Eisige Temperaturen: Deutsche Telekom baut im Januar weniger FTTH
Während die Deutsche Telekom im Dezember noch 380.000 neue Glasfaserzugänge baute, waren es im Januar nur 53.000. Schuld war die Kälte, erklärte die Telekom. (Telekom, DSL)
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Während die Deutsche Telekom im Dezember noch 380.000 neue Glasfaserzugänge baute, waren es im Januar nur 53.000. Schuld war die Kälte, erklärte die Telekom. (Telekom, DSL)
Bankman-Fried argues for 63 to 78 months, says he “is already being punished.”
Convicted FTX fraudster Sam Bankman-Fried pleaded for a lenient prison sentence in a court filing yesterday, saying that he isn't motivated by greed and "is already being punished."
Bankman-Fried requested a sentence of 63 to 78 months, or 5.25 to 6.5 years. Because of "Sam's charitable works and demonstrated commitment to others, a sentence that returns Sam promptly to a productive role in society would be sufficient, but not greater than necessary, to comply with the purposes of sentencing," the court filing said.
Bankman-Fried's filing also said that he maintains his innocence and intends to appeal his convictions.
Ein Mieter in Rheinland Plalz hatte von Deutsche Glasfaser bereits Inhouse-Verkabelung erhalten. Jetzt gibt es eine Kündigung. Herxheim bekommt kein Netz von dem Betreiber. (Deutsche Glasfaser, Telekom)
Die TP-Link-Tapo-L530E-Lampen sind bei Amazon zum Bestpreis erhältlich. Die smarten Glühlampen sind mit Alexa kompatibel. (Smart Home, Philips)
Die TP-Link-Tapo-L530E-Lampen sind bei Amazon zum Bestpreis erhältlich. Die smarten Glühlampen sind mit Alexa kompatibel. (Smart Home, Philips)
Weil die Lobbyisten des US-Konzerns Amazon den Abgeordneten keine Auskunft geben wollten, zieht das Europaparlament Konsequenzen. (Europaparlament, Amazon)
Die Vodafone Group dürfte sich in Europa von ihrem dritten Geschäftsbereich trennen. Swisscom würde in Italien damit stark im Festnetz und beim Mobilfunk. (Vodafone, Mobilfunk)
EmulationStation Desktop Edition, or ES-DE, is a popular user interface for organizing, launching and playing video games designed for consoles. It’s not an emulator itself, but it makes it easy to manage emulators for a console-like experience …
EmulationStation Desktop Edition, or ES-DE, is a popular user interface for organizing, launching and playing video games designed for consoles. It’s not an emulator itself, but it makes it easy to manage emulators for a console-like experience on devices like handheld gaming PCs or computers plugged into a big-screen TV. Earlier this month the developer […]
The post EmulationStation-DE for Android booted from Amazon Appstore, now available through Patreon appeared first on Liliputing.
Given its zero-tolerance approach to piracy, Nintendo’s copyright lawsuit targeting the company behind Switch emulator ‘Yuzu’ isn’t a big surprise. While the 41-page complaint throws almost everything at the hugely popular Switch emulation project, Nintendo’s focus on specific functionality plus knowledge, conduct, and intent, seems to avoid a direct assault on general emulation. It could cover the entire scene with banana peels, however.
From: TF, for the latest news on copyright battles, piracy and more.
It’s not uncommon for people to wander into some corner of the overall emulation scene with a specific question: Are emulators legal?
While not necessarily true, the most common answer is: yes, emulators are completely legal but distributing the games (ROMs) is most definitely not, so don’t request them here.
In response to questions from those interested in the DIY approach, gamers are often advised to rip only the games they actually own, or only download games they intend to rip, for which they already own the original.
The endless caveats that tend to go unmentioned are even more important. Nintendo knows them all but rarely strays from its fundamental position that, as far as its games and consoles are concerned, the process is illegal.
Targeting developers who reverse-engineer and decompile code, to support an open source project, for which no money needs to be paid, is one way to view the lawsuit Nintendo filed this week. At the heart of the complaint is Switch emulator software Yuzu and Tropic Haze LLC, the United States company allegedly behind the project.
