Collectors are as confused as you are about that $1.56M Super Mario 64 sale

Old-school collectors meet “new money” as sealed prices inflate 10x in two years.

Collectors say bare cartridges in "sous vide" condition can command a premium at auction.

Enlarge / Collectors say bare cartridges in "sous vide" condition can command a premium at auction. (credit: Aurich Lawson)

If you aren't immersed in the world of high-end video game collecting, it's probably hard to understand why someone paid in excess of $1.5 million for a single, shrinkwrap-sealed boxed copy of Super Mario 64 last Sunday. But if you talk to people who have been collecting games and following this insular world for decades, you'll find... well, they also think it's hard to understand.

The confusing part isn't even the sheer amount of money being spent on a video game box that no one will ever open, much less play. Ever since an early sealed printing of Super Mario Bros. sold for over $100,000 in 2019, the general consensus in the world of high-end game collecting was that an eventual seven-figure game sale was inevitable. But even after a $660,000 Super Mario Bros. sale two months ago, many didn't think the flashy million-dollar barrier would be broken so quickly. "I honestly thought that this was a milestone that we wouldn't pass until years from now," Heritage Auctions Video Game Consignment Director Valarie McLeckie told Ars.

More than the timing, though, game collectors that spoke to Ars expressed near-universal shock that this was the first game to command such a high price. In the past, the small handful of games that have sold for $100,000 or more have all been extremely rare and notable in some way. The Legend of Zelda that temporarily set an $870,000 sales record earlier in Heritage's recent weekend auction, for instance, was described in the listing as "the only copy from one of the earliest production runs that we've ever had the opportunity to offer" for an iconic game.

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PiS oder die EU?

Streit zwischen EU und der polnischen Regierung über die Justiz: Es wird zu viel über Werte und Moral und zu wenig von unterschiedlichen Interessen geredet

Streit zwischen EU und der polnischen Regierung über die Justiz: Es wird zu viel über Werte und Moral und zu wenig von unterschiedlichen Interessen geredet

Developer on Twitch Creates Neat Tool to Prevent DMCA Notices

Twitch users who play copyrighted music in the background leave themselves open to DMCA notices that can result in a ban. Other than expensive licensing there has been no obvious solution to this problem but thanks to developer Peter Frydenlund Madsen, Twitch streamers can now play copyrighted music to their fans, without risking infringement complaints.

From: TF, for the latest news on copyright battles, piracy and more.

TwitchLast summer, chaos urupted on Twitch when users were suddenly bombarded with copyright infringement notices for content uploaded during 2017 and 2019.

That initial batch was the work of the RIAA and in October 2020 the problems were back again when the music industry group fired off a second wave of complaints.

In May, Twitch sent out an email noting that it had received another batch of DMCA takedown notices from music publishers, noting that the majority targeted streamers listening to background music while playing video games. But what if it was possible to stream copyrighted background music to users on Twitch, without receiving DMCA notices. And ensuring artists also get paid?

Achieving the Impossible, Simply

Unless users (or indeed Twitch) obtain licenses to stream mainstream music to the public, DMCA notices are always going to be a problem. However, with some lateral thinking, developer Peter Frydenlund Madsen, known on Twitch as Pequeno0, has come up with an elegant solution that will be useful to millions of users.

Pequeno0’s solution is SpotifySynchronizer, a Twitch extension that synchronizes the streamer’s Spotify with the viewer’s Spotify, so that stream viewers can listen to the same music as the streamer, at exactly the same time.

SpotifySynchronizer

The beauty here is that no copyrighted tracks are distributed or recorded with or even without permission. The user simply connects to the streamer’s Spotify using the extension, executes a ‘force sync’ if necessary, and then listens to exactly the same music as the streamer, at exactly the same time, on their own machine. And because the music is being played on Spotify, the artists get paid.

SpotifySynchronizer, GTA V RP and Twitch

“I’ve watched a lot of GTA V RP on Twitch, and they used to play a lot of music, which fit the RP,” Pequeno0 informs TorrentFreak.

“When the DMCA strikes hit, they were hit hard. So it was actually with them in mind that I started the project. So I talked to a friend of mine, and we came up with this idea of synchronizing music in a way that would still pay the artists.”

Pequeno0 says he uses Spotify himself and since it’s a widely used service and accessible to millions – not to mention having a public API that is easy to use – the decision to integrate the platform was obvious. It was not without technical issues, however.

