RIAA & Rightscorp Defeat Renewed ‘False & Fraudulent’ Piracy Notice Claims

The RIAA and anti-piracy partner Rightscorp have successfully countered allegations that they sent ‘false and fraudulent’ piracy notices. A New Jersey federal court dismissed the renewed counterclaims of Internet provider RCN, which failed to show that it was financially hurt by any incorrect or incomplete DMCA notices.

From: TF, for the latest news on copyright battles, piracy and more.

pirate flagsUnder US copyright law, Internet providers must terminate the accounts of repeat infringers “in appropriate circumstances.”

Until a few years ago Internet providers rarely applied such a drastic measure but, backed by several court orders, ISPs are increasingly being held to this standard.

Music Companies sued RCN

Internet provider RCN is among the targeted providers. Three years ago, the company was sued by several major music industry companies including Arista Records, Sony Music Entertainment, Universal Music, and Warner Records.

The music companies alleged that RCN wasn’t doing enough to stop subscribers from pirating on its network. Instead of terminating the accounts of persistent pirates, the Internet provider looked away, they argued.

The stakes in these liability lawsuits are high. Internet providers face hundreds of millions of dollars in damages claims, while tens of thousands of Internet subscribers are at risk of having their accounts terminated.

“False and Fraudulent Notices”

To avoid trouble, several ISPs have launched counterattacks in court. RCN accused the RIAA and its anti-piracy partner of sending ‘false and fraudulent’ DMCA notices and argued they shouldn’t serve as evidence for disconnections.

This countersuit initially failed. A New Jersey federal court concluded that RCN failed to show that it was financially hurt as a direct result of any incorrect notices. However, the court left the door open for more detailed allegations.

Amended Countersuit

Last summer, the ISP filed updated complaints against the RIAA and Rightscorp. As requested, these included more details on how Rightscorp’s piracy notices caused the company to incur additional costs.

The tracking company systematically ignored the requirements RCN listed in its DMCA policy. As a result, the ISP says that it faced additional costs to update its systems so the notifications could be processed.

In addition, RCN said it had to hire outside attorneys to analyze Rightscorp complaints and deal with matters arising from the company’s refusal to add a digital signature to its DMCA notices.

The updated claims included more facts and examples of costs incurred by the ISP, but the court was still not convinced that Rightscorp or the RIAA should be held liable.

Court Dismisses Renewed Claims

To state a proper claim under the California Unfair Competition Law (UCL), there has to be some form of injury that can be directly linked to the alleged fraud. While the updated allegations are indeed more detailed, they remain insufficient.

A few days ago U.S. District Court Judge Michael Shipp dismissed the renewed counterclaims against Rightscorp and the RIAA, concluding that they can’t be held responsible for these additional costs. Rightscorp may have ignored RCN’s DMCA takedown requirements but these ‘rules’ are set by RCN, not by the law.

“To demonstrate any added costs were not self-inflicted, then, Internet Providers must demonstrate that they were unable to reasonably modify these self-selected requirements, but such allegations are noticeably absent from Internet Providers’ counterclaim,” Judge Shipp writes.

“Even if Rightscorp could have saved Internet Providers ‘time and effort’ by following their DMCA Policy, any additional costs to Internet Providers are based on how they chose to design their system. Consequences of that personal choice are not damages meant to be addressed by the UCL.”

No Legal Obligation to Follow RCN’s Policy

RCN also pointed out that it incurred significant additional costs conducting legal evaluations of its potential remedies against Rightscorp’s actions. Again, Judge Shipp acknowledges that these costs exists, but there is no legal basis to hold Rightscorp or the RIAA responsible.

“[RCN’s] desire for companies like Rightscorp to tailor infringement notifications in certain ways to save Internet Providers money is understandable but, as it stands, no such requirement is obligated by law.

“[A]ny costs derived from Internet Providers’ preferences are theirs to bear alone,” Judge Shipp adds, noting that parties “cannot manufacture standing merely by inflicting harm on themselves.”

Overall, the court rules that RCN doesn’t have standing to raise a counterclaim against Rightscorp or the RIAA under California’s UCL. The matter is therefore dismissed and the ISP is not allowed to amend its claims for a second time.

Dismissed

rcn dismiss

A copy of US District Court Judge Michael Shipp’s memorandum opinion granting the motions to dismiss the counterclaims is available here (pdf)

From: TF, for the latest news on copyright battles, piracy and more.

Razer’s 240 Hz laptop makes OLED more appealing to gamers

Highly expensive PC’s display balances speed, resolution, and contrast.