Available on Windows, Linux, and Android, Yuzu claims to be the most popular open-source Switch emulator in the world. The software is completely free and readily available (caveats apply), but the games it plays are not part of the offer (see above).
Instead, users of Yuzu need to obtain Nintendo games from elsewhere, in most cases those pre-ripped by others and placed online for download.
In all cases, whether on physical cartridges or supplied as digital downloads, Switch games contain security measures designed to prevent copying or being run on unauthorized devices. Technological protection measures (TPM) are also present in the Switch console, which has layers of encryption to restrict access to vital cryptographic files known as ‘prod.keys’.
Just as Yuzu distances itself from pirated copies of Nintendo’s games, Yuzu users must also independently obtain prod.keys, sourced from hacked Switch consoles and made available online.
After these keys are fed into Yuzu, Nintendo claims that the emulator uses them to unlawfully circumvent its technological measures, decrypting Switch game files before and during runtime. This allows copies of Switch games to be played on Windows, Linux, and Android, contrary to Nintendo’s terms and conditions and in violation of the anti-circumvention provisions of the DMCA.
“Only because Yuzu decrypts a Nintendo Switch game file dynamically during operation can the game be played in Yuzu. In other words, without Yuzu’s decryption of Nintendo’s encryption, unauthorized copies of games could not be played on PCs or Android devices,” the complaint reads.
“With Yuzu in hand, nothing stops a user from obtaining and playing unlawful copies of virtually any game made for the Nintendo Switch, all without paying a dime to Nintendo or to any of the hundreds of other game developers and publishers making and selling games for the Nintendo Switch. In effect, Yuzu turns general computing devices into tools for massive intellectual property infringement of Nintendo and others’ copyrighted works.”
Tropic Haze LLC is described as a Rhode Island company that develops and distributes Yuzu. Nintendo says the company uses a network of paid coders/developers who maintain the software and issue updates to improve the software’s ability to replicate the gameplay experience offered by Nintendo’s official products.
These individuals are described as agents of Tropic Haze LLC and Nintendo holds the company liable for their conduct. That includes Bunnei, the alleged lead developer of Yuzu, whose conduct receives significant attention in the complaint.
Nintendo’s first mention of Bunnei includes a claim that the developer “publicly acknowledged most users pirate prod.keys and games online” while the Yuzu website offers instructions to users on how to “unlawfully hack their own Nintendo Switch and how to make unauthorized copies of Nintendo games and unlawfully obtain prod.keys.”
While advice doesn’t amount to circumvention, Nintendo says it can show that Bunnei and other developers used Yuzu to decrypt and play Nintendo games. That required them to obtain prod.keys from a hacked console (circumvention violation under the DMCA), and make at least one unauthorized copy of a game (copyright infringement).
Nintendo says that agents including Bunnei are “fully aware” of the use of Yuzu by others “in performing circumvention, and in facilitating piracy at a colossal scale.” Moreover, in addition to providing Yuzu and instructions to complete various tasks, the importance of decryption keys is acknowledged on the Yuzu website, along with links to various pieces of software designed to extract those keys.
Nintendo claims that decisions regarding new Yuzu features, which platforms to launch on, and which games to provide compatibility with, are made by Bunnei. Nintendo also provides a quote; when acknowledging that the Yuzu Quickstart guide can be confusing, Bunnei allegedly said, “users probably just pirate a yuzu folder with everything.”
The Quickstart guide itself also contains the following: “[t]o start playing commercial games, yuzu needs a couple of system files from a HACKABLE Nintendo Switch console in order to play them properly.”
The Legend of Zelda: Tears of the Kingdom was released by Nintendo on March 12, 2023, but was available to pirate online on May 1, 2023. Nintendo says 100% of the copies available were necessarily pirated copies and every user who obtained a copy did so without paying for the game.
