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Im Webdesign sind moderne Skriptsprachen und Frameworks unverzichtbar. Die Golem Karrierewelt unterstützt den Einstieg durch vier interaktive Live-Workshops. (Golem Karrierewelt, Programmiersprachen)

Im Webdesign sind moderne Skriptsprachen und Frameworks unverzichtbar. Die Golem Karrierewelt unterstützt den Einstieg durch vier interaktive Live-Workshops. (Golem Karrierewelt, Programmiersprachen)

Slay the Spire 2, Vampire Survivors meets Contra, and other “Triple-i” games

More than 30 games in 45 minutes, and a lot of them look wishlist-able.

Bloody battle scene from the game Norland

Enlarge / Norland is a game that communicates its intent well through screenshots. (credit: Hooded Horse)

The Triple-i initiative is a gaming showcase that gets it, and is also in on the joke.

The thing Triple-i gets is that most gaming "showcases" are full of corporate fluff, go on way too long, and are often anchored around a couple huge titles. Triple-i's first event on Wednesday delivered 30-plus game trailers and teases within 45 minutes, and there was a consistent intrigue to all of them. There were some big names with some bigger studios loosely attached, and the definition of what is "triple-i" is quite vague, maybe intentionally. But there were a lot of games worth noting, especially on PC.

What kind of games? Triple-i's website notes the announcement "may contain traces of rogue-lites." At a breakpoint in the showcase, the omniscient text narrator notes there are "Only a few more rogue-lites (promise)." Triple-i was stuffed full of rogue-lites, roguelikes, survival, city-builders, deckbuilders, Hades-likes, 16-bit-esque platformers, Vampire Survivors and its progeny, turn-based tacticals, and then a car that sometimes has legs. There are strong trends in indie and indie-adjacent gaming, but also some real surprises.

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Slay the Spire 2, Vampire Survivors meets Contra, and other “Triple-i” games

More than 30 games in 45 minutes, and a lot of them look wishlist-able.

Bloody battle scene from the game Norland

Enlarge / Norland is a game that communicates its intent well through screenshots. (credit: Hooded Horse)

The Triple-i initiative is a gaming showcase that gets it, and is also in on the joke.

The thing Triple-i gets is that most gaming "showcases" are full of corporate fluff, go on way too long, and are often anchored around a couple huge titles. Triple-i's first event on Wednesday delivered 30-plus game trailers and teases within 45 minutes, and there was a consistent intrigue to all of them. There were some big names with some bigger studios loosely attached, and the definition of what is "triple-i" is quite vague, maybe intentionally. But there were a lot of games worth noting, especially on PC.

What kind of games? Triple-i's website notes the announcement "may contain traces of rogue-lites." At a breakpoint in the showcase, the omniscient text narrator notes there are "Only a few more rogue-lites (promise)." Triple-i was stuffed full of rogue-lites, roguelikes, survival, city-builders, deckbuilders, Hades-likes, 16-bit-esque platformers, Vampire Survivors and its progeny, turn-based tacticals, and then a car that sometimes has legs. There are strong trends in indie and indie-adjacent gaming, but also some real surprises.

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AT&T: Data breach affects 73 million or 51 million customers. No, we won’t explain.

When the data was published in 2021, the company said it didn’t belong to its customers.

AT&T: Data breach affects 73 million or 51 million customers. No, we won’t explain.

Enlarge (credit: Getty Images)

AT&T is notifying millions of current or former customers that their account data has been compromised and published last month on the dark web. Just how many millions, the company isn't saying.

In a mandatory filing with the Maine Attorney General’s office, the telecommunications company said 51.2 million account holders were affected. On its corporate website, AT&T put the number at 73 million. In either event, compromised data included one or more of the following: full names, email addresses, mailing addresses, phone numbers, social security numbers, dates of birth, AT&T account numbers, and AT&T passcodes. Personal financial information and call history didn’t appear to be included, AT&T said, and data appeared to be from June 2019 or earlier.

The disclosure on the AT&T site said the 73 million affected customers comprised 7.6 million current customers and 65.4 million former customers. The notification said AT&T has reset the account PINs of all current customers and is notifying current and former customers by mail. AT&T representatives haven’t explained why the letter filed with the Maine AG lists 51.2 million affected and the disclosure on its site lists 73 million.

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AT&T: Data breach affects 73 million or 51 million customers. No, we won’t explain.

When the data was published in 2021, the company said it didn’t belong to its customers.

AT&T: Data breach affects 73 million or 51 million customers. No, we won’t explain.

Enlarge (credit: Getty Images)

AT&T is notifying millions of current or former customers that their account data has been compromised and published last month on the dark web. Just how many millions, the company isn't saying.

In a mandatory filing with the Maine Attorney General’s office, the telecommunications company said 51.2 million account holders were affected. On its corporate website, AT&T put the number at 73 million. In either event, compromised data included one or more of the following: full names, email addresses, mailing addresses, phone numbers, social security numbers, dates of birth, AT&T account numbers, and AT&T passcodes. Personal financial information and call history didn’t appear to be included, AT&T said, and data appeared to be from June 2019 or earlier.

The disclosure on the AT&T site said the 73 million affected customers comprised 7.6 million current customers and 65.4 million former customers. The notification said AT&T has reset the account PINs of all current customers and is notifying current and former customers by mail. AT&T representatives haven’t explained why the letter filed with the Maine AG lists 51.2 million affected and the disclosure on its site lists 73 million.

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Computer scientist wins Turing Award for seminal work on randomness

Avi Wigderson helped prove that randomness is not required for efficient computation.

Avi Wigderton of the Institute for Advanced Study in Princeton is the recipient of the 2023 A.M. Turing Award.

