Wochenrückblick: Kaputtbar
Ein modulares Notebook und gefährliche Schriftarten: die Woche im Video. (Golem-Wochenrückblick, Citrix)
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Ein modulares Notebook und gefährliche Schriftarten: die Woche im Video. (Golem-Wochenrückblick, Citrix)
Historischer Verlust für Facebooks Mutterkonzern Meta-Platforms. Auch andere Unternehmen sind abgestürzt. Wegen der anhaltenden Inflation hängt über den Börsen das Damoklesschwert der Zinsanhebungen
Originally slated for March, new season will now debut June 2 on its new home: Hulu.
We're unabashed fans of The Orville here at Ars Technica, and like everyone else, we've keenly felt the absence of the series following its explosive S2 finale way back in April 2019. We thought we were getting a third season on Hulu in March, but it looks like we'll have to wait a few months longer. The streaming platform announced that it is pushing the release of The Orville: New Horizons until June 2. To soften the blow, Hulu released nearly four full minutes of teaser footage, including the new main title.
Series creator Seth McFarlane addressed the long, frustrating delay when he announced the sneak peek on Twitter:
To all the Orville fans: Thanks for being so patient with us as we’ve navigated the production challenges resulting from the ongoing covid-19 pandemic. As occasionally happens, our show has been repositioned amidst the ever-changing television schedule landscape, which means that the wait will be just a bit longer, and we’re now preparing for a June 2nd launch on Hulu. We’ve always promised you a television experience that will make it worth the wait, and we’re not wavering on that. We understand the frustration you’re feeling over more delays, so we want to give you a little taste of what’s to come. Here’s a sneak peek at the first few minutes of our season opener, and our new main title!
(Spoilers for prior seasons of The Orville below.)
Sewage can detect surges and variants before testing, CDC says.
The Centers for Disease Control and Prevention on Friday announced it is now publicly logging levels of SARS-CoV-2 found in sewage from around the country. The announcement elevates a growing system for wastewater surveillance that the CDC says will eventually be aimed at other infectious diseases.
The system began as a grassroots research effort in 2020 but has grown to a network of more than 400 wastewater sampling sites nationwide, representing the feces of approximately 53 million Americans. The CDC is now working with 37 states, four cities, and two territories to add more wastewater sampling sites. The health agency expects to have an additional 250 sites online in the coming weeks and more after that in the coming months.
In a press briefing Friday, Dr. Amy Kirby, the CDC's program lead for the National Wastewater Surveillance System (NWSS), called the sampling a critical early warning system for COVID-19 surges and variants, as well as "a new frontier of infectious disease surveillance in the US."
After a consumer failure, Google wants to salvage the Stadia technology.
As Stadia continues to desperately cling to life inside Google, a new report from Business Insider's Hugh Langley sheds light on what the cloud gaming division has been up to for the past few months. As usual, it's not promising.
According to the report, the "Stadia consumer platform" has been "deprioritized" inside Google and now only takes up an estimated 20 percent of the Stadia division's time. After Google closed its only first-party studio last year (before it had ever produced a game!), a blog post hinted that a white-label service would be Stadia's future. We saw a bit of what that would look like in October when AT&T released a cloud version of Batman: Arkham Knight that was secretly powered by Google Stadia. BI reports that service will be called "Google Stream" and that "the focus of leadership is now on securing business deals for Stream."
The white-label Stadia service would work a lot like the way Google Cloud Platform works—companies that don't want to run their own cloud gaming service could just use Google's back end and distribute the game however they want. Like with Batman, presumably there are no branding requirements necessary and no need to plug into the Stadia store or the rest of the Stadia ecosystem.
Auch regierungsunabhängige russische Medien sind von politischem Hintergrund der RT-DE-Sperre überzeugt. Sie sehen sowohl die Arbeit des Senders in Deutschland als auch die der Deutschen Welle in Russland kritisch
Die News York Times verbreitet die Erzählung von US-Geheimdiensten über eine angebliche russische False-Flag-Aktion. Die Sache ist fragwürdig. Aber wo sind die Faktenchecker?
Wolvic browser, maintained by Igalia, picks up where Firefox Reality left off.
If you didn't know that Mozilla made a VR-specific version of Firefox called Firefox Reality, then it's OK for you to continue not knowing, because Mozilla announced today that it would be discontinuing support for the browser a little over three years after introducing it.
