
Month: September 2017
Apple: iPhone-Finder hat kein Recht auf entsperrtes Smartphone
Container-Orchestrierung: Kubernetes 1.8 hilft Admins und verbessert Workload-API
Administratoren der Container-Orchestrierung Kubernetes steht mit Version 1.8 ein rollenbasiertes Zugriffsmodell bereit. Darüber hinaus ist das Workload-API nun bereit für Big Data und das Team experimentiert mit einem Selfhosted Cluster. (Orchestrierung, API)

Deep Learning: Intel stellt Movidius Neural Compute Stick ein
Marke angemeldet: Amazon lässt sich Fertiggericht-Marke eintragen
Amazon hat in Deutschland eine Marke für Fertiggerichte schützen lassen. Das deutet darauf hin, dass der Onlinehändler auch hierzulande ins Geschäft mit Kochboxen oder anderen vorbereiteten Lebensmitteln einsteigen will. (Amazon, Wirtschaft)

Forschung und Entwicklung: Toyota und Mazda wollen gemeinsam Elektroautos entwickeln
Zwei japanische Automobilhersteller tun sich zusammen, um gemeinsam Elektroautos zu entwickeln. Mazda und Toyota gründen mit Denso eine Firma für Elektrofahrzeugtechnik. (Elektroauto, Technologie)

Closer look at NVIDIA Shield TV with Google Assistant and SmartThings Link
The NVIDIA Shield TV may be a few years old at this point, but it’s still one of the most powerful Android TV boxes on the market… and it keeps getting more versatile. Today NVIDIA rolled out software version 6.0, which brings support for Google Assistant and the option to plug in a SmartThings Link […]
Closer look at NVIDIA Shield TV with Google Assistant and SmartThings Link is a post from: Liliputing
The NVIDIA Shield TV may be a few years old at this point, but it’s still one of the most powerful Android TV boxes on the market… and it keeps getting more versatile. Today NVIDIA rolled out software version 6.0, which brings support for Google Assistant and the option to plug in a SmartThings Link […]
Closer look at NVIDIA Shield TV with Google Assistant and SmartThings Link is a post from: Liliputing
Tiny, self-assembling bots will create more work for humans
Have no fear! Tiny cube bot is here!

Enlarge / The robot is controlled by magnets, so a human is always in the loop. Until we get robots to control the magnets! And then a robot to control the robot who controls the magnets! And then... (credit: Rus, et al.)
It sounds like the ultimate in job-destroying automation: these robots can turn into walkers, swimmers, or gliders, and they are self-assembling. No human hands required for these monsters to go from the road to the air! Only a few small hurdles remain before these bad boys are carrying cargo (or ninjas) across land and sea.
MIT computer scientist Daniela Rus and her team have created a fascinating prototype robot known as Primer that starts out as a little cube controlled by magnetic fields. As you can see in the illustration above, Primer can't move unless a person controls it with magnetic fields beneath the platform. In the video, you can watch it change shape when it bounces onto a special platform. (Note that the video is often speeded up—Primer isn't lightning fast.) There, a thin piece of heat-activated metal folds up around it, creating what Rus calls an origami exoskeleton.
Hands-on with the Essential Phone (and its camera cut-out)
The first phone from Essential Products is a striking device, thanks to its ceramic body and a display that covers nearly all of the front of the device, with the notable exceptions of a small bottom bezel and a cut-out for the front-facing camera. The Essential Phone went on sale last month, but I got […]
Hands-on with the Essential Phone (and its camera cut-out) is a post from: Liliputing
The first phone from Essential Products is a striking device, thanks to its ceramic body and a display that covers nearly all of the front of the device, with the notable exceptions of a small bottom bezel and a cut-out for the front-facing camera. The Essential Phone went on sale last month, but I got […]
Hands-on with the Essential Phone (and its camera cut-out) is a post from: Liliputing
Forza Motorsport 7 reviewed: Racing fun for everyone
It feels like a Greatest Hits of the franchise, but there are a few misses on the way.

Enlarge / Variety is the spice of life, and Forza Motorsport 7 has a lot of variety. (credit: Turn 10 Studios)
What a time to be a fan of the racing genre. The past few weeks delivered both F1 2017 and Project CARS 2, and, before we've even had time to catch breath, it's time for the latest installment from Turn 10: Forza Motorsport 7. It's aimed at a much wider audience than either a straight F1 game or hardcore sim like Project Cars, and Microsoft has high hopes for this in-house title, even choosing it to showcase the Xbox One X. Before our review copies arrived late on Tuesday night I was wondering how much more there would be to say about such a well-established franchise. After many hours on both Xbox One and Windows, the answer is plenty.
Keeping things fresh
This will be Forza's tenth console outing, including the Horizon games, spanning all three generations of Xboxes. (It's also a Play Anywhere title, which means it works on Windows, too, and both versions are included the price.) In all that time, the underlying principle of the game remains the same: drive cars faster than your opponents, win credits, buy more cars. What elevated some of those past games to greatness was the way they could make you feel like a driving god, capable of superhuman feats behind the wheel.
Forza Motorsport 7 still knows how to make those magic moments, and the return of a number of different tracks and cars gives it the air of a greatest hits compilation. But some of the changes to the gameplay are getting us down (and don't even get Sam started on the topic of in-game loot).