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Adobe Photoshop und Adobe Premiere Pro sind zwei Programme, die aus der Medienbranche nicht wegzudenken sind. Drei Kurse der Golem Akademie vermitteln wichtige Kenntnisse. (Golem Karrierewelt, Video-Community)

Adobe Photoshop und Adobe Premiere Pro sind zwei Programme, die aus der Medienbranche nicht wegzudenken sind. Drei Kurse der Golem Akademie vermitteln wichtige Kenntnisse. (Golem Karrierewelt, Video-Community)

Intel’s 14th-gen “Meteor Lake” chips will offer 20% higher clock speeds thanks to Intel 4 architecture

The first 13th-gen Intel Core chips based on the company’s “Raptor Lake” architecture haven’t started shipping yet. But Intel is already talking about improvements we’ll see from its 14th-gen “Meteor Lake” chi…

The first 13th-gen Intel Core chips based on the company’s “Raptor Lake” architecture haven’t started shipping yet. But Intel is already talking about improvements we’ll see from its 14th-gen “Meteor Lake” chips which are set to debut in 2023. While Raptor Lake processors are manufactured using the same Intel 7 process as current-gen “Alder Lake” […]

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Years after finding it, archeologists enter chamber under a Peruvian temple

The room was lost even to generations of people who lived and worshipped at the site.

The circular plaza at Chavin de Huantar—once a ceremonial gathering space, and later the site of a village.

Enlarge / The circular plaza at Chavin de Huantar—once a ceremonial gathering space, and later the site of a village. (credit: CyArk Chavin Database)

Today, the temples, canals, and plazas of Chavín de Huántar stand mostly in ruins. But the site (about 250 kilometers north of Lima, Peru) was once was the heart of the Chavín culture, a civilization that flourished in the central Andes centuries before the rise of the Inca Empire. Its oldest granite and limestone temples date back to about 1200 BCE, but people have lived at the site for much longer, since at least 3000 BCE.

Even after the Chavín culture’s power faded, members of the Huaraz group used stones from the ancient temples to build a village in an abandoned plaza. People lived at Chavín de Huántar until the 1940s. The place has had a long enough life that, over thousands of years, even the people who lived there lost track of some of its secrets.

Archaeologists rediscovered one of those secrets by accident: a narrow duct leading to a small ritual chamber eight meters deep beneath one of the site’s temple buildings. Based on the style of its architecture, the hidden chamber may be older than any other building or tunnel at the site.

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Bundeswehr: Spionagesatellit SARah-1 startet mit SpaceX

Das militärische Erdbeobachtungsprogramm SARah kostet rund 800 Millionen Euro. Auch der BND nutzt es, erhält aber ein eigenes Spionagesystem: Georg. (Spionage, Internet)

Das militärische Erdbeobachtungsprogramm SARah kostet rund 800 Millionen Euro. Auch der BND nutzt es, erhält aber ein eigenes Spionagesystem: Georg. (Spionage, Internet)

Open source android email client K-9 Mail to become Thunderbird on Android

A month after announcing plans to launch a mobile version of the the open source Thunderbird email client, the folks at Thunderbird have explained how they plan to do that. Rather than designing a mobile email client from the ground up, the organizati…

A month after announcing plans to launch a mobile version of the the open source Thunderbird email client, the folks at Thunderbird have explained how they plan to do that. Rather than designing a mobile email client from the ground up, the organization has acquired the existing open source Android email app K-9 Mail and […]

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Entega: Weitere Unternehmen von Hackerangriff betroffen

Ein Hackerangriff auf Entega hat auch die Stadtwerke Mainz sowie die Entsorgungsfirma FES getroffen. Sie alle nutzen den gleichen IT-Dienstleister. (Security, Server)

Ein Hackerangriff auf Entega hat auch die Stadtwerke Mainz sowie die Entsorgungsfirma FES getroffen. Sie alle nutzen den gleichen IT-Dienstleister. (Security, Server)

Street Fighter 6 hands-on: The world warrior is relevant (and fun) again

Accessibility, depth, ridiculous pre-match posturing: Capcom’s latest has it all.

The splashy color effects attached to successful "drive impact" attacks look even better in action, thanks to the early game already being optimized for 60 fps action.

Enlarge / The splashy color effects attached to successful "drive impact" attacks look even better in action, thanks to the early game already being optimized for 60 fps action. (credit: Capcom)

LOS ANGELES—After spending two days smacking strangers around in the world's first playable version of Street Fighter 6, I'm convinced that this is the entry that will bring me, a casual fighting game player, back to the series.

Already, this "2023" fighting game is beautiful. It's accessible. Its combat has real impact. And its strategies and moment-to-moment gameplay come with clearer consequences and learning opportunities than I've ever seen in a Capcom fighter.

As the version I played was quite early, with only four playable characters, I'm left with the impression that Capcom still has some fine-tuning to do. I can already imagine where the devs will focus efforts like damage balancing, recovery windows, and other numerical tweaks. I'll do my best to share what I've learned so far about SF6's myriad of systems, particularly the "drive" abilities that gather prior games' coolest mechanics into a "greatest movement hits" gumbo. These all appear to be subject to change.

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