Project Scarlett: New Xbox Console Details Revealed, Coming “Holidays 2020”

Microsoft has revealed the first details about its upcoming game console, the successor to the Xbox One.

Microsoft’s press conference at gaming expo E3 provided significant new details about Microsoft’s next console, dubbed Project Scarlett, which looks set to be at least an equal to Sony’s already announced PS5 console.

Like the PS5, Project Scarlett will be powered by AMD hardware, including AMD’s latest Zen 2 processor and the Radeon RDNA graphics architecture.

Both consoles will also use super-fast GDDR6 RAM, and support 8K output – although it’s unclear (for both consoles) whether the super-resolution output will be limited to video or will apply for gaming as well. The latter of which seems unlikely, based on the requirement of such high-resolution gaming.

Instead, both consoles will use newly available techniques, thanks to the more powerful hardware, to improve graphics quality for HD and 4K games including support for ray tracing and 120 Hz/FPS output.

The similarities between the two upcoming consoles were again highlighted by the storage choice, with both opting for SSD drives for vastly improved loading times (some 40 times more efficient than the current hard-drives used by the Xbox One, Microsoft claimed).

In terms of backwards compatibility, Microsoft has promised slightly more than Sony, which touted “PS4 compatibility” as one of the main features for the PS5. Microsoft revealed that Project Scarlett will be compatible with all “four generations” of Xbox consoles, including the original Xbox, Xbox 360, Xbox One and Xbox One X. Whether these will all be built in backwards compatibility or just access to remastered downloadable classics, remains to be seen. The result of this intensive effort to make Project Scarlett’s backwards compatibility function ready for launch means that the existing backwards compatibility program for the Xbox One will cease, with a final line-up of compatible games also announced at E3.

One thing Microsoft did pip Sony to was in announcing a “firm” release date for Project Scarlett: Holidays 2020. Sony has yet to reveal a release date for the PS5 and had not planned on doing so at E3, having withdrawn from the expo in advance. Experts predict that the PS5 will also be arriving in 2020, possibly within weeks of Project Scarlett’s debut.



Microsoft has revealed the first details about its upcoming game console, the successor to the Xbox One.

Microsoft's press conference at gaming expo E3 provided significant new details about Microsoft's next console, dubbed Project Scarlett, which looks set to be at least an equal to Sony's already announced PS5 console.

Like the PS5, Project Scarlett will be powered by AMD hardware, including AMD's latest Zen 2 processor and the Radeon RDNA graphics architecture.

Both consoles will also use super-fast GDDR6 RAM, and support 8K output - although it's unclear (for both consoles) whether the super-resolution output will be limited to video or will apply for gaming as well. The latter of which seems unlikely, based on the requirement of such high-resolution gaming.

Instead, both consoles will use newly available techniques, thanks to the more powerful hardware, to improve graphics quality for HD and 4K games including support for ray tracing and 120 Hz/FPS output.

The similarities between the two upcoming consoles were again highlighted by the storage choice, with both opting for SSD drives for vastly improved loading times (some 40 times more efficient than the current hard-drives used by the Xbox One, Microsoft claimed).

In terms of backwards compatibility, Microsoft has promised slightly more than Sony, which touted "PS4 compatibility" as one of the main features for the PS5. Microsoft revealed that Project Scarlett will be compatible with all "four generations" of Xbox consoles, including the original Xbox, Xbox 360, Xbox One and Xbox One X. Whether these will all be built in backwards compatibility or just access to remastered downloadable classics, remains to be seen. The result of this intensive effort to make Project Scarlett's backwards compatibility function ready for launch means that the existing backwards compatibility program for the Xbox One will cease, with a final line-up of compatible games also announced at E3.

One thing Microsoft did pip Sony to was in announcing a "firm" release date for Project Scarlett: Holidays 2020. Sony has yet to reveal a release date for the PS5 and had not planned on doing so at E3, having withdrawn from the expo in advance. Experts predict that the PS5 will also be arriving in 2020, possibly within weeks of Project Scarlett's debut.

Final Fantasy VII Remake headlines Square Enix E3 event, March 2020 launch

Lengthy battle-system reveal; followed by Final Fantasy VIII Remastered in 2019, more.

LOS ANGELES—Square Enix's E3 press conference began by wasting no time with its big, expected news: Final Fantasy VII Remake finally has a release date. The PlayStation 4-exclusive JRPG will launch on March 3, 2020. If that sounds like too long to wait, and you're in Los Angeles this week, Square Enix says all E3 2019 attendees will have a chance to play the game's first real-time demo on the show floor.

