Anzeige: Moderne Javascript-Werkzeuge für innovatives Webdesign

Moderne Javascript-Tools wie Angular, Vue.js und Typescript prägen das Webdesign von heute. Einen umfassenden Einstieg bieten die Onlinekurse der Golem Karrierewelt. (Golem Karrierewelt, Programmiersprachen)

Moderne Javascript-Tools wie Angular, Vue.js und Typescript prägen das Webdesign von heute. Einen umfassenden Einstieg bieten die Onlinekurse der Golem Karrierewelt. (Golem Karrierewelt, Programmiersprachen)

A commander’s lament on the loss of a historic SpaceX rocket

This rocket restored NASA crew launches to US soil, then launched 18 more times.

One of the most historic rockets in SpaceX's fleet toppled over Christmas Day on the return tip to Cape Canaveral, Florida, following its previous mission.

Enlarge / One of the most historic rockets in SpaceX's fleet toppled over Christmas Day on the return tip to Cape Canaveral, Florida, following its previous mission. (credit: LabPadre)

The Falcon 9 rocket that launched NASA astronauts Doug Hurley and Bob Behnken on SpaceX's first crew mission in 2020 launched and landed for the 19th and final time just before Christmas, then tipped over on its recovery ship during the trip back to Cape Canaveral, Florida.

This particular booster, known by the tail number B1058, was special among SpaceX's fleet of reusable rockets. It was the fleet leader, having tallied 19 missions over the course of more than three-and-a-half years. More importantly, it was the rocket that thundered into space on May 30, 2020, on a flight that made history on several counts.

It was the first time a commercial rocket and spacecraft launched people into orbit, and ended a nine-year gap in America's ability to send astronauts into orbit from US soil, following the retirement of the space shuttle. This mission, known as Demo-2 and launched by SpaceX under contract with NASA, ended US reliance on Russian rockets to send crews to the International Space Station.

Read 20 remaining paragraphs | Comments

Ancient desert mega-structures were planned using carved maps to scale

“This calls for the representation of space in a way not seen at this time.”

Oblique aerial photograph of a desert kite in Jordan

Enlarge

There's rarely time to write about every cool science-y story that comes our way. So this year, we're once again running a special Twelve Days of Christmas series of posts, highlighting one science story that fell through the cracks in 2020, each day from December 25 through January 5. Today: Archaeologists found two stone engravings in Jordan and Saudi Arabia that may represent the oldest architectural plans for desert kites.

During the 1920s, aerial photographs revealed the presence of large kite-shaped stone wall mega-structures in deserts in Asia and the Middle East that most archaeologists believe were used to herd and trap wild animals. More than 6,000 of these "desert kites" have been identified as of 2018, although very few have been excavated. Archaeologists found two stone engravings—one in Jordan, the other in Saudi Arabia—that they believe represent the oldest architectural plans for these desert kites, according to a May paper published in the journal PLoS ONE.

"The discovery of these very ancient representations highlights the question of the methods used by kite builders," the authors wrote. "Kites are large material structures that could not be designed without what we call today planning. The ability to transpose large spaces into a small two-dimensional surface represents a milestone in intelligent behavior. Such structures are visible as a whole only from the air, yet this calls for the representation of space in a way not seen at this time."

Read 7 remaining paragraphs | Comments

Someone has finally “beaten” NES Tetris

BlueScuti forces the game to crash after 40 minutes and 1,511 lines.

A moment in <em>Tetris</em> history.

Enlarge / A moment in Tetris history.

For decades after its 1989 release, hundreds of millions of standard NES Tetris games ended the same way: A block reaches the top of the screen and triggers a "game over" message. That 34-year streak was finally broken on December 21, 2023, when 13-year-old phenom BlueScuti became the first human to reach the game's "kill screen" after a 40-minute, 1,511-line performance, crashing the game by reaching its functional limits.

The game-crashing, record-setting performance. Jump to 38:56 for BlueScuti's disbelieving reaction to his achievement and a short interview.

What makes BlueScuti's achievement even more incredible (as noted in some excellent YouTube summaries of the scene) is that, until just a few years ago, the Tetris community at large assumed it was functionally impossible for a human to get much past 290 lines. The road to the first NES Tetris kill screen highlights the surprisingly robust competitive scene that still surrounds the classic game and just how much that competitive community has been able to collectively improve in a relatively short time.

From hypertaps to rolling

If and when a player reaches Level 29 on NES Tetris (after clearing between 230 to 290 lines, depending on the starting level), the game reaches its highest possible speed. At this point, simply holding down left or right on the NES D-pad can't usually get a piece all the way to the side of the well unless the board is extremely "low" (i.e., pieces only on the first one or two rows, maximum). Thus, for years, players that reached Level 29 found their games usually "topped out" just a few pieces later.

Read 13 remaining paragraphs | Comments

Vizio settles for $3M after saying 60 Hz TVs had 120 Hz “effective refresh rate”

Vizio claimed backlight scanning made refresh rates seem twice as high.

A marketing image for Vizio's P-series Q9 TV.