Over one million copies of the game were downloaded and Nintendo claims that over 20% of download links referenced playing the game on an emulator, Yuzu included. Meanwhile, Yuzu’s Patreon – where early builds of Yuzu are made available to members – had a sudden increase in membership.
Nintendo claims this was a direct result of the leaked Zelda: TotK being played on Yuzu and Bunnei understood that, not least since Yuzu has a telemetry feature that relays the titles of games being played.
“Indeed, Bunnei implemented a ban on discussing Zelda: TotK emulation in Yuzu’s Discord server because so many Yuzu users were trying to seek support emulating it,” Nintendo claims.
Nintendo notes that 7,000 patrons now generate around $30,000 per month for those who develop Yuzu, with early versions accessible via Patreon generating an additional $50,000.
Nintendo’s claims are comprehensive. Trafficking in circumvention technology in violation of 17 U.S.C. § 1201(a)(2)) is supported by allegations that the defendant and its agents are aware that Yuzu is designed, implemented and used to circumvent encryption, while they market Yuzu for the purpose of circumventing TPMs.
A claim of trafficking in circumvention technology in violation of 17 U.S.C. § 1201(b)(1)), notes that Yuzu has “only limited commercially significant purpose or use” other than to circumvent protection measures.
Circumvention of technological measures in violation of 17 U.S.C. § 1201(a)(1)) relates to Bunnei and other developers circumventing Nintendo’s protection measures themselves, while additional claims under the Copyright Act relate to Bunnei and the other developers dumping Nintendo games, copying them into Yuzu, and sending them to each other.
A final count alleging contributory and inducement of infringement relate to secondary liability for Yuzu users’ alleged infringements. Overall, the complaint amounts to a comprehensive sweep against almost everything that the modern emulation scene relies on, without directly tearing out the beating heart of emulation itself. If successful, the truck loads of banana peels left behind could prove difficult for other projects to avoid, however.
Nintendo seeks significant damages and an injunction to restrain Tropic Haze LLC from infringing its rights moving forward. That raises a slightly puzzling matter evident throughout the entire complaint.
Despite Bunnei’s alleged importance, the only defendant listed in the complaint is Tropic Haze LLC and Nintendo provides almost no information about the company, including details of ownership or control, despite claiming that its sole business is to “develop and distribute unlawful circumvention software.”
It necessarily follows that ‘Bunnei’ is not listed as a defendant, Doe or otherwise. In fact, the language used by Nintendo throughout the complaint suggests that it either has no idea of Bunnei’s true identity or may have gone to considerable lengths to give that impression.
What lies behind this, if anything, is unclear, but there’s a strong possibility that sooner or later, pressure to settle will likely enter the equation. Right now, there are no real names in the complaint, but that could be changed in an instant, at least if any are currently known.
Nintendo’s complaint can be found here (pdf)
From: TF, for the latest news on copyright battles, piracy and more.
Findings could help inform and shape emerging US policy on regulating tattoo inks.
If you live in the US and are planning on getting a tattoo any time soon, we've got some potentially unwelcome news. Many common commercial tattoo inks have either different ingredients than those listed on the label or additional substances that are not listed at all, according to a new paper published in the journal Analytical Chemistry. And there are other scientific studies suggesting that some of those ingredients could have adverse health effects, either in the form of allergic reactions or skin or other cancers.
“Our goal is to empower artists and their clients," said co-author John Swierk, a chemist at Binghamton University. "Tattoo artists are serious professionals who have dedicated their lives to this craft, and they want the best possible outcomes for their clients. We’re trying to highlight that there are some deficiencies in manufacturing and labeling.”
Typical tattoo ink contains one or more pigments (which give the ink its color) within a "carrier package" to help deliver the pigments into the skin. The pigments are the same as those used in paints and textiles. They can be either small bits of solids or discrete molecules, such as titanium dioxide or iron oxide (for white or rust-brown colors, respectively). As for the carrier packages, most ink manufacturers use grain or rubbing alcohol, sometimes with a bit of witch hazel added to the mix to help the skin heal after the tattooing process. There may also be other additives to adjust the viscosity and keep pigment particles suspended in the carrier package.
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