Monday night's event included the clearest demonstration yet of how the game's combat system will work: as a mix of real-time attacking and dodging, and an "active time battle" (ATB) system of pausing to activate special abilities and items. The latter will only activate once players have built up enough of their fighters' ATB meters, which grow as players pull off more successful weapon swipes and dodges. (This means crucial items like potions and Phoenix Down revives won't work until you rack up enough hits on foes, and using those will mean waiting longer to activate magical spells and special melee attacks.)

More familiar FFVII characters finally got their in-game reveals, as well, particularly the popular martial arts ally Tifa. One of her ATB special attacks, a flurry of punches followed by a flashy bicycle kick, fit in nicely with Cloud's barrage of sword swipes within a Japanese kanji character, a massive lighting-ball blast from Barret's machine gun, and a particle-filled explosion of green, healing power from Aerith. Barret's standard attacks will largely revolve around gun shots, not melee swipes, so he will be able to control real-time combat from a distance--and that likely means other popular FFVII characters will work the same.

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Microsoft working to get “every single Xbox One game” working on Scarlett

Microsoft also halts current backward compatibility at 600+ games.

LOS ANGELES—When Microsoft announced the first details of its next game console Sunday, it said that "thousands of games across four console generations will look and play best on Project Scarlett." In a video follow-up focused on backward compatibility posted Monday, the company clarified that its goal is that "every single game you play on Xbox One today [will] work on the Scarlett device."

That would be a change from previous Xbox console generations, which have only supported a significant subset of previous generations' titles through software updates. It sounds like getting Xbox One games to run on Project Scarlett will also take some specific software-level effort on the part of Microsoft, rather than being supported directly at the hardware level.

"Ensuring every game that runs on Xbox One is going to run incredibly well on Scarlett will take a ton of commitment and time from our team," Microsoft Head of Xbox Phil Spencer said in the video. "The team is dedicated. We're ramping up our testing facilities to make sure we can hit the ground running and make sure that stuff works."

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Apple may have leaked the Mac Pro and Pro Display XDR release month

A temporary copy mistake on the online Apple Store might have let something slip.

Apple introduced two pricy and powerful pieces of pro-targeted hardware at its developer conference last month: the modular desktop tower Mac Pro, and the creative-focused Pro Display XDR. Although Apple said the devices would come this fall when discussing them during its keynote stage last week, the industry giant didn't get any more specific than that. But an apparent mistake in the Apple Store may have narrowed down the date.

Earlier today, MacRumors and 9to5Mac discovered that, when you clicked on the option to "Notify Me" of availability for the products, they were presented with text that said "coming in September." This was while other parts of the website all said "coming in the fall." Since the news broke, Apple quietly changed the copy in the "notify me" panel to also say "coming in the fall."

September would make sense as a narrower launch window. Apple often holds an event focused on the iPhone and Apple Watch around that time each year, so the company could announce final public availability of the Mac Pro and Pro Display XDR there.

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Picasso für Sockel AM4: AMDs verlötet Ryzen 3400G für flottere iGPU

Bei den Ryzen 3000G alias Picasso für den Sockel AM4 erhöht AMD den Takt und verlötet beim Topmodell den Metalldeckel für niedrigere Temperaturen. Der 3400G-Chip ist zudem nominell günstiger als sein Vorgänger. (AMD Zen, Prozessor)

Bei den Ryzen 3000G alias Picasso für den Sockel AM4 erhöht AMD den Takt und verlötet beim Topmodell den Metalldeckel für niedrigere Temperaturen. Der 3400G-Chip ist zudem nominell günstiger als sein Vorgänger. (AMD Zen, Prozessor)

Navi: AMDs Radeon RX 5700 XT geht die Geforce RTX 2070 an

Zwei neue Grafikkarten auf Basis der RDNA-Architektur stellt AMD vor: Die Radeon RX 5700 XT und RX 5700 sollen sich in 1440p-Gaming mit der Geforce RTX 2070 und der RTX 2060 messen. Erste Benchmarks des Herstellers küren die Navi-GPUs zu den Siegern -…

Zwei neue Grafikkarten auf Basis der RDNA-Architektur stellt AMD vor: Die Radeon RX 5700 XT und RX 5700 sollen sich in 1440p-Gaming mit der Geforce RTX 2070 und der RTX 2060 messen. Erste Benchmarks des Herstellers küren die Navi-GPUs zu den Siegern - mit vergleichbar schnellen ALUs. (AMD Navi, AMD)

