Astronomers think they finally know origin of enormous “cosmic smoke rings“

Massive stars burn out quickly. When they die, they expel their gas as outflowing winds.

Odd radio circles, like ORC 1 pictured above, are large enough to contain galaxies in their centers and reach hundreds of thousands of light years across.

Enlarge / Odd radio circles are large enough to contain galaxies in their centers and reach hundreds of thousands of light years across. (credit: Jayanne English / University of Manitoba)

The discovery of so-called "odd radio circles" several years ago had astronomers scrambling to find an explanation for these enormous regions of radio waves so far-reaching that they have galaxies at their centers. Scientists at the University of California, San Diego, think they have found the answer: outflowing galactic winds from exploding stars in so-called "starburst" galaxies. They described their findings in a new paper published in the journal Nature.

“These galaxies are really interesting,” said Alison Coil of the University of California, San Diego. “They occur when two big galaxies collide. The merger pushes all the gas into a very small region, which causes an intense burst of star formation. Massive stars burn out quickly, and when they die, they expel their gas as outflowing winds.”

As reported previously, the discovery arose from the Evolutionary Map of the Universe (EMU) project, which aims to take a census of radio sources in the sky. Several years ago, Ray Norris, an astronomer at Western Sydney University and CSIRO in Australia, predicted the EMU project would make unexpected discoveries. He dubbed them "WTFs." Anna Kapinska, an astronomer at the National Radio Astronomy Observatory (NRAO) was browsing through radio astronomy data collected by CSIRO's Australian Square Kilometer Array Pathfinder (ASKAP) telescope when she noticed several strange shapes that didn't seem to resemble any known type of object. Following Norris' nomenclature, she labeled them as possible WTFs. One of those was a picture of a ghostly circle of radio emission, "hanging out in space like a cosmic smoke ring."

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MINISFORUM HX200G is a mini PC with Ryzen 9 794HX and Radeon RX 7600M XT discrete graphics

The MINISFORUM HX200G is a compact desktop computer with the guts of a gaming laptop. Unveiled at CES 2024, the little computer features a AMD Ryzen 9 7945HX 16-core, 32-thread processor and a AMD Radeon RX 7600M XT discrete GPU with 32 RDNA 3 compute…

The MINISFORUM HX200G is a compact desktop computer with the guts of a gaming laptop. Unveiled at CES 2024, the little computer features a AMD Ryzen 9 7945HX 16-core, 32-thread processor and a AMD Radeon RX 7600M XT discrete GPU with 32 RDNA 3 compute units. While the 7945HX processor has a default 55 watt TDP, MINISFORUM […]

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MINISFORUM UH185 Ultra mini PC has an Intel Core Ultra 185H chip and built-in touchscreen and camera

MINISFORUM has unveiled its first mini PC with an Intel Meteor Lake processor. But that’s not the only thing that makes the MINISFORUM UH185 Ultra stand out. The little computer also has a a touchscreen display, a built-in mic and camera, and pl…

MINISFORUM has unveiled its first mini PC with an Intel Meteor Lake processor. But that’s not the only thing that makes the MINISFORUM UH185 Ultra stand out. The little computer also has a a touchscreen display, a built-in mic and camera, and plenty of ports. The company says it’s showing off the mini PC at CES this […]

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Gigabit Infrastructure Act (GIA): Netzbetreiber wollen doch Gesetz gegen Überbau

Die EU soll einen Überbau von Glasfaser verhindern, wenn durch die Mitnutzung vorhandener Bauvorhaben eine parallele Infrastruktur aufgebaut wird. Der Breko hat einen Verbündeten dafür gefunden. (Glasfaser, Open Access)

Die EU soll einen Überbau von Glasfaser verhindern, wenn durch die Mitnutzung vorhandener Bauvorhaben eine parallele Infrastruktur aufgebaut wird. Der Breko hat einen Verbündeten dafür gefunden. (Glasfaser, Open Access)

SEC says X account was hacked as false post causes bitcoin price swings

X says hacker had control over phone number associated with SEC account.

Gold coins with the bitcoin logo are pictured in front of the Securities and Exchange Commission seal.

Enlarge (credit: Getty Images | Chesnot )

The Securities and Exchange Commission's X account was hacked yesterday and briefly displayed a post falsely announcing the approval of bitcoin exchange-traded funds (ETFs), causing an abrupt swing in bitcoin's price.

"The @SECGov X account was compromised, and an unauthorized post was posted," the SEC said after the hack. "The SEC has not approved the listing and trading of spot bitcoin exchange-traded products." SEC Chair Gary Gensler also confirmed the hack and said the commission had not approved bitcoin ETFs.

While the incident highlighted ongoing concerns about the security of government or organizational accounts on X, the social network formerly named Twitter said in a post on its safety account that there was no breach of its systems.

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Valve now allows the “vast majority” of AI-powered games on Steam

New reporting system will enforce “guardrails” for “live-generated” AI content.

Can you tell which of these seemingly identical bits of Steam iconography were generated using AI (trick question, it's none of them).

Can you tell which of these seemingly identical bits of Steam iconography were generated using AI (trick question, it's none of them). (credit: Aurich Lawson)

Last summer, Valve told Ars Technica that it was worried about potential legal issues surrounding games made with the assistance of AI models trained on copyrighted works and that it was "working through how to integrate [AI] into our already-existing review policies." Today, the company is rolling out the results of that months-long review, announcing a new set of developer policies that it says "will enable us to release the vast majority of games that use [AI tools]."

Developers that use AI-powered tools "in the development [or] execution of your game" will now be allowed to put their games on Steam so long as they disclose that usage in the standard Content Survey when submitting to Steam. Such AI integration will be separated into categories of "pre-generated" content that is "created with the help of AI tools during development" (e.g., using DALL-E for in-game images) and "live-generated" content that is "created with the help of AI tools while the game is running" (e.g., using Nvidia's AI-powered NPC technology).

Those disclosures will be shared on the Steam store pages for these games, which should help players who want to avoid certain types of AI content. But disclosure will not be sufficient for games that use live-generated AI for "Adult Only Sexual Content," which Valve says it is "unable to release... right now."

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