Google seeks authenticity in the age of AI with new content labeling system

C2PA system aims to give context to search results, but trust problems run deeper than AI tech.

Under C2PA, this stock image would be labeled as a real photograph if the camera used to take it, and the toolchain for retouching it, supported the C2PA.

Enlarge / Under C2PA, this stock image would be labeled as a real photograph if the camera used to take it, and the toolchain for retouching it, supported the C2PA. But even as a real photo, does it actually represent reality, and is there a technological solution to that problem? (credit: Smile via Getty Images)

On Tuesday, Google announced plans to implement content authentication technology across its products to help users distinguish between human-created and AI-generated images. Over several upcoming months, the tech giant will integrate the Coalition for Content Provenance and Authenticity (C2PA) standard, a system designed to track the origin and editing history of digital content, into its search, ads, and potentially YouTube services. However, it's an open question whether a technological solution can fully address what is fundamentally an ancient social issue of trust in recorded media produced by strangers.

A group of tech companies created the C2PA system beginning in 2019 in an attempt to combat misleading, realistic synthetic media online. As AI-generated content becomes more prevalent and realistic, experts have worried that it may be difficult for users to determine the authenticity of images they encounter. The C2PA standard creates a digital trail for content, backed by an online signing authority, that includes metadata information about where images originate and how they've been modified.

Google will incorporate this C2PA standard into its search results, allowing users to see if an image was created or edited using AI tools. The tech giant's "About this image" feature in Google Search, Lens, and Circle to Search will display this information when available.

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TCL accused of selling quantum dot TVs without actual quantum dots

Would such a scam really be worth it?

Many playing video games on TCL C655 Pro

Enlarge / TCL's C655 Pro TV is advertised as a quantum dot Mini LED TV. (credit: TCL)

TCL has come under scrutiny this month after testing that claimed to examine three TCL TVs marketed as quantum dot TVs reportedly showed no trace of quantum dots.

Quantum dots are semiconductor particles that are several nanometers large and emit different color lights when struck with light of a certain frequency. The color of the light emitted by the quantum dot depends on the wavelength, which is impacted by the quantum dot's size. Some premium TVs (and computer monitors) use quantum dots so they can display a wider range of colors.

Quantum dots have become a large selling point for LCD-LED, Mini LED, and QD-OLED TVs, and quantum dot TVs command higher prices. A TV manufacturer pushing off standard TVs as quantum dot TVs would create a scandal significant enough to break consumer trust in China's biggest TV manufacturer and could also result in legal ramifications.

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ISPs Back Cox’s Supreme Court Petition to Counter “Extortionate” Piracy Liability Pressure

Several Internet Providers, including Verizon, have asked the U.S. Supreme Court to grant Cox Communications’ appeal in a landmark piracy liability case. The ISPs stress that the current ruling creates “extortionate pressure” that puts innocent subscribers at risk. A separate brief from Boston College Law School Professor Alfred Yen, also urges the Supreme Court to take on the case.

From: TF, for the latest news on copyright battles, piracy and more.

supremecourtIn August, Cox Communications filed a petition at the U.S. Supreme Court, requesting a review of a Fourth Circuit ruling that held the company liable for pirating subscribers.

The Internet provider ultimately challenges a $1 billion jury verdict in favor of major record labels, including Sony and Universal, arguing that it has far-reaching implications for Internet providers and the broader American public.

Cox wrote that, in its view, the lower court’s ruling stretches service provider liability too far and creates the “most draconian secondary-liability regime” in the country. As a result, ISPs find themselves ‘forced’ to terminate subscribers, who may have done little wrong.

Two Questions

This case is about who is responsible for Internet piracy. Is it only the users who actually share pirated material, or can ISPs be held responsible too, when they fail to properly respond to “repeat infringers”, as the DMCA prescribes?

The Fourth Circuit concluded that Cox “materially contributed” to the infringements of its subscribers because the company knew about this activity and didn’t terminate their accounts.

That leads Cox to present the following question to the Supreme Court:

“Did the Fourth Circuit err in holding that a service provider can be held liable […] merely because it knew that people were using certain accounts to infringe and did not terminate access, without proof that the service provider affirmatively fostered infringement or otherwise intended to promote it?”

The second question is indirectly related to the damages award. The jury awarded the maximum statutory damages of $150,000 per work, which is typically reserved for “willful” infringement. Cox questions whether simply knowing about subscribers’ copyright infringements is willful.

“Did the Fourth Circuit err in holding that mere knowledge of another’s direct infringement suffices to find willfulness under 17 U.S.C. § 504(c)?” the petition reads.

ISPs Back Cox

This case doesn’t only affect Cox, it has implications for all Internet providers. Yesterday, several other ISPs including Verizon, Frontier, Altice, and Lumen Technologies, filed an amicus curiae brief at the Supreme Court, backing the petition.

