Comcast lifts uploads to 5Mbps amid complaints its low-income plan is too slow

Speeds raised to 50Mbps down and 5Mbps up after complaints from students.

A Comcast service van parked outside a residence.

Enlarge / A Comcast service van in October 2014. (credit: Mike Mozart / Flickr)

Comcast is doubling download speeds and increasing upload speeds for the $10-per-month Internet Essentials plan that it sells to low-income subscribers.

Comcast had faced criticism for keeping the plan's speeds at 25Mbps down and 3Mbps up during the pandemic, though even those speeds were an increase from the 15Mbps/2Mbps offered until March 2020. In today's announcement, Comcast said it is "doubling the program's Internet download speed to 50Mbps and increasing the upstream speed to 5Mbps for all new and existing customers at no additional cost."

The speed upgrade "will be rolled out nationally beginning March 1," Comcast said.

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High-performance computers are under siege by a newly discovered backdoor

Stealthy Kobolos malware has infected HPC networks belonging to high-profile organizations.

High-performance computers are under siege by a newly discovered backdoor

Enlarge (credit: Getty Images)

High-performance computer networks, some belonging to the world’s most prominent organizations, are under attack by a newly discovered backdoor that gives hackers the ability to remotely execute commands of their choice, researchers said on Tuesday.

Kobalos, as researchers from security firm Eset have named the malware, is a backdoor that runs on Linux, FreeBSD, and Solaris, and code artifacts suggest it may have once run on AIX and the ancient Windows 3.11 and Windows 95 platforms. The backdoor was released into the wild no later than 2019, and the group behind it was active throughout last year.

Multistriped backdoor

While the Kobalos design is complex, its functionalities are limited and almost entirely related to covert backdoor access. Once fully deployed, the malware gives access to the file system of the compromised system and enables access to a remote terminal that gives the attackers the ability to run arbitrary commands.

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Apple’s updated App Store guidelines clarify positions on recent controversies

Among the changes: game-streaming clarification, payment requirements, and more.

Screenshot of an Apple app asking for privacy permissions.

Enlarge (credit: Apple)

In a post on its portal for developers, Apple has outlined a number of new changes to its App Store Review Guidelines—including the requirement that developers request user opt-in to track users with IDFA (ID for advertisers) device identifiers.

That specific change is expected soon; Apple announced that it will come with iOS 14.5 in the "early spring" and has published a dedicated support page just for that issue. Apple has developer APIs, called the App Tracking Transparency APIs, for managing these required prompts.

This isn't the only change to the App Store Review Guidelines, of course. Among other things, Apple "clarified the prohibition of promoting certain substances." The guidelines state that apps should not "encourage consumption" of tobacco and vape products, illegal drugs, or "excessive amounts of alcohol."

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IPTV Provider Omniverse Wins $50m To Pay Hollywood’s $50m Piracy Damages

After being branded a pirate IPTV provider by the Alliance For Creativity and Entertainment and agreeing to pay $50 million in damages, Omniverse One World Television now has a victory of its own. All along the company argued that it had entered into a content licensing agreement in good faith and as a result has now been awarded $50 million in damages.

From: TF, for the latest news on copyright battles, piracy and more.

When the Alliance For Creativity and Entertainment (ACE) sued IPTV provider Omniverse One World Television and its owner in a California court in early 2019, the case looked relatively straightforward. But that wasn’t to be the case.

Omniverse Believed It Was Fully Licensed

According to ACE, Omniverse was a supplier of infringing content to third-party suppliers including the previously-sued Dragon Box, HDHomerun, Flixon TV, and SkyStream TV, who in turn offered packages to their customers.

However, unlike most entities sued by ACE, Omniverse owner Jason DeMeo insisted his company had acquired the necessary rights to the content offered by his platform. He pointed to a licensing deal with cable provider Hovsat, which in turn was supposed to have a deal with DirecTV to distribute TV content.

Questions were raised over the validity of these agreements and Omniverse eventually threw in the towel, agreeing to pay $50 million in copyright infringement damages to ACE.

Omniverse Goes After Hovsat

With Omniverse blaming Hovast for its predicament, including an unpaid $50 million bill, Hovsat’s presence was required in court. However, the company and its supposed owner Shant Hovanian failed to respond, which prompted Omniverse to demand $50 million in damages from Hovsat to settle its colossal Hollywood debt.

Last March the court denied Omniverse’s motion for default judgment on the grounds that it could not determine that defendant Hovsat had been properly served. The court did, however, suggest alternative means to serve Hovsat via a state official or agency, which Omniverse did in early September 2020.

In a memorandum supporting a motion for default judgment filed in December 2020, Omniverse explained that it paid Hovsat up to $46,000 in licensing fees every month and believed that DirecTV was getting its share too. But that turned out not to be the case, meaning that Omniverse was left unlicensed through Hovsat’s failures and liable to pay Hollywood $50 million in infringement damages.

