Australian Piracy Rates Drop, But So Does Spending

This week Australia’s Department of Communications and the Arts published its latest consumer survey on copyright infringement. The data reveal that while there are apparently fewer Aussie pirates, overall spending on music, movies and games is down too. Pirate site blocking does seem to have some effect, even though the survey overstates the effectiveness somewhat.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN reviews, discounts, offers and coupons.

For years on end, entertainment industry insiders have regularly portrayed Australia as a piracy-ridden country.

To see if this is indeed the case, the Government conducts annual consumer surveys to study local piracy habits. In recent years, this has revealed a steady decline in piracy.

The latest online copyright infringement report, released by the Department of Communications and the Arts this week, suggests that there’s been a steady decrease in the number of people who consume music, movies, and TV shows illegally. This follows the trend that was revealed in earlier reports.

According to the Government, 16% of the population can be classified as pirates. This is a drastic drop compared to last year when a similar study found that 32% were pirates. In 2015, when the first survey was taken, the number was even higher at 43%.

These are indeed impressive numbers. However, this doesn’t translate directly to more revenue for the entertainment industries. In fact, in many cases revenue appears to be down, based on the survey data.

For example, the total spend on music dropped from $88.34 in 2018 to $70.01 in 2019. This is the lowest amount since 2015 when the survey started. The drop is mostly caused by fewer concert and merchandise sales as well as physical music purchases.

Although piracy has seemingly plummeted, the percentage of Australians who spend money on music remains unchanged at 46%.

A similar decline in revenue is visible for games and movies. For both categories, consumers spend less than in previous years, despite the dropping piracy rates. The only category where spending is up is TV, which saw a big spike in 2019, as shown below.

If anything, the survey makes it clear that less piracy doesn’t automatically translate to higher spending. In fact, those who pirate and buy tend to spend much more on average, compared to those who only purchase content 100% legally.

The report found that people who consume everything legally spend $42 on average per three months. Their counterparts, who pirate and buy, spend more than twice as much, $84. in the same period.

This finding is consistent with previous research indicating that “hybrid” consumers (who pirate and buy) are bringing in the most money, probably because they are the most content-hungry consumers.

Another noteworthy finding deals with pirate site blockades, which are increasingly ordered by Australian courts. These are meant to decrease piracy, which the report appears to back up.

Of all respondents, only 7% say they will bypass a blocked site if they encounter one. The vast majority, 58%, will simply give up. This suggests that pirate site blocking is extremely effective, but is it?

Looking closer at the data we see that the 7% number comes from the entire survey. This means that the responses also include the answers from the 84% who don’t pirate to begin with. These people obviously have no intention to circumvent the blockades.

Finally, the report shows that those who say they will circumvent blockades see VPN services as the ideal tool. Of all respondents, 44% mentioned VPNs, which is up from 30% last year.

A copy of the consumer survey on online copyright infringement 2019 is available on the Department of Communications and the Arts website.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN reviews, discounts, offers and coupons.

DKIM: Mit Sicherheit gefälschte Mails versenden

Gefälschte E-Mails zu verschicken ist einfach. Etwas komplizierter wird es, wenn Mailserver auf Anti-Spoofing-Techniken wie SPF, DKIM oder DMARC setzen. Doch auch diese lassen sich umgehen. Von Moritz Tremmel (E-Mail, Spam)

Gefälschte E-Mails zu verschicken ist einfach. Etwas komplizierter wird es, wenn Mailserver auf Anti-Spoofing-Techniken wie SPF, DKIM oder DMARC setzen. Doch auch diese lassen sich umgehen. Von Moritz Tremmel (E-Mail, Spam)

freedb is shutting down in March, 2020 (free music database)

There are dozens of applications that make it easy to rip a music CD to your computer, saving digital versions of the tracks as MP3, WAV, FLAC, or other files. But one of the key services many of those applications rely on is set to shut down next year…

There are dozens of applications that make it easy to rip a music CD to your computer, saving digital versions of the tracks as MP3, WAV, FLAC, or other files. But one of the key services many of those applications rely on is set to shut down next year. Freedb is a free online database of […]

The post freedb is shutting down in March, 2020 (free music database) appeared first on Liliputing.