Enlarge / A marketing image for Vizio's P-series Q9 TV. (credit: Vizio)

Vizio has agreed to pay $3 million to settle a class-action lawsuit that alleged the company misled customers about the refresh rates of its TVs.

In 2018, a lawsuit [PDF], which was later certified as a class action, was filed against Vizio for advertising its 60 Hz and 120 Hz LCD TVs as having an "effective" refresh rate of 120 Hz and 240 Hz, respectively. Vizio was referring to the backlight scanning (or black frame insertion) ability, which it claimed made the TVs look like they were operating at a refresh rate that was twice as fast as they are capable of. Vizio's claims failed to address the drawbacks that can come from backlight scanning, which include less brightness and the potential for noticeable flickering. The lawsuit complained about Vizio's language in marketing materials and user manuals.

The lawsuit read:

Read 6 remaining paragraphs | Comments

RCN Faces Another Multi-Million Dollar Piracy Lawsuit

Internet provider RCN has yet another piracy liability lawsuit to deal with in the new year. Screen Media Ventures, one of the largest independent movie and TV-series distributors, claims the ISP can be held liable after subscribers downloaded and shared hundreds of the company’s films. Screen Media Ventures previously tried to join a related suit but filed its own when a federal court denied the request.

From: TF, for the latest news on copyright battles, piracy and more.

justiceUnder U.S. copyright law, Internet providers must terminate the accounts of repeat copyright infringers “in appropriate circumstances.”

The law doesn’t specify what these circumstances are but in recent years federal courts have provided more context.

Cox and Grande Communications were both ordered to pay many millions of dollars in damages, for example. While these cases are under appeal, new ones are being filed at U.S. courts.

Internet provider RCN, which operates under the Astound brand, has been one of the most frequent targets.

The company first launched a proactive lawsuit against music rights group BMG in 2016, which ended in a settlement. In the years that followed, it was sued by several record labels, and later by film companies too.

Movie Company Lawsuit Expansion: Denied

The movie company lawsuit includes the makers of films such as The Hitman’s Wife’s Bodyguard, London Has Fallen, and Hellboy. This case is ongoing and a few weeks ago an amended complaint sought to add several new rightsholders to the case.

The amended complaint would’ve expanded the scope of the case by adding 14 additional plaintiffs and 343 new works. Since that would substantially increase the nature of the lawsuit, RCN asked the court to deny the request.

After reviewing the positions of both sides, New Jersey Magistrate Judge Tonianne J. Bongiovanni allowed some new parties to join, but not all. Specifically, the inclusion of independent movie distributor Screen Media Ventures was denied as that would expand the lawsuit with more than 320 new works.

“Plaintiffs’ proposed addition of Screen Media and its 320+ copyrighted works is an extensive broadening of the case RCN now faces, and the burden of engaging in the likely discovery, motion practice and trial associated with same would be unfairly prejudicial to RCN.

“As a result, Plaintiffs request to join Screen Media and its 320+ copyrighted works to this litigation is denied,” Judge Bongiovanni added.

Screen Media Ventures Objects

On the surface, the decision makes sense. On top of potentially adding hundreds of new films, allowing Screen Media Ventures to join would also introduce two additional piracy tracking systems to the suit. That would require substantially more work in terms of evidence vetting.

The plaintiffs disagreed. They opposed the denial pointing out that the final claims will focus on a much smaller number of works than the cited 320. Also, consolidating the claims in one case could actually save resources and offer more convenience than a separate lawsuit.

“Plaintiffs respectfully submit that the Order incorrectly assumes […] that the burdens are purely additive, whereas in fact litigating all of the issues together is vastly simpler than the alternative of having SMV file a separate complaint concerning the 320+ works,” the filmmakers write.

New Lawsuit Makes a Statement

To prove this point, Screen Media Ventures (SMV) went ahead and filed a new case that is pretty much identical to the one it previously tried to join, listing all 324 works.

new cpmplaint

In its complaint, SMV mentions that it has invested significant financial resources, time, and effort in marketing its movies. Ideally, those investments should be recouped through sales but online piracy gets in the way.

“Massive piracy of these motion pictures on the Internet via peer-to-peer networks by subscribers of Internet Service Providers (‘ISPs’) such as Defendants and the willful failure of the ISPs to deal with this issue despite clear notice of it have hindered this opportunity,” the new complaint reads.

Millions in Damages and Site Blocking

In theory, the 324 works could result in as much as $48,600,000 in statutory copyright infringement damages. However, SMV will likely focus on the works that were most frequently pirated, as previously indicated.

Nonetheless, with additional damages for DMCA violations on the line, the prospective damages could easily run in the millions of dollars.

The movie distributor also requests a broad injunction. Specifically, the company wants RCN to terminate the accounts of subscribers who receive more than three copyright infringement notices in 72 hours.

On top of that, an injunction should further require the provider to block access to “known” pirate sites, as identified by the US Trade Representative. Those include The Pirate Bay, 1337x, and TorrentGalaxy.

block

Whether this ‘parallel’ case will continue to trial has yet to be seen. However, it sends a clear signal to RCN and the court that denying SMV’s request to join the other lawsuit won’t necessarily save resources.