Ryzen 9 3950X: 16-Kerner erscheint für 750 US-Dollar im September

Wie erwartet wird AMD für den Sockel AM4 mit der Zen-2-Generation auch ein 16-kerniges Modell anbieten: Der Ryzen 9 3950X soll im September 2019 verfügbar sein, bereits im Juli starten die CPUs mit sechs bis zwölf Cores. Intels Core i9-9900K ist ein O…

Wie erwartet wird AMD für den Sockel AM4 mit der Zen-2-Generation auch ein 16-kerniges Modell anbieten: Der Ryzen 9 3950X soll im September 2019 verfügbar sein, bereits im Juli starten die CPUs mit sechs bis zwölf Cores. Intels Core i9-9900K ist ein Octacore. (AMD Zen, Prozessor)

As summer heats up, Calif. utility starts cutting power to prevent wildfires

New “public safety power shutoffs” will be more common due to climate change.

Smokey the Bear sign next to a firefighter.

Enlarge / A firefighter passes by a Smokey the Bear fire danger sign during a brush fire in Burbank, Calif., on May 25, 2018. (credit: Ronen Tivony/NurPhoto via Getty Images)

This weekend, one of California's largest utilities—Pacific Gas and Electric (PG&E)—elected to shut off power to customers in two counties as part of its newly-expanded "Public Safety Power Shutoff" plan.

The plan was approved by California regulators in May as a way to minimize the risk of wildfire in Northern California. As climate change has made summers hotter and winter rain more unpredictable, PG&E's power lines sparked dangerous and destructive fires 2017 and 2018. In recent years, California fires caused by power lines have burned millions of acres of land, razing homes and towns, and killing residents who couldn't evacuate quickly enough.

In order to combat these fires, PG&E is proactively shutting down both distribution and transmissions lines when conditions are dangerous enough. This weekend, hot, windy weather with low humidity resulted in power outages for 20,500 residents of Butte and Yuba counties, just west of the Tahoe and Plumas National Forests.

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As summer heats up, Calif. utility starts cutting power to prevent wildfires

New “public safety power shutoffs” will be more common due to climate change.

Smokey the Bear sign next to a firefighter.

Enlarge / A firefighter passes by a Smokey the Bear fire danger sign during a brush fire in Burbank, Calif., on May 25, 2018. (credit: Ronen Tivony/NurPhoto via Getty Images)

This weekend, one of California's largest utilities—Pacific Gas and Electric (PG&E)—elected to shut off power to customers in two counties as part of its newly-expanded "Public Safety Power Shutoff" plan.

The plan was approved by California regulators in May as a way to minimize the risk of wildfire in Northern California. As climate change has made summers hotter and winter rain more unpredictable, PG&E's power lines sparked dangerous and destructive fires 2017 and 2018. In recent years, California fires caused by power lines have burned millions of acres of land, razing homes and towns, and killing residents who couldn't evacuate quickly enough.

In order to combat these fires, PG&E is proactively shutting down both distribution and transmissions lines when conditions are dangerous enough. This weekend, hot, windy weather with low humidity resulted in power outages for 20,500 residents of Butte and Yuba counties, just west of the Tahoe and Plumas National Forests.

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UPlay+ subscription lets you play every Ubisoft game on PC and Stadia

$14.99/month service includes all DLC, “earliest access” to new Ubisoft titles.

Just a few of the titles and franchises coming to Ubisoft's UPlay+ service.

Enlarge / Just a few of the titles and franchises coming to Ubisoft's UPlay+ service. (credit: Ubisoft)

LOS ANGELES—At its E3 press conference today, Ubisoft announced a new subscription service called UPlay+. For $14.99 a month, subscribers will be able to access every title in Ubisoft's catalog—over 100 games—as a PC download (starting September 3) and through Google's Stadia streaming service (starting in 2020).

That list of available games includes:

  • Upcoming releases: Watch Dogs: Legion, Tom Clancy’s Ghost Recon: Breakpoint, Rainbow Six Quarantine, Gods & Monsters
  • Recent games: Tom Clancy's The Division 2, Assassin’s Creed Odyssey, Tom Clancy's Rainbow Six Siege, Far Cry 5, Anno 1800
  • Classic Ubisoft Titles: Titles from the Far Cry and Rayman franchises, Prince of Persia, Tom Clancy's Splinter Cell, Beyond Good & Evil
  • Beloved PC Franchises: Heroes of Might and Magic, Silent Hunter, The Settlers, Anno

A subscription to UPlay+ will also include the "earliest available access to new games," including beta and early access editions of upcoming titles. Additional content "such as DLCs, expansions and automatic updates" is also included as part of the package.

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