Enlarge / Avi Wigderton of the Institute for Advanced Study in Princeton is the recipient of the 2023 A.M. Turing Award. (credit: Andrea Kane/Institute for Advanced Study)

Computational scientist and mathematician Avi Wigderson of the Institute for Advanced Study (IAS) at Princeton University has won the 2023 A.M. Turing Award. The prize, which is given annually by the Association for Computing Machinery (ACM) to a computer scientist for their contributions to the field, comes with $1 million thanks to Google. It is named in honor of the British mathematician Alan Turing, who helped develop a theoretical foundation for understanding machine computation.

Wigderson is being honored "for foundational contributions to the theory of computation, including reshaping our understanding of the role of randomness in computation and for his decades of intellectual leadership in theoretical computer science." He also won the prestigious Abel Prize (essentially the Nobel for mathematics) in 2021 for his work in theoretical computer science—the first person to be so doubly honored.

"Avi has made fundamental contributions to the theory of computation from parallel algorithms to cryptography to absolutely all aspects of complexity theory," said Shafi Goldwasser, director of the Simons Institute for the Theory of Computing, who won the 2012 Turing Award. "His numerous contributions over decades to the areas of derandomization and pseudorandomness has led us to a deep understanding of the deep role of randomness in computing."

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New AI music generator Udio synthesizes realistic music on demand

But it still needs trial and error to generate high-quality results.

A screenshot of AI-generated songs listed on Udio on April 10, 2024.

Enlarge / A screenshot of AI-generated songs listed on Udio on April 10, 2024. (credit: Benj Edwards)

Between 2002 and 2005, I ran a music website where visitors could submit song titles that I would write and record a silly song around. In the liner notes for my first CD release in 2003, I wrote about a day when computers would potentially put me out of business, churning out music automatically at a pace I could not match. While I don't actively post music on that site anymore, that day is almost here.

On Wednesday, a group of ex-DeepMind employees launched Udio, a new AI music synthesis service that can create novel high-fidelity musical audio from written prompts, including user-provided lyrics. It's similar to Suno, which we covered on Monday. With some key human input, Udio can create facsimiles of human-produced music in genres like country, barbershop quartet, German pop, classical, hard rock, hip hop, show tunes, and more. It's currently free to use during a beta period.

Udio is also freaking out some musicians on Reddit. As we mentioned in our Suno piece, Udio is exactly the kind of AI-powered music generation service that over 200 musical artists were afraid of when they signed an open protest letter last week.

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Starting today, ISPs must display labels with price, speeds, and data caps

ISPs comply with FCC rule after protesting requirement to list all fees.

A Comcast service van seen from behind.

Enlarge (credit: Getty Images | Smith Collection/Gado )

Starting today, home Internet and mobile broadband providers in the US are required to display consumer labels with information on prices, speeds, and data allowances.

"Today's nationwide launch of the Broadband Consumer Labels means internet service providers are now required to display consumer-friendly labels at the point of sale," the Federal Communications Commission said. "Labels are required for all standalone home or fixed Internet service or mobile broadband plans. Providers must display the label—not simply an icon or link to the label—in close proximity to an associated plan's advertisement."

The labels are required now for providers with at least 100,000 subscribers, while ISPs with fewer customers have until October 10, 2024, to comply. "If a provider is not displaying their labels or has posted inaccurate information about its fees or service plans, consumers can file a complaint with the FCC Consumer Complaint Center," an agency webpage says.

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Lilbits: MINISFORUM’s portable 144 Hz touchscreen display sells for under $200

This year Chinese mini PC maker MINISFORUM has started branching out into other product categories. The MINISFORUM V3 tablet with an AMD Ryzen 7 8840U processor is coming soon. And now the company is taking orders for its first portable display. The M…

This year Chinese mini PC maker MINISFORUM has started branching out into other product categories. The MINISFORUM V3 tablet with an AMD Ryzen 7 8840U processor is coming soon. And now the company is taking orders for its first portable display. The MINISFORUM MSS-A156 is a thin, reasonably lightweight portable monitor that you can connect to a […]

The post Lilbits: MINISFORUM’s portable 144 Hz touchscreen display sells for under $200 appeared first on Liliputing.

Sims show problems with F1’s plan for moveable wings in 2026

In low-drag configuration, the cars were “undriveable.”

Under a cloudscape sky, and in front of trees of the Ardennes Forest, a Red Bull Racing RB10 racing car driven at speed by either German Sebastian Vettel or Australian driver Mark Webber through the Eau Rouge corner and towards the Raidillon corner following other cars while being watched by a crowd of people sitting in the grandstand during the race at the 2014 Belgian Grand Prix, Spa-Francorchamps, Belgium, on the 24th August 2014. (Photo by Darren Heath/Getty Images)

Enlarge / F1 has a few more months before it has to finalize the technical regulations for 2026. (credit: Darren Heath/Getty Images)

F1 is set to undergo another of its periodic technical rule changes in 2026, undertaken every few years in an effort to keep the racing safe and at least somewhat relevant. The sport is adopting carbon-neutral synthetic fuels and switching to a simplified, if far more powerful, hybrid system, powering cars with much less drag. But early simulation tests have been alarming, with cars that were at times "undriveable," according to a report in Motorsport.

The FIA, which is in charge of F1's rules and regulations, wants cars that can race each other closely and entertain an audience, so expect the 2026 cars to generate less aerodynamic downforce, since that is often conducive to processional racing.

Reducing drag is a bigger priority to the FIA, especially since the new hybrid system, which still regenerates energy under braking but no longer also from the engine's turbocharger, won't have the energy sufficient to aid the car's combustion engine throughout the entire lap.

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