word, own any of them.

Now Valve, seemingly working to comply with a new California law targeting "false advertising" of "digital goods," has added language to its checkout page to confirm that thinking. "A purchase of a digital product grants a license for the product on Steam," the Steam cart now tells its customers, with a link to the Steam Subscriber Agreement further below.

California's AB2426 law, signed by Gov. Gavin Newsom Sept. 26, excludes subscription-only services, free games, and digital goods that offer "permanent offline download to an external storage source to be used without a connection to the internet." Otherwise, sellers of digital goods cannot use the terms "buy, purchase," or related terms that would "confer an unrestricted ownership interest in the digital good." And they must explain, conspicuously, in plain language, that "the digital good is a license" and link to terms and conditions.

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Daily Deals (10-11-2024)

With Halloween coming up in a few months, Amazon is making a few spooky games free for Prime members for a limited time, including Doom Eternal, BioShock Remastered, and Ghostbusters: Spirits Unleashed. Prime members can also stream Alien:Isolation and…

With Halloween coming up in a few months, Amazon is making a few spooky games free for Prime members for a limited time, including Doom Eternal, BioShock Remastered, and Ghostbusters: Spirits Unleashed. Prime members can also stream Alien:Isolation and Mortal Shell for free on Luna this month. Here are some of the day’s best deals. […]

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Based on your feedback, the Ars 9.0.1 redesign is live

Here are the main changes made so far.

We love all the feedback that Ars readers have submitted since we rolled out the Ars Technica 9.0 design last week—even the, err, deeply passionate remarks. It's humbling that, after 26 years, so many people still care so much about making Ars into the best possible version of itself.

Based on your feedback, we've just pushed a new update to the site that we hope fixes many readers' top concerns. (You might need to hard-refresh to see it.)

Much of the feedback (forum posts, email, DMs, the Ars comment form) has told us that the chief goals of the redesign—more layout options, larger text, better readability—were successful. But readers have also offered up interesting edge cases and different use patterns for which design changes would be useful. Though we can't please everyone, we will continue to make iterative design tweaks so that the site can work well for as many people as possible.

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Trek CarBack bike radar lets you know when cars are approaching

Trek takes on the Garmin Varia with its new CarBack bike radar.

"Car back!"

If you've ever been on a group bike ride, you've no doubt heard these two words shouted by a nearby rider. It's also the name of Trek's new bike radar.

For safety-conscious cyclists, bike radars have been a game-changer. Usually mounted on the seat post, the radar units alert cyclists to cars approaching from behind. While they will work on any bike on any road, bike radar is most useful in suburban and rural settings. After all, if you're doing some urban bike commuting, you'll just assume cars are behind you because that's how it is. But on more open roads with higher speed limits or free-flowing traffic, bike radars are fantastic.

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Remains of Andrew “Sandy” Irvine found on Everest

A longstanding mystery is finally solved 100 years after mountaineer’s disappearance.

In June 1924, a British mountaineer named George Leigh Mallory and a young engineering student named Andrew "Sandy" Irvine set off for the summit of Mount Everest and disappeared—two more casualties of a peak that has claimed over 300 lives to date. Mallory's body was found in 1999, but Irvine's was never found—until now. An expedition led by National Geographic Explorer and professional climber Jimmy Chin—who won an Oscar for the 2019 documentary Free Solo, which he co-directed—has located a boot and a sock marked with Irvine's initials at a lower altitude than where Mallory's body had been found.

The team took a DNA sample from the remains, and members of the Irvine family have volunteered to compare DNA test results to confirm the identification. “It’s an object that belonged to him and has a bit of him in it,” Irvine’s great-niece Julie Summers told National Geographic. "It tells the whole story about what probably happened. I'm regarding it as something close to closure.”

As previously reported, Mallory is the man credited with uttering the famous line "because it's there" in response to a question about why he would risk his life repeatedly to summit Everest. Mallory had already been to the mountain twice before the 1924 expedition: once in 1921 as part of a reconnaissance expedition to produce the first accurate maps of the region and again in 1922. He was forced to turn back on all three attempts.

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Are Tesla’s robot prototypes AI marvels or remote-controlled toys?

Partying robots spark debate about accuracy of Musk’s “biggest product ever of any kind” vision.

Two years ago, Tesla's Optimus prototype was an underwhelming mess of exposed wires that could only operate in a carefully controlled stage presentation. Last night, Tesla's "We, Robot" event featured much more advanced Optimus prototypes that could walk around without tethers and interact directly with partygoers.

It was an impressive demonstration of the advancement of a technology Tesla's Elon Musk said he thinks "will be the biggest product ever of any kind" (way to set reasonable expectations, there). But the live demos have also set off a firestorm of discussion over just how autonomous these Optimus robots currently are.

A robot in every garage

Before the human/robot party could get started, Musk introduced the humanoid Optimus robots as a logical extension of some of the technology that Tesla uses in its cars, from batteries and motors to software. "It's just a robot with arms and legs instead of a robot with wheels," Musk said breezily, easily underselling the huge differences between human-like movements and a car's much more limited input options.

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