Among other issues, Omniverse accused Hovsat of breach of contract, negligent and fraudulent misrepresentations, and breach of Warranty of Title and Against Infringement.

“Had HovSat not made the misrepresentations regarding acquiring the distribution licenses for the copyrighted content, and thus not breached their contract with Omniverse, Omniverse would have never been subject to the above-caption lawsuit raised by Plaintiffs,” the memorandum reads.

“It logically follows that HovSat’s misrepresentations thus proximately and directly caused the $50,000,000 in damages suffered by Omniverse.”

Hovsat Must Pay Omniverse $50 Million in Damages

In default judgment handed down by District Judge Michael W. Fitzgerald yesterday, it is noted that Hovsat was served with process through alternative means but failed to plead or otherwise defend the action. Having considered Omniverse’s motion, the Judge found in favor of the former IPTV provider.

The Court found in favor of Omniverse on six counts, including breach of the implied warranty of title and against infringement under UCC § 2-312. Hovsat was ordered to pay $50 million in order to settle them all.

Whether Hovsat will quickly pay Omniverse (so that in turn Omniverse can settle with Hollywood) remains unclear but a lack of interest in the court process thus far tends to suggest otherwise.

Omniverse’s motion and the $50 million default judgment can be found here (1,2 pdf)

From: TF, for the latest news on copyright battles, piracy and more.

Daily Deals (2-02-2021)

Best Buy is running a 24-hour flash sale on hundreds of products including computers, TVs smartphones, headphones, and more. Meanwhile Amazon is offering the latest MacBooks (with Apple M1 chips) for up to $100 off, and OnePlus is running a Valentine&…

Best Buy is running a 24-hour flash sale on hundreds of products including computers, TVs smartphones, headphones, and more. Meanwhile Amazon is offering the latest MacBooks (with Apple M1 chips) for up to $100 off, and OnePlus is running a Valentine’s Day Sale on select phones. Here are some of the day’s best deals. Computers […]

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Tesla bows to pressure from NHTSA, issues recall for Models S and X

In late January, the automaker told NHTSA there was no defect; NHTSA disagreed.

A wall of bricks with the Tesla logo superimposed on top

Enlarge / 135,000 Teslas will brick their infotainment screens within 3 or 4 years due to a design defect. NHTSA has persuaded the automaker to fix the problem through a voluntary recall. (credit: Getty Images/Jonathan Gitlin)

It's official: Tesla has to recall almost 135,000 Models S and X electric vehicles due to a design defect that bricks the EVs' infotainment screens within four years of driving. The recall affects Model S sedans built between 2012 and 2018 as well as Model X SUVs built between 2016 and 2018, and owners should be notified by the automaker in the month of March.

The issue, which we first covered back in November 2020, has been well-known to the Tesla owners community for some time now. The problem is caused by an 8GB eMMC NAND flash memory chip, fitted to the Media Control Unit of the brand's Nvidia Tegra 3-powered infotainment systems. Logs are written to the flash memory every time the car is in use, which soon reaches its lifetime number of write cycles; once this limit has been reached, the touchscreen dies, taking out the legally mandated backup camera and defrost/defogging controls, as well as exterior turn signal lighting. (The problem does not affect more recent Models S or X that use Intel's Apollo Lake processor; those models also use a 64GB eMMC.)

The National Highway Traffic Safety Administration began a preliminary investigation into the matter in June 2020, then upgraded that to an engineering analysis in November 2020. In mid-January 2021, the regulator concluded that the loss of these functions rose to the level of being safety defects and asked Tesla to recall the vehicles. In late January, the automaker pushed back, "explaining its view that the eMMC wear condition neither constitutes a defect nor presents an unreasonable risk to safety."

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Intel Alder Lake mobile details leaked: Laptop chips with 14 cores, 20 threads

Intel’s first foray into hybrid processors that combine different types of CPU cores in a single chip wasn’t all that exciting due to lackluster performance and a focus on efficiency for thin, light, and fanless computers. But it looks like the next Hybrid chip could pack a lot more horsepower. The company’s upcoming Alder Lake chips […]

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Intel’s first foray into hybrid processors that combine different types of CPU cores in a single chip wasn’t all that exciting due to lackluster performance and a focus on efficiency for thin, light, and fanless computers. But it looks like the next Hybrid chip could pack a lot more horsepower.

The company’s upcoming Alder Lake chips are expected to launch by the end of the year, and based on leaked benchmarks and roadmaps, it looks like we can expect chips with up to 14 CPU cores and 20 threads. The new chips are such a departure from what came before that Intel is even phasing out the U and H series names for most of its laptop chips and instead introducing Alder Lake-M and Alder Lake-P chips.