A copy of the complaint Screen Media Ventures against RCN Telecom Services, filed at the US District Court for the District of New Jersey, is available here (pdf)

From: TF, for the latest news on copyright battles, piracy and more.

Since Elon Musk’s Twitter purchase, firm reportedly lost 72% of its value

Fidelity cuts value of X stake, implying 72% drop since Musk paid $44 billion.

A businessman places his hand on his head as he looks up and is perplexed by a chart indicating a drop in value.

Enlarge (credit: Getty Images | DNY59)

Fidelity's latest valuation of its stake in X implies that Elon Musk's social network is worth about 71.5 percent less than when Musk bought the company in October 2022.

Fidelity's Blue Chip Growth Fund has a relatively small stake in X. A monthly update for the fund listed the value of its "X Holdings Corp." stake at $5.6 million as of November 30, 2023. The fund's share of X was originally worth $19.7 million but lost about two-thirds of its value by April 2023 and has dropped more modestly since then.

Fidelity cut its valuation of X by 10.7 percent in November, according to Axios. One question is whether Fidelity sold any of its stake during November, but the latest drop in value isn't surprising given the recent Musk-related controversies that drove advertisers away from the platform.

Read 9 remaining paragraphs | Comments

Tekken 8’s “colorblind” mode is causing migraines, vertigo, and debate

Advocates say the intention is good, but the application is dangerous.

Fighters striking one another in stark black and white line outlines in Tekken 8's colorblind mode.

Enlarge / It looks wild and different, like something nobody has tried before. And many accessibility experts say there's a reason Tekken 8's style isn't commonly deployed. (credit: Bandai Namco/YouTube/Gatterall)

Modern fighting games have come quite a long way from their origins in providing accessibility options. Street Fighter 6 has audio cues that can convey distance, height, health, and other crucial data to visually impaired players. King of Fighters 15 allows for setting the contrast levels between player characters and background. Competitors like BrolyLegs and numerous hardware hackers have taken the seemingly inhospitable genre even further.

Tekken 8, due later this month, is offering a number of color vision options in its settings. This includes an unofficially monikered "colorblind mode," with black-and-white and detail-diminished backgrounds and characters' flattened shapes filled in with either horizontal or vertical striped lines. But what started out as excitement in the fighting game and accessibility communities about this offering has shifted into warnings about the potential for migraines, vertigo, or even seizures.

You can see the mode in action in the Windows demo or in a YouTube video shared by Gatterall—which, of course, you should not view if you believe yourself susceptible to issues with strobing images. Gatterall's enthusiasm for Tekken 8's take on colorblind accessibility ("Literally no game has done this") drew comment from Katsuhiro Harada, head of the Tekken games for developer and publisher Bandai Namco, on X (formerly Twitter). Harada stated that he had developed and tested "an accessibility version" of Tekken 7, which was never shipped or sold. Harada states that those "studies" made it into Tekken 8.

Read 5 remaining paragraphs | Comments

MINISFORUM EM780 palm-sized PC with Ryzen 7 7840U is now available

The MINISFORUM EM780 is a tiny desktop computer with the heart of a decent laptop (but a smaller footprint, more full-sized ports, and no built-in screen, battery, or keyboard). First unveiled in June, 2023, the MINISFORUM EM780 recently went up for p…

The MINISFORUM EM780 is a tiny desktop computer with the heart of a decent laptop (but a smaller footprint, more full-sized ports, and no built-in screen, battery, or keyboard). First unveiled in June, 2023, the MINISFORUM EM780 recently went up for pre-order in select markets including Europe, Japan, and China. Now it’s also available in the US. […]

The post MINISFORUM EM780 palm-sized PC with Ryzen 7 7840U is now available appeared first on Liliputing.

The oldest-known version of MS-DOS’s predecessor has been discovered and uploaded

86-DOS would later be bought by Microsoft and take over the computing world.

The IBM PC 5150.

Enlarge / The IBM PC 5150. (credit: SSPL/Getty Images)

Microsoft’s MS-DOS (and its IBM-branded counterpart, PC DOS) eventually became software juggernauts, powering the vast majority of PCs throughout the '80s and serving as the underpinnings of Windows throughout the '90s.

But the software had humble beginnings, as we've detailed in our history of the IBM PC and elsewhere. It began life in mid-1980 as QDOS, or "Quick and Dirty Operating System," the work of developer Tim Paterson at a company called Seattle Computer Products (SCP). It was later renamed 86-DOS, after the Intel 8086 processor, and this was the version that Microsoft licensed and eventually purchased.

Last week, Internet Archive user f15sim discovered and uploaded a new-old version of 86-DOS to the Internet Archive. Version 0.1-C of 86-DOS is available for download here and can be run using the SIMH emulator; before this, the earliest extant version of 86-DOS was version 0.34, also uploaded by f15sim.

Read 3 remaining paragraphs | Comments