Sticking to your diet? This tooth-mounted food sensor could transmit the truth

The device can transmit data on sugar, salt, and alcohol.

Logan Garbarini models the 2x2 mm sensor that monitors ingested fluids and transmits information wirelessly. (credit: Fio Omenetto, Tufts University)

With this latest wearable gadget, you could really sink your teeth into tracking your diet and health.

A tiny tooth-mounted sensor can wirelessly transmit radio frequency data about the foods you’re noshing, reporting on sugar, salt, and alcohol in real-time. The creators, led by biomedical engineer Fiorenzo Omenetto of Tufts University, hope that the dental device will someday help consumers and researchers make “conclusive links between dietary intake and health.” They report their prototype in a study that will be published next week in the journal Advanced Materials.

Omenetto’s team has long been working on such radio frequency sensors—ones for the skin, brain, and surgical implants. It made sense to move to the mouth, Omenetto tells Ars. “There are a plethora of markers in the mouth that… are very relevant to our health states,” he said. But the team was in talks with the nutrition researchers at Tufts that they thought “’gee, wouldn’t it be great if you could track your diet.’”

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NBA Jam, Sonic 1, Ultima Online remembered with rare stories, concept art

New stories about bomber pilots, unearthed photos of Ken Griffey Jr., and crazy EPROMs.

SAN FRANCISCO—With every year of the Game Developers Conference, there comes a rash of panels. This being a developer- and coder-centric event, they focus largely on niche game-design topics like rendering techniques, procedural generation, and art pipelines. That's all informative and thorough, well and good, but one animator's treasure can be another programmer's trash.

For nerdy panels that have something to offer everyone, we look to GDC's classic postmortems: the stories of long-ago games from the designers who led the projects and still remember a lot from those '70s, '80s, and (now) early '90s projects.

This year's two best GDC postmortems landed firmly in the early '90s, with one of the games in focus, NBA Jam, celebrating its 25th anniversary this year. Both postmortem'ed franchises exploded as rebellious, industry-shifting upstarts during their era, and as such, their GDC origin stories included plenty of attitude and jokes. Even better, the staffers for both of these series came with reams of data in hand—and in one case, there might be delectable, super-rare EPROMs to follow.

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The Mac gaming console time has forgot

From the new book, The Secret History of Mac Gaming, remember Project Pippin?

Enlarge / Nope, that's not an Xbox, Playstation, or even a Dreamcast... (credit: Macgeek.org's Museum)

Apple in mid-1993 was reeling. Amidst declining Mac sales, Microsoft had gained a stranglehold over the PC industry. Worse, the previous year Apple had spent $600 million on research and development, on products such as laser printers, powered speakers, color monitors, and the Newton MessagePad system—the first device to be branded a "personal digital assistant," or PDA. But little return had yet come from it—or indeed looked likely to come from it.

The Newton's unreliable handwriting recognition was quickly becoming the butt of jokes. Adding to the turmoil, engineering and marketing teams were readying for a radical transition from the Motorola 68k (also known as the 680x0) family of microprocessors that had powered the Mac since 1984 to the PowerPC, a new, more powerful computer architecture that was jointly developed by Apple, Motorola, and IBM. Macs with 68k processors wouldn't be able to run software built for PowerPC. Similarly, software built for 68k Macs would need to be updated to take advantage of the superior PowerPC.

It was in this environment that COO Michael Spindler—a German engineer and strategist who'd climbed through the ranks of Apple in Europe to the very top layer of executive management—was elevated to CEO. (The previous CEO, John Sculley, was asked to resign.) Spindler spearheaded a radical and cost-heavy reorganisation of the company, which harmed morale and increased the chaos, and he developed a reputation for having horrendous people skills. He'd hold meetings in which he'd ramble incoherently, scribble illegible notes on a whiteboard, then leave before anybody could ask a question, and his office was usually closed.

Read 43 remaining paragraphs | Comments

The Mac gaming console time has forgot

From the new book, The Secret History of Mac Gaming, remember Project Pippin?