Razer Blade 15 open displaying mountains

Enlarge / Razer Blade 15. (credit: Razer)

The portability of laptop displays means they often come with compromises in speed, color, or sharpness. For those who want a screen with the deepest contrast and darkest blacks without sacrificing speed, Razer is hoping to have the answer.

The upcoming configuration of the Razer Blade 15 announced Tuesday will be the first laptop to offer a 240 Hz refresh rate in an OLED panel. That makes OLED a more viable option for people, like gamers, who prioritize fast motion processing. Neither OLED monitors, with their high prices, nor OLED TVs have yet to reach such speeds. However, OLED has hit 240 Hz in other designs, such as in this camera's viewfinder.

The 15.6-inch screen on the upcoming Blade 15 claims a gray-to-gray (GtG) response time of 1 ms, which is as good as it gets for a gaming laptop these days, as well as 100 percent coverage of the wider DCI-P3 color space. As expected with an OLED panel, it's not super bright. At a claimed 400 nits, there are better laptop displays to use outside on a sunny day, for example.

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The Key V2 is no joke: it’s a tiny keyboard with 3 keys, RGB lighting and changeable switches

There’s a joke that all you need to be a decent programmer these days is the ability to copy and paste code from websites like Stack Overflow. So last year Stack Overflow introduced The Key as an April Fools’ Day joke: it’s a 3-key keyboard designed for copying and pasting. But it was a popular […]

The post The Key V2 is no joke: it’s a tiny keyboard with 3 keys, RGB lighting and changeable switches appeared first on Liliputing.

There’s a joke that all you need to be a decent programmer these days is the ability to copy and paste code from websites like Stack Overflow. So last year Stack Overflow introduced The Key as an April Fools’ Day joke: it’s a 3-key keyboard designed for copying and pasting.

But it was a popular joke, so Stack Overflow partnered with Drop and turned it into a real keyboard that you could buy for $29. And apparently Drop sold more than 10,000 units. So now there’s a sequel. Meet The Key V2.

Like the original, The KEY V2 is basically a tiny 3-key keyboard. It’s the same size as last year’s model, but now features a few upgrades:

  • There are two RGB LED lights in the case beneath the keys.
  • The case is now acrylic, allowing those lights to shine through.
  • Keys and switches are hot swappable, so not only can you change out the keycaps, but also the switches.

Out of the box, the keyboard features the same Kailh Black Box key switches as last year’s model, but the ability to swap them out should allow you to customize the feel of the keyboard.

While the joke is that you only really need to hit Ctrl (or CMD) + C and V to copy and paste, Stack Overflow and Drop refer to the little input device as a macropad which can be configured to perform any number of functions.

For example, you could use it as a 3-key input device for programming, gaming, audio or video editing, or just about any other activity.

But The Key V2 is a limited edition device: it’s available now from Drop for $29, but the store says only 4,900 units are available. The device should begin shipping in July, 2022 and part of the purchase price goes to digitalundivided, a non-profit that aims to help Latina and Black women entrepreneurs.

via Stack Overflow Blog and The Verge

The post The Key V2 is no joke: it’s a tiny keyboard with 3 keys, RGB lighting and changeable switches appeared first on Liliputing.

The Key V2 is no joke: it’s a tiny keyboard with 3 keys, RGB lighting and changeable switches

There’s a joke that all you need to be a decent programmer these days is the ability to copy and paste code from websites like Stack Overflow. So last year Stack Overflow introduced The Key as an April Fools’ Day joke: it’s a 3-key keyboard designed for copying and pasting. But it was a popular […]

The post The Key V2 is no joke: it’s a tiny keyboard with 3 keys, RGB lighting and changeable switches appeared first on Liliputing.

There’s a joke that all you need to be a decent programmer these days is the ability to copy and paste code from websites like Stack Overflow. So last year Stack Overflow introduced The Key as an April Fools’ Day joke: it’s a 3-key keyboard designed for copying and pasting.

But it was a popular joke, so Stack Overflow partnered with Drop and turned it into a real keyboard that you could buy for $29. And apparently Drop sold more than 10,000 units. So now there’s a sequel. Meet The Key V2.

Like the original, The KEY V2 is basically a tiny 3-key keyboard. It’s the same size as last year’s model, but now features a few upgrades:

  • There are two RGB LED lights in the case beneath the keys.
  • The case is now acrylic, allowing those lights to shine through.
  • Keys and switches are hot swappable, so not only can you change out the keycaps, but also the switches.

Out of the box, the keyboard features the same Kailh Black Box key switches as last year’s model, but the ability to swap them out should allow you to customize the feel of the keyboard.

While the joke is that you only really need to hit Ctrl (or CMD) + C and V to copy and paste, Stack Overflow and Drop refer to the little input device as a macropad which can be configured to perform any number of functions.