Click to see full size

Earlier this year, details for an unspecified Alder Lake P processor showed up at the online benchmarking site GeekBench, which listed these properties for the chip:

  • 14 cores
  • 20 threads
  • 800 MHz base frequency
  • 4.69 GHz max frequency
  • 24MB L3 cache
  • GPU with 96 execution units and 1.15 GHz max frequency

Now a leaked product roadmap shared by Wccftech provides more details about the Alder Lake-P and Alder Lake-M families:

  • Alder Lake-M: 7-15 watt chips with up to 2 high-performance cores and 8 energy-efficient cores, these chips will replace Intel’s 11th-gen Tiger Lake-UP4 chips like the Core i5-1130G7.
  • Alder Lake-P: 12-45W chips with up to 6 performance cores and 8 efficiency cores, these will replace Intel Tiger Lake-U, Tiger Lake-H35, and Tiger Lake-H45 processors.

The high-performance CPU  cores will feature Intel Golden Cove architecture, which is the follow-up to the Willow Cove architecture used in 11th-gen Intel Tiger Lake chips, while the energy-efficient cores use Intel Gracemont architecture, the follow-up to the Tremont architecture used in low-power, low-performance chips like the Celeron N4500 and Pentium Silver N6000 Jasper Lake processors.

The Gracemont cores do not support hyperthreading, but the Golden Cove cores do, which means that the reason you get configurations with up to 14 cores and 20 thread is that the 6 performance + 8 efficiency setup would only support hyperthreading for the six bigger cores. Thus you get 12 threads from those 6 cores, but just 8 threads from Gracemont cores.

Alder Lake-P and Alder Lake-M chips are both expected to feature Intel Iris Xe graphics with up to 96 execution units, so graphics performance should be at least on par with what we’ve come to expect from PCs with Intel Tiger Lake-U processors.

Other features expected to be available for both chip families include support for Thunderbolt 4 and WiFi 6E. But the lower-power Alder Lake-M chips will be limited to PCIe Gen 4, while Alder Lake-P is said to support PCIe Gen 5.0.

While we’ll likely have to wait a little longer to get a sense of whether the update brings real-world performance gains over Intel’s 11th-gen Tiger Lake processors, we can practically be certain that Intel’s next hybrid processor lineup will outperform the previous-gen Lakefield processors, which combined a single Intel Sunny Cove (Ice Lake) high-performance core with four energy-efficient Tremont (Atom) CPU cores. The result was a chip that behaved more like an entry-level Atom-based processor than an Intel Core Y-series chip most of the time, despite appearing in premium thin and light laptops.

Hopefully increasing the core counts, thread counts, and CPU frequencies will result in stronger performance for Alder Lake-M and Alder Lake-P.

via VideoCardz

This article was originally published February 2, 2021 and last update October 5, 2021.

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Scalpers aren’t the main reason you can’t find a new console

…but they certainly aren’t helping.

The PS5 box

Enlarge / The PS5 does indeed come in a box.

It has been over two months since Sony's PlayStation 5 and Microsoft's Xbox Series S/X officially hit store shelves, and both consoles still remain nearly impossible to find at major retailers. In light of these shortages, many would-be next-gen gamers have focused their ire on scalpers. These opportunistic resellers buy new systems the minute they become available at retail (often with the help of automated bots) with the intent to immediately list them for a significant markup on eBay or other third-party sales sites.

These resellers are certainly taking advantage of the situation and redirecting console stock from players who would otherwise be able to get the systems at the manufacturer's suggested retail price. But some recent comprehensive analyses of online listings suggest that resellers are only responsible for a small number of all new console sales in the US. Even in a world without scalpers, current demand for the PS5 and Xbox Series S/X would be greatly outstripping current supplies.

Running the numbers

Self-described Oracle Data Engineer Michael Driscoll has done the legwork here, using Python scripts to scrape eBay and StockX for every successful listing selling a PS5 or an Xbox Series S/X. His analyses of these resale markets provide a fascinating deep dive into the details of secondhand console sales, and we recommend reading them in full. But the headline numbers suggest that roughly 146,000 PS5 consoles (and about 110,000 Xbox Series S/X consoles) have been sold on those two resale clearinghouses since the systems launched in November.

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Mass Effect Legendary Edition 4K remaster coming May 14

I’m Commander Shepard, and this is my favorite 4K upgrade on the Citadel.

Getting up close and personal with Reapers in 4K.

Enlarge / Getting up close and personal with Reapers in 4K. (credit: EA)

The long-awaited Mass Effect Legendary Edition bundle will be available for Xbox and PlayStation consoles and PC on May 14, publisher EA said today.

BioWare, the developers of the fan-favorite Mass Effect trilogy, confirmed in November that a 4K remaster was on the way sometime this spring. The Legendary Edition includes all three Mass Effect games as well as all their single-player DLC content. PC players will be able to purchase and play the Legendary Edition on both Origin and Steam. Console players can pick it up for the PlayStation 4 and Xbox One, with forward compatibility to the PlayStation 5 and Xbox Series X/S.

In addition to 4K support and HDR compatibility, the Legendary Edition includes remastered character models and improved textures, EA said, as well as improvements to shaders, VFX, lighting, shadows, depth of field, and other visual elements. Pre-rendered cinematic scenes have also been upgraded, and controller support has been added to the PC edition.

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