Enlarge / Nope, that's not an Xbox, Playstation, or even a Dreamcast... (credit: Macgeek.org's Museum)

Apple in mid-1993 was reeling. Amidst declining Mac sales, Microsoft had gained a stranglehold over the PC industry. Worse, the previous year Apple had spent $600 million on research and development, on products such as laser printers, powered speakers, color monitors, and the Newton MessagePad system—the first device to be branded a "personal digital assistant," or PDA. But little return had yet come from it—or indeed looked likely to come from it.

The Newton's unreliable handwriting recognition was quickly becoming the butt of jokes. Adding to the turmoil, engineering and marketing teams were readying for a radical transition from the Motorola 68k (also known as the 680x0) family of microprocessors that had powered the Mac since 1984 to the PowerPC, a new, more powerful computer architecture that was jointly developed by Apple, Motorola, and IBM. Macs with 68k processors wouldn't be able to run software built for PowerPC. Similarly, software built for 68k Macs would need to be updated to take advantage of the superior PowerPC.

It was in this environment that COO Michael Spindler—a German engineer and strategist who'd climbed through the ranks of Apple in Europe to the very top layer of executive management—was elevated to CEO. (The previous CEO, John Sculley, was asked to resign.) Spindler spearheaded a radical and cost-heavy reorganisation of the company, which harmed morale and increased the chaos, and he developed a reputation for having horrendous people skills. He'd hold meetings in which he'd ramble incoherently, scribble illegible notes on a whiteboard, then leave before anybody could ask a question, and his office was usually closed.

Read 43 remaining paragraphs | Comments

Leaked data suggests Uber self-driving car program years behind Waymo

Uber self-driving cars need human help way more often than Waymo or Cruise cars.

Enlarge (credit: Uber)

Insiders have long viewed Uber as a laggard in the driverless car race, but internal documents obtained by the New York Times suggest that the company's self-driving car program is even further behind its rivals than had been publicly known.

The key statistic: prior to last Sunday's fatal crash in Tempe, Arizona, Uber's self-driving cars in Arizona were "struggling" to go 13 miles between interventions by a safety driver—known as a disengagement.

In comparison, Waymo's self-driving cars in California traveled 5,600 miles per disengagement in 2017, while Cruise, GM's self-driving car subsidiary, had a disengagement once every 1,250 miles in the state. We don't know either company's statistics in Arizona because Arizona law doesn't require them to be disclosed.

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Unfall: Uber-Bericht zeigt Probleme mit autonomem Fahren auf

Ubers autonome SUVs haben offenbar schon länger Probleme mit Baustellen und anderen Verkehrssituationen. Außerdem müssen die Testfahrer deutlich häufiger eingreifen als bei vergleichbaren Projekten. (Autonomes Fahren, Internet)

Ubers autonome SUVs haben offenbar schon länger Probleme mit Baustellen und anderen Verkehrssituationen. Außerdem müssen die Testfahrer deutlich häufiger eingreifen als bei vergleichbaren Projekten. (Autonomes Fahren, Internet)

IP-Adresse: Guccifer 2.0 arbeitet beim GRU

Ein Mitarbeiter des russischen Geheimdienstes hat offenbar einmal vergessen, sein VPN zu aktivieren. Der Fehler liefert neue Hinweise auf die russische Urheberschaft des Hacks der Demokratischen Partei in den USA im Jahr 2016. (Hacker, Datenschutz)

Ein Mitarbeiter des russischen Geheimdienstes hat offenbar einmal vergessen, sein VPN zu aktivieren. Der Fehler liefert neue Hinweise auf die russische Urheberschaft des Hacks der Demokratischen Partei in den USA im Jahr 2016. (Hacker, Datenschutz)

Japan Becomes Latest Country to Consider Pirate Site Blocking

Following comments this week from Japan’s Chief Cabinet Secretary, blocking pirate sites could soon be on the country’s anti-piracy agenda. Yoshihide Suga says that the government is considering “all measures” to reduce piracy of manga and anime while supporting the “Cool Japan” initiative designed to promote the country locally and overseas.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN reviews, discounts, offers and coupons.