The Spanish co-op Igalia will pick up the pieces next week with a "somewhat beta" browser called Wolvic, which will be based on Firefox Reality's source code. Firefox Reality will be removed from all the app stores in which it is available "in the coming weeks." Like Firefox Reality, Wolvic will use the WebXR standard to enable VR and AR experiences on websites, rather than requiring a download of a standalone app from a curated app store.
This may simply be a case of a company discontinuing a niche project intended for a niche market that wasn't generating sufficient user interest—it's rare for companies not just to cancel but to willingly hand off overwhelmingly successful products. But Mozilla has been open about its need to carefully manage its resources as it has downsized over the years—The company endured multiple rounds of layoffs in 2020, both pre- and mid-pandemic, citing a need to "refocus."
“This is a super chance for us to learn.”
Officials from NASA and SpaceX say that they are paying attention to a parachute issue with the Dragon spacecraft, but they do not believe significant actions will be needed to address it.
Upon returning to Earth from orbit, both the Crew and the latest Cargo versions of SpaceX's Dragon spacecraft use four main parachutes to slow the capsule before it impacts the water. If one parachute fails, the spacecraft can still land safely.
During the first two crewed flights of the Dragon spacecraft in 2020 and 2021, all four parachutes inflated nominally. However, when the Crew-2 mission carrying four astronauts returned to Earth in November 2021, one of the four parachutes was delayed by 75 seconds before it fully inflated. This had no effect on the spacecraft's planned descent rate because the extended parachute still offered some drag.
Valve’s Steam Deck is a handheld gaming PC with a 7 inch display, built-in game controllers (including touchpads), and a custom AMD processor with RDNA 2 graphics that will make it one of the most powerful devices in this category so far. It’ll also be one of the biggest devices of its type to date… […]
The post Lilbits: Steam Deck size, Slackware 15, and Windows 11’s new Media Player appeared first on Liliputing.
Valve’s Steam Deck is a handheld gaming PC with a 7 inch display, built-in game controllers (including touchpads), and a custom AMD processor with RDNA 2 graphics that will make it one of the most powerful devices in this category so far.
It’ll also be one of the biggest devices of its type to date… bigger than a Nintendo Switch, AYA Neo, or GPD Win 3 and way bigger than a Game Boy Advance or Sony PlayStation Vita. Want to know what that looks like in the real world? The Phawx (@carygolomb) has you covered with a series of photos of the Steam Deck next to other stuff. And he’s got a pretty extensive collection of other stuff.
While the Steam Deck is definitely bigger than most other handhelds, at 1.5 pounds it’s actually lighter than a first-gen iPad (1.6 pounds) or some other recent handhelds like the GPD Win Max or ONEXPLAYER (both are about 1.8 pounds). So the size doesn’t necessarily mean it’ll be uncomfortable to hold. But it will certainly be less pocketable than some older devices like the Ngage.
Here’s a roundup of recent tech news from around the web.
Wondering how Valve’s Steam Deck handheld gaming PC stacks up against other handhelds? This thread covers everything from the Nintendo Switch OLED to the Atari Lynx (plus more recent devices like the AYA Neo Next and GPD Win 3).
#SteamDeck next to the AYANEO Next pic.twitter.com/iMvrOoK5hh
— Cary Golomb (@carygolomb) February 4, 2022
Slackware 15 was released this week, coming six years after version 14.2, which was the last major stable build of the oldest actively maintained Linux distribution around. The update brings kernel and desktop updates and many under-the-hood changes.
Google is allegedly shifting the focus of its Stadia game streaming platform, which is a consumer-facing service now, to a white label “Google Stream” service with potential partners including Capcom, Bungie, and Peloton. The result could be fewer games for Stadia subscribers… but new opportunities to use the streaming tech through third-party partners.
Intel Core i7-12700T and i9-12900T 35W desktop processors are now available in Europe and Japan. Similar in some ways to 12th-gen H-series 45W chips, these processors support 2X more RAM (up to 128GB) and have Intel UHD 770 graphics (instead of Iris Xe).
Microsoft has released its new Windows 11 Media Player app to members of the Windows Insider Beta Channel. It has an updated look, replaces the Groove Music app, and supports music and video libraries.
Keep up on the latest headlines by following Liliputing on Twitter and Facebook and follow @LinuxSmartphone on Twitter and Facebook for the latest news on open source mobile phones.
The post Lilbits: Steam Deck size, Slackware 15, and Windows 11’s new Media Player appeared first on Liliputing.
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