Quake III Arena is the latest game to see AI top humans

Two layers of AI learning help create bots that consistently top humans.

Representations of bots on a Quake map.

Enlarge / Representation of some of the behaviors developed by the FTW algorithm. (credit: Deep Mind)

Google's AI subsidiary Deep Mind has built its reputation by building systems that learn to play games by playing each other, starting with little more than the rules and what constitutes a win. That Darwinian approach of improvement through competition has allowed Deep Mind to tackle complex games like chess and Go, where there are vast numbers of potential moves to consider.

But at least for board games like those, the potential moves are discrete and don't require real-time decisionmaking. It wasn't unreasonable to question whether the same approach would work for completely different classes of games. Such questions, however, seem to be answered by a report in today's issue of Science, where Deep Mind reveals the development of an AI system that has taught itself to play Quake III Arena and can consistently beat human opponents in capture-the-flag games.

Not a lot of rules

Chess' complexity is built from an apparently simple set of rules: an 8 x 8 grid of squares and pieces that can only move in very specific ways. Quake III Arena, to an extent, gets rid of the grid. In capture-the-flag mode, both sides start in a spawn area and have a flag to defend. You score points by capturing the opponent's flag. You can also gain tactical advantage by "tagging" (read "shooting") your opponents, which, after a delay, sends them back to their spawn.

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Daily Deals (5-30-2019)

The official start of summer in the Northern Hemisphere is still a few weeks away, but that hasn’t stopped PC game store GOG from launching its Summer Sale Festival. You can pick up more than 2,000 games for up to 90 percent off the list price (a…

The official start of summer in the Northern Hemisphere is still a few weeks away, but that hasn’t stopped PC game store GOG from launching its Summer Sale Festival. You can pick up more than 2,000 games for up to 90 percent off the list price (although most deals are a bit more modest than […]

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Gigabyte launches a single-board PC with quad-core Intel Apollo Lake CPU

About two years after releasing a single-board computer with a low-power Intel Celeron N3350 dual-core Apollo Lake processor, Gigabyte is adding a new model to the lineup. The new Gigabyte SBCAP3940 is still a small computer board that measures just 5….

About two years after releasing a single-board computer with a low-power Intel Celeron N3350 dual-core Apollo Lake processor, Gigabyte is adding a new model to the lineup. The new Gigabyte SBCAP3940 is still a small computer board that measures just 5.7″ a 4″ and which features an Apollo Lake CPU. But the new model has […]

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Gigabyte launches a single-board PC with quad-core Intel Apollo Lake CPU

About two years after releasing a single-board computer with a low-power Intel Celeron N3350 dual-core Apollo Lake processor, Gigabyte is adding a new model to the lineup. The new Gigabyte SBCAP3940 is still a small computer board that measures just 5….

About two years after releasing a single-board computer with a low-power Intel Celeron N3350 dual-core Apollo Lake processor, Gigabyte is adding a new model to the lineup. The new Gigabyte SBCAP3940 is still a small computer board that measures just 5.7″ a 4″ and which features an Apollo Lake CPU. But the new model has […]

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Report: Samsung will strip the Galaxy Note of its headphone jack and buttons

Samsung was one of the last flagship manufacturers to still ship a headphone jack.

The Galaxy Note 9.

Enlarge / The Galaxy Note 9.

Android Police has a report on the Galaxy Note 10 that Samsung fans probably won't be happy with. David Ruddock claims the Galaxy Note 10 will be Samsung's first flagship to remove the headphone jack, taking one of the last wired audio options off the flagship market.

Samsung isn't just stripping away the headphone jack, though; the report claims the phone will also lack physical buttons. The volume rocker, power button, and Bixby button "will be replaced by capacitive or pressure-sensitive areas, likely highlighted by some kind of raised 'bump' and/or texture along the edge," according to the report. This is something we've seen HTC do with the U12+ last year.