For example, you could use it as a 3-key input device for programming, gaming, audio or video editing, or just about any other activity.

But The Key V2 is a limited edition device: it’s available now from Drop for $29, but the store says only 4,900 units are available. The device should begin shipping in July, 2022 and part of the purchase price goes to digitalundivided, a non-profit that aims to help Latina and Black women entrepreneurs.

via Stack Overflow Blog and The Verge

The post The Key V2 is no joke: it’s a tiny keyboard with 3 keys, RGB lighting and changeable switches appeared first on Liliputing.

Microsoft open-sourced the code for 1995’s 3D Movie Maker because someone asked

Among other things, the software introduced us all to Comic Sans.

You, too, can make PS1-caliber 3D movies using nothing but 3D Movie Maker and your Windows 95 PC.

You, too, can make PS1-caliber 3D movies using nothing but 3D Movie Maker and your Windows 95 PC. (credit: Microsoft)

Back in 1995, the Microsoft Kids division of the company released a program called Microsoft 3D Movie Maker. The same year that the original Toy Story proved that feature-length 3D computer animation was feasible, people could install software on their home computers that could spit out crude-but-creative 3D animated movies at 6 to 8 frames per second.

Aside from releasing Doraemon and Nickelodeon-specific versions of Movie Maker later on, Microsoft never really returned to this software... until now. Microsoft Developer Division Community Manager Scott Hanselman announced yesterday that Microsoft was open-sourcing the code for 3D Movie Maker, posting it to Github in a read-only repository under an MIT license.

The code was released not because Microsoft has grand plans for 3D Movie Maker but because someone asked. Self-described "hardware/software necromancer" Foone Turing asked Microsoft to release the 3D Movie Maker source code back in April because they wanted "to expand and extend it." Hanselman and Microsoft Open Source Programs Office Manager Jeff Wilcox then worked with Microsoft's legal department to make it happen.

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FAA urges airlines to replace altimeters that can’t filter out 5G signals

Better late than never: FCC asked aviation industry to fix problem in early 2020.

An airplane flying past a cell tower.

Enlarge (credit: Getty Images | BackyardProduction)

The Federal Aviation Administration is reportedly urging airlines to retrofit or replace altimeters that receive transmissions from outside their allotted frequencies. The FAA is meeting Wednesday "with telecom and airline industry officials on a push to retrofit and ultimately replace some airplane radio altimeters that could face interference from C-Band 5G wireless service," Reuters reported Tuesday.

The Reuters report continued:

The FAA wants to use the meeting to establish "an achievable timeframe to retrofit/replace radar altimeters in the US fleet," according to a previously unreported letter from the FAA's top aviation safety official Chris Rocheleau reviewed by Reuters. It also asked aviation representatives "to offer options and commit to actions necessary to meet these objectives."

Some altimeters used by airplanes to measure altitude apparently cannot filter out transmissions from C-Band frequencies assigned to wireless carriers for 5G. Altimeters are supposed to use frequencies from 4.2 GHz to 4.4 GHz, while wireless carriers' C-Band licenses are for 3.7 to 3.98 GHz.

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NY Times says Wordle drove “tens of millions” of new users, record growth

But there are already signs that the game’s “audience may moderate over time.”

<em>Wordle</em>'s value to The New York Times isn't much of a puzzle.

Enlarge / Wordle's value to The New York Times isn't much of a puzzle.

The New York Times' seven-figure purchase of viral hit Wordle in January was "incredibly valuable" to the company and was responsible for "an unprecedented tens of millions of new users to The Times," the media giant said in announcing its quarterly earnings Wednesday morning. And while New York Times Co. CEO Meredith Kopit Levien said the "majority of these incremental users only played Wordle, many... stayed to play other games, which drove our best quarter ever for net subscriber additions to Games."

Levien said during an earnings call that the number of average weekly users for the Times' non-Wordle games "nearly doubled" during the quarter ending in March. The game "played an outsized role in the quarter's engagement and subscriber growth," she added.

The Wordle acquisition was part of a larger effort to make The New York Times seem "more valuable to more people by helping them make the most of their lives and passions," Levien said during the call.

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Quartalszahlen: AMD übertrifft Erwartungen bei weitem

Das Geschäft läuft bei AMD so gut, dass Radeon und Ryzen neben Datacenter sowie Embedded künftig als einzelne Bereiche verbucht werden. (AMD, Prozessor)

Das Geschäft läuft bei AMD so gut, dass Radeon und Ryzen neben Datacenter sowie Embedded künftig als einzelne Bereiche verbucht werden. (AMD, Prozessor)