Several of these providers are involved in similar lawsuits, with potential damages running in the hundreds of millions, if not billions of dollars. This ‘threat’ created by the lower court’s ruling creates “extortionate pressure” and invites mass terminations, they argue.

“The decision […] imperils the future of the internet. It exposes internet service providers to massive liability if they do not carry out mass internet evictions.

“The extortionate pressure such lawsuits exert is acute. And the mass terminations they encourage would harm innocent people by depriving households, schools, hospitals, and businesses of internet access.”

extortionate

The ISPs note that, as things stand, they are required to terminate connections of alleged pirates that may also be used by innocent others. This is all based on third-party accusations that, in large part, rely on automated processes which are not error free.

Twitter

The amicus brief stresses that the Fourth Circuit’s decision to hold Cox liable, directly contradicts the recent Supreme Court ruling in Twitter vs Taamneh. In that case, the Supreme Court rejected the claim that Twitter aided-and-abetted terrorist activity because it didn’t “consciously and culpably” participate in the illegal activity.

According to the ISPs’ brief, the same logic applies in this case. Cox was held liable for the piracy activities of subscribers, without taking any culpable action.

A service provider’s failure to stop bad actors from misusing its platform does not qualify as culpable action. To emphasize this point, the brief cites the Supreme Court’s own words.

“Under the common law, this Court explained, ‘communication providing services’ have no ‘duty’ ‘to terminate customers after discovering that the customers were using the service for illicit ends’.

“For that reason, the Court held that the social-media companies’ continued provision of routine communication service to terrorists was ‘mere passive nonfeasance’ that did not amount to culpable aid.”

In conclusion, the ISPs urge the Supreme Court to grant Cox’s petition and overturn the Fourth Circuit’s decision, emphasizing the need to protect ISPs from excessive liability and safeguard the internet’s future.

Law Professor Chimes In

It’s no surprise that these ISPs are siding with Cox, as they have a direct interest in the outcome of the case. However, they are not the only amici; Professor Alfred Yen from Boston College Law School also wrote in.

Professor Yen urges the Supreme Court to grant certiorari (Cox’s appeal) and rectify what he perceives as a flawed interpretation of contributory copyright infringement law by the Fourth Circuit. His only interest in this case is the “orderly and logical development of the law for the benefit of society,” his brief explains.

The brief also focuses on culpable intent. The Fourth Circuit concluded that Cox was ‘culpable’ because it provided internet service to subscribers, while knowing that those subscribers could likely continue to pirate.

The court specifically stated that “supplying a product with knowledge that the recipient will use it to infringe is exactly the sort of culpable conduct sufficient for contributory infringement.”

Professor Yen believes that this is wrong, as Cox could not conclude with “substantial certainty” that infringers would continue. Especially since Cox also operated a graduated response program, aimed at stopping piracy on its network.

Electric Shock

In addition, the brief notes that ‘certainty of injury’ does not always imply intent. There are many other services that are guaranteed to lead to injury, where intent is not in question.

“For example, the operator of a railroad knows with substantial certainty that this activity will eventually cause injury to someone. The same would be true for the electric company because eventually, someone will suffer an electric shock,” Professor Yen writes.

While the Fourth Circuit’s conclusion that Cox is liable might seem superficially attractive, the professor warns of far-reaching and dangerous consequences if it holds up.

Under the same logic, many other companies could be drawn into liability battles because they provide services to individuals who may use that service to infringe, ranging from electricity providers to ink sellers.

“The Fourth Circuit’s logic makes all of these service providers culpably responsible for infringement as long as they receive the same kinds of notice sent to Petitioners and continue providing service,” Professor Yen writes.

Moving Forward

The Supreme Court took both briefs under consideration, to see if these will eventually factor into the decision to hear the case or not.

The respondents in this case, a group of major record labels including Sony and Universal, were required to file their planned opposition brief yesterday. However, they were given a month’s extension previously, so that will come in later.

A copy of the amicus brief filed by the Internet providers is available here (pdf). A copy of Professor Alfred Yen’s brief can be found here (pdf)

From: TF, for the latest news on copyright battles, piracy and more.

No “offensive or inappropriate” Final Fantasy XVI mods, producer pleads

Request continues a long tradition of modding concerns from Japanese game studios.

There are much more inappropriate <em>Final Fantasy</em> PC mods out there, but few we are willing to show in an article like this.

Enlarge / There are much more inappropriate Final Fantasy PC mods out there, but few we are willing to show in an article like this. (credit: Nexus Mods)

Final Fantasy XVI finally arrives on Windows PCs today, over a year after its launch on the PlayStation 5. That means expanded access for a game that sold below Square Enix's expectations on console. But it also means the first opportunity for modders to add their own content to the game.