Physical buttons can be a failure point for a phone. The cutouts weaken the case and make devices more susceptible to bending. Plus, like a headphone jack, they're an ingress point for dust and water. Still, Samsung was able to score an IP68 water and dust resistance rating on the Galaxy S10 with both of these features.

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Call of Duty: Modern Warfare reveal: Old name, new campaign, new brutality

Gameplay premiere confirms that this intense shooter is not a remake. Not even close.

WOODLAND HILLS, Calif.—The rumors are all true. The next AAA military shooter from Activision and Infinity Ward, coming to PCs and consoles on October 25, will be titled Call of Duty: Modern Warfare. Don't let the name fool you: some of its content is decidedly unfamiliar.

Despite reusing the old series name without a number attached, this game is neither a remake nor a remaster. CoD:MW hits reset on the series' timeline. Infinity Ward has rewound a few of its familiar characters and concepts, then placed them in an entirely new, "current-day" storyline. The development team is doing this in part to usher in a first for the series: an entire half of the campaign played from the perspective of an Arab soldier.

This woman character, hailing from an unnamed Middle Eastern country, was introduced to a select group of journalists earlier this month at Infinity Ward's Los Angeles-area headquarters, and her military allegiance was left unclear. At this "pre-E3" event, we watched "real-time gameplay" from two missions, and both emphasized a level of realistic rendering and brutality comparable to the visceral Last of Us series.

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ISP Reports Movie Company to Data Protection Agency Over ‘Piracy’ Data

Venice PI, a movie company that previously targeted Dragon Box, Showbox, and Popcorn Time through the US courts, has been reported to Spain’s data protection agency. ISP Euskaltel says that the company, which is attempting to extract settlements from alleged file-sharers, is misusing private data.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN reviews, discounts, offers and coupons.

While some movie companies are satisfied with the income generated by their content, others are increasingly looking for additional revenue streams via legal action.

One of those companies is Venice PI, the outfit behind the Bruce Willis movie Once Upon a Time in Venice. It has filed several lawsuits in the United States with the aim of extracting cash settlements from alleged BitTorrent users, cases that haven’t always gone in the company’s favor.

In common with other companies involved in so-called “copyright trolling” cases, Venice PI has already found itself in awkward positions in court. That hasn’t prevented it from filing further lawsuits, however.

Indeed, Venice PI and partners have gone after ‘pirate’ services too, including Dragon Box, Showbox, and Popcorn Time. Given the status of these cases, it seems that settlements rather than full trials are still on the agenda.

Venice PI also appears to be testing similar markets overseas, with the company demanding that Spanish ISP Euskaltel hand over the identities of individuals who allegedly downloaded and shared the previously-mentioned Bruce Willis movie.

Euskaltel says that it has repeatedly refused to hand over any data but was eventually ordered by Commercial Court No. 2 of Bilbao to hand over the personal details of subscribers behind IP addresses said to have pirated the movie.

“Despite the repeated refusal of the ISP to deliver any data to the Court, the Commercial Court number 2 of Bilbao issued a ruling dismissing Euskaltel’s opposition allegations, forcing the ISP to provide the Court with the required information,” a statement from Euskaltel reads.

“The Court forced Euskaltel to provide the data of the affected clients, without the possibility of appeal, delivering them to the film producer.”

Of course, it was no surprise when, in recent weeks, Euskaltel customers began receiving correspondence from lawyers representing Venice PI.

Somewhat unusually for such cases, the ISP reports that customers were targeted via their email addresses (rather than regular mail) with demands to pay a 150 euro settlement within five days of the notice “to avoid the initiation of legal proceedings.”

Interestingly – and despite being ordered to hand over the information by the Court – Euskaltel believes the use of the personal data in this manner may constitute a breach of Spain’s Data Protection regulations.