“Loonshots” and phase transitions are the key to innovation, physicist argues

Ars chats with physicist and biotech guru Safi Bahcall about his book Loonshots.

Vannevar Bush seated at his desk, circa 1940-1944. During President Franklin Roosevelt's administration, Bush built a national science policy based on a new structure for innovating quickly and effectively.

Enlarge / Vannevar Bush seated at his desk, circa 1940-1944. During President Franklin Roosevelt's administration, Bush built a national science policy based on a new structure for innovating quickly and effectively. (credit: Wikimedia Commons/Public domain)

Few people these days are familiar with the name Vannevar Bush, an engineer who played a significant role in fostering the developing of key technologies that helped the Allied Forces win World War II.  He also spearheaded a highly influential federal report, Science: The Endless Frontier. Presented to President Theodore Roosevelt in 1945, the report famously argued for federal  funding of basic research in science, calling it "the pacemaker of technological progress." It shaped national science policy in the US for decades, and helped usher in an unprecedented explosion of economy-boosting scientific and technological innovation. (On the downside, Bush took a very dim view of the humanities—including science history—and social sciences.)

Physicist Safi Bahcall first learned about Vannevar Bush when he joined the President's Council of Advisers on Science Technology in 2011, charged with producing a version of that 1945 report for the 21st century. The experience dovetailed nicely with his longstanding interest in the arc of human thought over the course of history, and his background as both a physicist and a biotech entrepreneur. (Bahcall comes by his physics bona fides naturally: his father is the late John Bahcall, best known for helping to solve the solar neutrino problem.)  The result: an intriguing new theory about fostering innovation, based on the physics of phase transitions, that led to his first popular science book: Loonshots: How To Nurture the Crazy Ideas that Win Wars, Cure Diseases, and Transform Industries.

"I think business people are really tired of the thousands of more or less identical business books produced every year, saying more of less the same stuff," Bahcall told Ars about his fresh approach to the topic. "And most economists have never seen the inside of a real company, so their models have no connection to reality. I happen to be in the middle of a very weird Venn Diagram of someone with condensed matter physics experience, someone with business experience, someone who likes to tell stories, and likes to think about history."

Read 23 remaining paragraphs | Comments

DragonBox Pyra prototypes begin shipping (open source handheld gaming computer)

The DragonBox Pyra is a handheld computer with a 5 inch display, a QWERTY keyboard and a built-in gamepad. It’s designed to run free and open source software, and it’s been under development for more than six years… and after all that…

The DragonBox Pyra is a handheld computer with a 5 inch display, a QWERTY keyboard and a built-in gamepad. It’s designed to run free and open source software, and it’s been under development for more than six years… and after all that time, project leader Michael Mzorek (EvilDragon) has finally begun shipping prototypes to customers […]

The post DragonBox Pyra prototypes begin shipping (open source handheld gaming computer) appeared first on Liliputing.

Data-Mining: Der “finale Rettungsstuss” der Bahn-Pünktlichkeit

Der Datenanalyst David Kriesel hat sämtliche Fernzüge der Deutschen Bahn in diesem Jahr auf deren Pünktlichkeit hin untersucht. Die Auswertung macht deutlich, wie die Bahn ihre Werte schönrechnet. (36C3, Urheberrecht)

Der Datenanalyst David Kriesel hat sämtliche Fernzüge der Deutschen Bahn in diesem Jahr auf deren Pünktlichkeit hin untersucht. Die Auswertung macht deutlich, wie die Bahn ihre Werte schönrechnet. (36C3, Urheberrecht)

ODROID-GO Advance is a $55 handheld game system running Ubuntu (coming in January, 2020)

About a year and a half after launching the ODROID-GO handheld game system with support for 8-bit games, the folks at Hardkernel have introduced a new model with a faster processor, an upgraded display, and support for 16-bit and 32-bit retro games. Th…

About a year and a half after launching the ODROID-GO handheld game system with support for 8-bit games, the folks at Hardkernel have introduced a new model with a faster processor, an upgraded display, and support for 16-bit and 32-bit retro games. The ODROID-GO Advance is an Ubuntu Linux-powered handheld gaming device that will be […]

The post ODROID-GO Advance is a $55 handheld game system running Ubuntu (coming in January, 2020) appeared first on Liliputing.