When attempting to deal with the flood of pirate content on the Internet, companies have many options at their disposal.

One of the most controversial is site-blocking, but despite its unpopularity with consumers, dozens of countries around the world are now involved in the practice. Quite regularly new countries consider getting involved, Canada for example. The latest new addition is Japan.

Speaking at a news conference, Chief Cabinet Secretary Yoshihide Suga said that the Japanese government is considering taking measures to prohibit access to pirate sites, largely to protect the country’s manga and anime industries.

“The damage is getting worse. We are considering the possibilities of all measures including site blocking,” he said.

“Manga and anime are important types of content that represent the ‘Cool Japan’ initiative. I would like to take countermeasures as soon as possible under the cooperation of the relevant ministries and agencies.”

Cool Japan is a campaign to promote Japan, its culture, products and businesses both at home and overseas, in order to generate interest in the country while boosting investment and tourism.

Outline of the Cool Japan initiative

According to a lawyer cited by the Sankei news outlet, piracy in Japan is largely facilitated by roughly two kinds of sites – hosting and linking.

While the former can be anywhere but can be dealt with locally, Japan has an estimated 200 sites that link to pirated content. Their legal status doesn’t appear to be as clear as many would like.

“In the conventional theory the link itself is not illegal,” the lawyer notes. “There is no legal basis to declare the act of facilitating piracy of other sites as ‘illegal’. Without a [linking] site, many users can not reach pirated versions, [so the government] needs to define malicious [linking] sites properly and regulate them.”

It appears that like many nations, Japan doesn’t view piracy as a predominantly domestic issue, at least on the supply front. In common with the UK, Australia and many other ‘blocking’ nations, it sees the problem as being fueled by overseas actors over which it has limited control. Site-blocking locally, therefore, could stop the problem at the borders.

Whether any plan will be any more effective than the programs elsewhere will remain to be seen but since the Japanese hold both anime and manga close to their hearts, the debate is bound to get emotional.

“As long as the normal business model of content is undermined, the number of people trying to become new professional creators will decrease, and if you are an animator, know-how such as drawing, editing and reviewing may be lost. There is a danger that you will be unable to read interesting cartoons in future, as the biggest victim of piracy is actually the reader himself,” the lawyer concludes.

This past week saw perhaps the single wildest display of copyright infringement ever directed at Japanese culture by those in authority. Local governments across South America defied the Japanese government by airing the latest episode of Dragon Ball Super in public places to tens of thousands of people, all without obtaining the necessary licensing.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and more. We also have VPN reviews, discounts, offers and coupons.

Geforce-Grafikeinheit: Nvidia liefert heimlich langsamere MX150 aus

Wer das neue Thinkpad T480s mit dedizierter Grafikeinheit kauft, bekommt eine Geforce MX150 mit geringerer Geschwindigkeit als üblich. Das ist kein Versehen, denn es sind gleich mehrere Ultrabooks verschiedener Hersteller derart ausgestattet. (Nvidia P…

Wer das neue Thinkpad T480s mit dedizierter Grafikeinheit kauft, bekommt eine Geforce MX150 mit geringerer Geschwindigkeit als üblich. Das ist kein Versehen, denn es sind gleich mehrere Ultrabooks verschiedener Hersteller derart ausgestattet. (Nvidia Pascal, Business-Notebooks)

Oculus Go ausprobiert: Für 200 US-Dollar eine gute VR-Erfahrung

Mit dem Oculus Go bringt Facebook ein drahtloses Stand-alone-VR-Headset auf den Markt, das wenig kostet. Dennoch überzeugt gerade das 72-Hz-Display, allerdings vermissen wir Positional Tracking. (Oculus Rift, Tracking)

Mit dem Oculus Go bringt Facebook ein drahtloses Stand-alone-VR-Headset auf den Markt, das wenig kostet. Dennoch überzeugt gerade das 72-Hz-Display, allerdings vermissen wir Positional Tracking. (Oculus Rift, Tracking)