Twitch and Spotify – Please Play Nicely

“Getting to understand the Twitch API together with the Spotify API was problematic to start with. For example, it’s not possible to embed an iFrame in the Twitch extension. But usually logging in with Spotify happens in an iframe with OAuth,” Pequeno0 says.

“I had to make a popup, and figure out how to send back the results of this popup to the extension to get the token to use for Spotify. This might be changed in the future to a better system to support more platforms.”

Furthermore, Pequeno0 says that Spotify doesn’t provide any notification service when a song is changed. This means he has to ask Spotify which song is currently playing if the streamer changes tracks mid-song.

“I could have made a check every few seconds, but the Spotify API also has rate limitation, so I decided against it. To overcome these issues, I had to make the ‘Force Sync’ button. It basically asks Spotify what the streamer is currently playing, and updates it with the server.”

The developer says he doesn’t know how much time he’s spent on the project but does spend some money on a server to store a minimal amount of data. This is to make sure that viewers who log in when a track is already being played can discover the name of that track without having to communicate with the streamer’s part of the extension.

The Future: Maybe More Music Services

While Pequeno0 has been working on SpotifySynchronizer for some months now as a side project, he’s not ruling out more development. This will largely depend on how many people use the extension but he does have some early plans.

“If the extension gets very popular, it could be extended to use even more services, and maybe even lookup songs on different music services, so the viewer/streamer could use different services but listen to the same songs,” Pequeno0 explains.

In the meantime, the developer is providing instructions for those interested in testing SpotifySynchronizer on both the streaming and receiving ends. He promises there will be no DMCA notices for either.

1. The streamer installs the Extension and adds the panel to the channel.
2. Streamer starts Spotify, then starts the Live-Config panel found in the Creator Dashboard -> Stream Manager -> SpotifySynchronizer, then logs in with Spotify through the popup. The streamer then keeps this Live-Config panel open, as this is what does the synchronization.
3. If the streamer changes music mid-song, the “Force Sync” button has to be pressed to update it for the viewers.
4. Viewer opens Spotify and starts any song. This is a requirement, as the Spotify API can’t start playing if it doesn’t know which device is playing music.
5. Viewer logs in with SpotifySynchronizer below the stream on the streamer’s channel. If the viewer’s Spotify does not change to the song being played by the Streamer, the ‘Force Sync’ button can be used on the viewer’s side to get the currently playing song.

From: TF, for the latest news on copyright battles, piracy and more.

Twitch streamers rake in millions with a shady crypto gambling boom

Company “closely monitor[s] gambling content,” but experts say some promos may be illegal.

A slot machine

Enlarge / We just assume this is what the slots in an online cryptocurrency casino look like, but I guess we can see them in action on Twitch. (credit: Wikimedia Commons)

Tyler Niknam was getting out of Texas. Niknam, 30, is a top streamer on Twitch, where he’s better known as Trainwrecks to his 1.5 million followers. For hours on end, Niknam was hitting the slots on Stake.com, an online cryptocurrency casino and his most prominent Twitch sponsor, to live audiences of 25,000. He’d been winning big, sometimes as much as $400,000 in crypto in one fell swoop, and he never seemed to go broke. The problem? It wasn’t allowed.

If you visit Stake on a US-based browser, a message will quickly pop up on the site: “Due to our gaming license, we cannot accept players from the United States.” Though Stake doesn't possess a gambling license in any state, Nikam and other US gamblers easily circumvent this by using VPNs. Promoting gambling sites that cannot operate in the US and making money by referring US residents to them may constitute promoting illegal gambling, legal experts told WIRED.

“Canada needs to happen asap,” Niknam wrote in a private Discord DM to Felix “xQc” Lengyel, 25, Twitch’s number two streamer. Lengyel briefly streamed slots but stopped in June. “You cannot show you’re on Stake at all.” A few days later, Niknam arrived in Canada, where he settled into a routine—gambling in a mostly empty apartment, sometimes more than a dozen hours a day. (Niknam and Lengyel did not respond to WIRED’s requests for comment.)

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Wie rechts ist der Protest gegen den Covid-Gesundheitspass?

Frankreich: Über 100.000 protestierten gestern in Paris und anderen Städten. Darunter Gelbwesten, “Antivax”, Gewerkschafter und Rechtsextremisten

Frankreich: Über 100.000 protestierten gestern in Paris und anderen Städten. Darunter Gelbwesten, "Antivax", Gewerkschafter und Rechtsextremisten