Meta-analysis study indicates we only publish positive results

Meta-analyses will only produce more reliable results if the studies are good.

Meta-analysis study indicates we only publish positive results

Enlarge (credit: Andrew Brooks | Getty Images)

While science as a whole has produced remarkably reliable answers to a lot of questions, it does so despite the fact that any individual study may not be reliable. Issues like small errors on the part of researchers, unidentified problems with materials or equipment, or the tendency to publish positive answers can alter the results of a single paper. But collectively, through multiple studies, science as a whole inches towards an understanding of the underlying reality.

A meta-analysis is a way to formalize that process. It takes the results of multiple studies and combines them, increasing the statistical power of the analysis. This may cause exciting results seen in a few small studies to vanish into statistical noise, or it can tease out a weak effect that's completely lost in more limited studies.

But a meta-analysis only works its magic if the underlying data is solid. And a new study that looks at multiple meta-analyses (a meta-meta-analysis?) suggests that one of those factors—our tendency to publish results that support hypotheses—is making the underlying data less solid than we like.

Read 13 remaining paragraphs | Comments

How much of a genius-level move was using binary space partitioning in Doom?

E1M1, the first level of Doom, was actually brought to you by the US Air Force.

Cutting edge at the time, we swear.

Enlarge / Cutting edge at the time, we swear.

In 1993, id Software released the first-person shooter Doom, which quickly became a phenomenon. The game is now considered one of the most influential games of all time.

A decade after Doom’s release, in 2003, journalist David Kushner published a book about id Software called Masters of Doom, which has since become the canonical account of Doom’s creation. I read Masters of Doom a few years ago and don’t remember much of it now, but there was one story in the book about lead programmer John Carmack that has stuck with me. This is a loose gloss of the story (see below for the full details), but essentially, early in the development of Doom, Carmack realized that the 3D renderer he had written for the game slowed to a crawl when trying to render certain levels. This was unacceptable, because Doom was supposed to be action-packed and frenetic. So Carmack, realizing the problem with his renderer was fundamental enough that he would need to find a better rendering algorithm, starting reading research papers. He eventually implemented a technique called “binary space partitioning,” never before used in a video game, that dramatically sped up the Doom engine.

That story about Carmack applying cutting-edge academic research to video games has always impressed me. It is my explanation for why Carmack has become such a legendary figure. He deserves to be known as the archetypal genius video game programmer for all sorts of reasons, but this episode with the academic papers and the binary space partitioning is the justification I think of first.

Read 37 remaining paragraphs | Comments

Ars Technica’s favorite cars and SUVs of 2019

The Ars cars guys reveal the best and worst of 2019.

Ars Technica’s favorite cars and SUVs of 2019

Enlarge (credit: Aurich Lawson / Getty)

Well folks, we made it to the end of the decade, apparently. Since we've only been covering all things automotive since 2014, we'll save you having to read a tortured "best car of the decade," particularly since there have been some pretty huge changes during that time. Like the fact that electric vehicles are now a viable product. I'll also spare you bold proclamations like "this was the year of the EV!!", although it was good to see more variety on sale in 2019 than the year before.

Over the past 12 months we've driven a whole lot of cars and SUVs, and some of them have been really rather good. Of course, we've also driven some vehicles that failed to impress us, so Eric Bangeman and I have each put together a list of the 10 best things we drove in 2019, and the five worst. Now, enough with the preamble; on with the show!

Jonathan Gitlin, automotive editor and lover of wagons

10. Nissan Leaf Plus

Years ago, a man had a dream about building half a million affordable electric cars a year. That man was Nissan's Carlos Ghosn, and the car was the original Nissan Leaf. Those heady sales predictions were a little ahead of the technology curve, but Nissan still sold a heck of a lot of Leafs even though everyone said the battery pack was too small. The Leaf Plus solves that problem with a 62kWh battery pack. It's a very competent battery EV, and the best car in Nissan's lineup.

Read 40 remaining paragraphs | Comments