For game producer Naoki Yoshida, though, that new opportunity comes along with a plea for the user community to behave themselves when modifying the game. In a recent interview with PC Gamer, Yoshida felt the need to step in when director Hiroshi Takai was asked about what "goofy mods" he would like to see in the game.

"If we said, 'It'd be great if someone made xyz,' it might come across as a request, so I'll avoid mentioning any specifics here!" Yoshida told PC Gamer. "The only thing I will say is that we definitely don't want to say anything offensive or inappropriate, so please don't make or install anything like that."

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No “offensive or inappropriate” Final Fantasy XVI mods, producer pleads

Request continues a long tradition of modding concerns from Japanese game studios.

There are much more inappropriate <em>Final Fantasy</em> PC mods out there, but few we are willing to show in an article like this.

Enlarge / There are much more inappropriate Final Fantasy PC mods out there, but few we are willing to show in an article like this. (credit: Nexus Mods)

Final Fantasy XVI finally arrives on Windows PCs today, over a year after its launch on the PlayStation 5. That means expanded access for a game that sold below Square Enix's expectations on console. But it also means the first opportunity for modders to add their own content to the game.

For game producer Naoki Yoshida, though, that new opportunity comes along with a plea for the user community to behave themselves when modifying the game. In a recent interview with PC Gamer, Yoshida felt the need to step in when director Hiroshi Takai was asked about what "goofy mods" he would like to see in the game.

"If we said, 'It'd be great if someone made xyz,' it might come across as a request, so I'll avoid mentioning any specifics here!" Yoshida told PC Gamer. "The only thing I will say is that we definitely don't want to say anything offensive or inappropriate, so please don't make or install anything like that."

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A key NASA commercial partner faces severe financial challenges

“The business model had to change.”

Spacious zero-g quarters with a big TV.

Enlarge / Rendering of an individual crew quarter within the Axiom habitat module. (credit: Axiom Space)

Axiom Space is facing significant financial headwinds as the company attempts to deliver on two key commercial programs for NASA—the development of a private space station in low-Earth orbit, and spacesuits that could one day be worn by astronauts on the Moon.

Forbes reports that Axiom Space, which was founded by billionaire Kam Ghaffarian and NASA executive Mike Suffredini in 2016, has been struggling to raise money to keep its doors open and has had difficulties meeting its payroll dating back to at least early 2023. In addition, the Houston-based company has fallen behind on payments to key suppliers, including Thales Alenia Space for its space station and SpaceX for crewed launches.

"The lack of fresh capital has exacerbated long-standing financial challenges that have grown alongside Axiom’s payroll, which earlier this year was nearly 1,000 employees," the publication reports. "Sources familiar with the company’s operations told Forbes that cofounder and CEO Michael Suffredini, who spent 30 years at NASA, ran Axiom like a big government program instead of the resource-constrained startup it really was. His mandate to staff up to 800 workers by the end of 2022 led to mass hiring so detached from product development needs that new engineers often found themselves with nothing to do."

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Daily Deals (9-17-2024)

Jabra may be pulling the plug on its earbuds and headsets for consumers, but the company just launched a new line of products in June that will be supported for at least a few more years. And while Jabra has found that it’s difficult to turn a pr…

Jabra may be pulling the plug on its earbuds and headsets for consumers, but the company just launched a new line of products in June that will be supported for at least a few more years. And while Jabra has found that it’s difficult to turn a profit in this increasingly competitive space, the company […]

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Zynga owes IBM $45M after using 1980s patented technology for hit games

Zynga plans to appeal and confirms no games will be affected.

Zynga owes IBM $45M after using 1980s patented technology for hit games

Enlarge (credit: via Zynga)

Zynga must pay IBM nearly $45 million in damages after a jury ruled that popular games in its FarmVille series, as well as individual hits like Harry Potter: Puzzles and Spells, infringed on two early IBM patents.

In an SEC filing, Zynga reassured investors that "the patents at issue have expired and Zynga will not have to modify or stop operating any of the games at issue" as a result of the loss. But the substantial damages owed will likely have financial implications for Zynga parent company Take-Two Interactive Software, analysts said, unless Zynga is successful in its plans to overturn the verdict.

A Take-Two spokesperson told Ars: "We are disappointed in the verdict; however, believe we will prevail on appeal."

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Turing Pi 2.5 compute module cluster board launches for $259 and up

The Turing Pi 2.5 is a mini ITX cluster board that lets you combine up to four Raspberry Pi CM4, NVIDIA Jetson, or Turing RK1 compute modules to create a cluster computer with up to 32 CPU cores and up to 128GB of combined RAM. Unveiled in July as an u…

The Turing Pi 2.5 is a mini ITX cluster board that lets you combine up to four Raspberry Pi CM4, NVIDIA Jetson, or Turing RK1 compute modules to create a cluster computer with up to 32 CPU cores and up to 128GB of combined RAM. Unveiled in July as an updated version of the Turing Pi […]

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