Car software patches are over 20% of recalls, study finds

How automotive recalls are handled has shifted over time.

Blue circuit board closeup connected to a cpu with a glowing car wifi symbol on top smart vehicle concept 3D illustration

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Software fixes are now responsible for more than 1 in 5 automotive recalls. That's the key finding from a decade's worth of National Highway Traffic Safety Administration recall data, according to an analysis from the law firm DeMayo Law. While that's a sign of growing inconvenience for drivers, the silver lining is that a software patch is usually a much quicker fix than something requiring hardware replacement.

"Our analysis suggests we're witnessing a shift in how automotive recalls are handled. The growing number of software-related recalls, coupled with the ability to address issues remotely, could revolutionize the recall process for both manufacturers and vehicle owners," said a spokesperson for DeMayo Law.

In 2014, 34 of 277 automotive recalls were software fixes. The percentage of software recalls floated around 12–13 percent (apart from a spike in 2015) before growing steadily from 2020. In 2021, 16 percent of automotive recalls (61 out of 380) were for software. In 2022, almost 22 percent of recalls were software fixes (76 out of 348), and last year topped 23 percent (82 out of 356).

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Broadcom responds to AT&T’s VMware support lawsuit: AT&T has “other options”

Broadcom defends against renewal, citing “End of Availability” provision.

Wooden gavel on table in a courtroom

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Broadcom is accusing AT&T of trying to "rewind the clock and force" Broadcom "to sell support services for perpetual software licenses ... that VMware has discontinued from its product line and to which AT&T has no contractual right to purchase.” The statement comes from legal documents Broadcom filed in response to AT&T's lawsuit against Broadcom for refusing to renew support for its VMware perpetual licenses [PDF].

On August 29, AT&T filed a lawsuit [PDF] against Broadcom, alleging that Broadcom is breaking a contract by refusing to provide a one-year renewal for support for perpetually licensed VMware software. Broadcom famously ended perpetual VMware license sales shortly after closing its acquisition in favor of a subscription model featuring about two bundles of products rather than many SKUs.

AT&T claims its VMware contract (forged before Broadcom's acquisition closed in November) entitles it to three one-year renewals of perpetual license support, and it's currently trying to enact the second one. AT&T says it uses VMware products to run 75,000 virtual machines (VMs) across about 8,600 servers. The VMs are for supporting customer services operations and operations management efficiency, per AT&T. AT&T is asking the Supreme Court of the State of New York to stop Broadcom from ending VMware support services for AT&T and "further relief" as deemed necessary.

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HP introduces a cheaper OmniBook X 14 inch laptop with an 8-core Snapdragon Plus processor

The HP OmniBook X is thin and light laptop that launched earlier this year as one of the first Copilot+ PCs powered by a 12-core Qualcomm Snapdragon Elite X1E-78-100 processor. But like most notebooks with Qualcomm’s higher-performance laptop pro…

The HP OmniBook X is thin and light laptop that launched earlier this year as one of the first Copilot+ PCs powered by a 12-core Qualcomm Snapdragon Elite X1E-78-100 processor. But like most notebooks with Qualcomm’s higher-performance laptop processors, the OmniBook X is a premium device that currently sells for around $930 and up at […]

The post HP introduces a cheaper OmniBook X 14 inch laptop with an 8-core Snapdragon Plus processor appeared first on Liliputing.

PC modder removes annoying PSN account requirement for God of War Ragnarök

Many players are angry over needing to log in to play a single-player game.

Artist's conception of angry PC gamers launching an attack on PSN sign-in requirements.

Enlarge / Artist's conception of angry PC gamers launching an attack on PSN sign-in requirements. (credit: Sony)

Sony's decision to require a PlayStation Network sign-in for the PC port of the single-player God of War Ragnarök is drawing expected levels of ire from frustrated PC gamers. Now, though, those angry players can actually do something about the problem thanks to a new mod that removes the PSN log-in requirement from the game entirely.

The NoPSSDK mod, hosted on NexusMods, promises to "fully strip the PlayStation PC SDK runtime requirement for God of War Ragnarok." The open source mod makes use of a simple Microsoft Detours library to get around the game's calls to the PlayStation Network API without "touch[ing] or modify[ing] any original game code."

The mod, which has already seen one update related to simulating offline mode, has been downloaded just under 2,000 times as of this writing. "I will try to maintain the tool even if something changes, but hopefully nothing crucial happens," mod author iArtorias wrote in a NexusMods post.

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Intel Core Ultra 200V im Test: Lunar Lake bringt x86 zurück an die Spitze

Der Vorteil von Arm existiert praktisch nicht mehr, Intels neue Chips halten genauso lange durch. Dabei bieten sie bessere Kompatibilität und Leistung. Ein Test von Martin Böckmann (Prozessor, Intel)

Der Vorteil von Arm existiert praktisch nicht mehr, Intels neue Chips halten genauso lange durch. Dabei bieten sie bessere Kompatibilität und Leistung. Ein Test von Martin Böckmann (Prozessor, Intel)