“The Telecommunications operator Euskaltel has filed a complaint with the Spanish Agency for Data Protection (AEPD) against the film producer Venice PI, LLC, for possible violation of data protection regulations as a result of the use of what the producer did with the Euskaltel customer data,” the company says.

“At no time did the Euskaltel group identify the owners of such IP addresses as authors of any infringement or make any assessment of the legality or illegality of the actions taken by users.”

The ISP says that when it provided information to Venice PI in compliance with an order for preliminary proceedings, the movie company was “not free to decide what to do the data, a circumstance that seems to have been breached and that may constitute an infringement of data protection regulations.”

The complaint was filed with the AEPD (Agencia Española de Protección de Datos) on May 20, 2019. The data protection agency has not yet commented on the complaint.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN reviews, discounts, offers and coupons.

War Stories: How This War of Mine manipulates your emotions

Video: To convey the horror of post-war survival, developers made things personal.

This video contains some minor spoilers for a non-critical location in the game.

Video shot by Dawid Kurowski, edited by John Cappello. Click here for transcript.

Chances are good that you already have This War of Mine in your Steam library. The side-view, survival-horror adventure game is a perennial favorite on various Steam sales, and at least 4.5 million people have picked up a copy since its release in 2014. But as with many Steam sale titles, it's perhaps a bit less likely that you've played the game—and if you haven't, that's a shame, because it's damn good.

But it's also a hard game to experience—and I'm not talking about the difficulty level. This War of Mine's developers are Polish, and they come from a country and a culture that still bears the scars of post-war Nazi occupation. Lead programmer Aleksander Kauch explained that one of the primary things developer 11 Bit Studios wanted to do with TWoM was to bring the stories of his grandparents to life—to put players into a place where joy and normalcy have been replaced by starvation and bleakness, where there are no good choices, and where the biggest and best thing you have to hope for is that you might scavenge enough supplies to live a few more days.

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Sonic black holes produce “Hawking radiation,” may confirm famous theory

Israeli physicists used quantum superfluid to test Stephen Hawking’s best-known theory.

Simulated view of a black hole in front of the Large Magellanic Cloud.

Enlarge / Simulated view of a black hole in front of the Large Magellanic Cloud. (credit: Wikimedia Commons/Alain r)

Israeli physicists think they have confirmed one of the late Stephen Hawking's most famous predictions by creating the sonic equivalent of a black hole out of an exotic superfluid of ultra-cold atoms. Jeff Steinhauer and colleagues at the Israel Institute of Technology (Technion) described these intriguing experimental results in a new paper in Nature.

The standard description of a black hole is an object with such a strong gravitational force that light can't even escape once it moves behind a point of no return known as the event horizon. But in the 1970s, Hawking demonstrated that—theoretically, at least—black holes should emit tiny amounts of radiation and gradually evaporate over time.

Blame the intricacies of quantum mechanics for this Hawking radiation. From a quantum perspective, the vacuum of space continually produces pairs of virtual particles (matter and antimatter) that pop into existence and just as quickly annihilate away. Hawking proposed that a virtual particle pair, if it popped up at the event horizon of a black hole, might have different fates: one might fall in, but the other could escape, making it seem as if the black hole were emitting radiation. The black hole would lose a bit of its mass in the process. The bigger the black hole, the longer it takes to evaporate. (Mini-black holes the size of a subatomic particle would wink out of existence almost instantaneously.)

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Moto Z4 is official: $500 smartphone with Moto Mod support

So we kind of saw this coming, but Motorola’s latest smartphone to support Moto Mod add-ons is here. The Moto Z4 is up for pre-order starting today for $500 and it should ship to customers starting JUne 6th It’ll also be available from Veri…

So we kind of saw this coming, but Motorola’s latest smartphone to support Moto Mod add-ons is here. The Moto Z4 is up for pre-order starting today for $500 and it should ship to customers starting JUne 6th It’ll also be available from Verizon starting June 13th. The smartphone blends a mix of high-end and mid-range […]

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