Die Woche im Video: Nintendo zerstückelt, Google verpixelt, Mars umrundet

Mario hüpft auf der modularen Konsole Switch, Europa erforscht den Mars und wir testen teure Android-Telefone. Sieben Tage und viele Meldungen im Überblick. (Golem-Wochenrückblick, Internet)

Mario hüpft auf der modularen Konsole Switch, Europa erforscht den Mars und wir testen teure Android-Telefone. Sieben Tage und viele Meldungen im Überblick. (Golem-Wochenrückblick, Internet)

‘DRM doesn’t work and makes our games worse’, says Game Devs

The developers behind the PC game ‘Shadow Warrior 2’ has explained why they chose to release the game without any kind of anti-piracy protection.Developers Artur Maksara and Tadeusz Zielinski, all from game studio Flying Wild Hog, says that DRM simply …



The developers behind the PC game 'Shadow Warrior 2' has explained why they chose to release the game without any kind of anti-piracy protection.

Developers Artur Maksara and Tadeusz Zielinski, all from game studio Flying Wild Hog, says that DRM simply doesn't work and that it's just not good for gamers.

Replying to a user on the Steam forums that asked why the game didn't use DRM to protect itself from piracy, another Flying Wild Hog studio developer, Krzysztof Narkowicz, re-iterated his colleagues' assertions.

"We don’t support piracy, but currently there isn’t a good way to stop it without hurting our customers. Denuvo means we would have to spend money for making a worse version for our legit customers. It’s like this FBI warning screen on legit movies," wrote Krzysztof. 

A gaming anti-tampering systems called Denuvo has proven to be particularly resistant to cracking efforts, with many games made un-piratable even months after their release. When asked why Flying Wild Hog won't consider something like Denuvo to protect their games and make more money, Krzysztof explained that any resources (as in time as well as money to license technology like Denuvo) that goes towards implementing and testing DRM are just resources being taken away from developing the actual game.

"We prefer to spend resources on making our game the best possible in terms of quality, rather than spending time and money on putting some protection that will not work anyway," replied Krzysztof.

In the end, if developers focus on the game's quality and not on how to stop pirates, their efforts will be rewarded, says fellow developers Maksara and Zielinski.

"We also believe that if you make a good game, people will buy it. Pirates will pirate the game anyway, and if someone wants to use an unchecked version from an unknown source that’s their choice," explained the developers.

[via Kotaku]

Google Pixel gets torn asunder by iFixit

Behold the wonder of the HTC-manufactured, Google-designed Android flagship.

Enlarge

A rite of passage for any new smartphone is to eventually find itself on iFixit's teardown bench, and today the site gutted Google's newest smartphone, the Pixel XL.

There weren't too many surprises inside Google's $750 device. During disassembly, the site actually broke the Samsung-made OLED panel, noting "the OLED panel separated from the digitizer glass a little too easily for our liking. Super-thin components and no frame or bezel behind the display make it extra sketchy to remove." On the plus side for repairability, the OLED panel isn't bonded to the glass, so you can replace just the broken glass instead of having to buy another expensive OLED.

Under the display, iFixit found a "slim and flexible" magnesium mid-frame that hides most of the components. Buried under that you'll find a (hopefully non-explosive) HTC-branded battery—the only sign of the device's true manufacturer—along with Samsung-provided storage and RAM. Interestingly, like the Nexus devices last year, the Pixel contains a Qualcomm Quick Charge 3.0 chip despite not actually being QC 3.0 compatible—it uses USB-PD.

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Community’s Donald Glover is the next young Lando Calrissian

“We’d like to publicly apologize to Donald for ruining Comic-Con for him forever.”

Nice sweater, new Lando. (credit: Lucasfilm)

In news that will have Star Wars fans exclaiming, “cool, cool-cool-cool,” LucasFilm confirmed on Friday that it had cast comedian, actor, and rapper Donald Glover to portray “young Lando Calrissian” in the first Han Solo origin-story film. Glover will star alongside previously announced Solo actor Alden Ehrenreich in the still-unnamed film, which is set to launch in theaters sometime in 2018.

Glover, who broke out as a writer on 30 Rock before starring in the weird-and-hilarious series Community, will portray Calrissian "in his formative years as a scoundrel on the rise in the galaxy’s underworld," according to a LucasFilm statement. The announcement didn't mention previously leaked details about the Solo film leading off a trilogy, to which Ehrenreich is already signed in case the first film does well enough at the box office.

According to Phil Lord and Christopher Miller (of Jump Street and LEGO Movie fame), who will be directing the first Solo film:

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The possible ninth planet could explain a tilt in the Sun

Calculations suggest a Solar System oddity could be due Planet 9.

Enlarge (credit: Caltech/R. Hurt (IPAC))

Ideas about a possible ninth planet have been kicking around since shortly after we discovered the eighth in 1781. But so far, all that we've come up with is Pluto and a handful of other objects orbiting out in the Kuiper Belt. And these dwarf planets simply don't have the mass to have a significant gravitational influence on our Solar System.

But our inability to find anything big beyond the known planets may just have been because we weren't thinking radically enough. One of the people responsible for the discovery of a number of Kuiper Belt Objects noticed an odd alignment in their orbits. When running models of how that oddity could be produced, he and his team found that a large planet with an extreme orbit would work.

Calling it Planet 9, they suggested it could be over 10 times Earth's mass and so far out it takes 20,000 years to complete one orbit. Planet 9, they speculated, has a lopsided orbit that's tilted relative to the other planets and much closer to the Sun on one side.

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Prenda lawyers’ careers are up in smoke, but sanctions keep coming

In 2013, Prenda lashed out against blog commenters who called them “assclowns.”

Enlarge (credit: DAMIEN MEYER/AFP/Getty Images)

After a few years shaking down Internet users over piracy claims, the lawyers behind the Prenda law copyright-trolling operation were repeatedly sanctioned by federal judges. Now, their careers are in shambles—Paul Hansmeier had his law license suspended, John Steele is facing a bar complaint, and both may be facing an FBI investigation. (A third lawyer who was involved, Paul Duffy, passed away last year.)

Even as their scheme collapses, they continue to be hit with sanctions. This week, Hansmeier and Steele got hit with a big one. US District Judge John Darrah oversaw litigation related to one of Prenda's most audacious moves—their defamation lawsuit against their critics. They sued Steele's former housekeeper, Alan Cooper, and his lawyer, Paul Godfread, for accusing Steele of identity theft. For good measure, they also sued anonymous blog commenters who called Prenda attorneys "brain-dead" and "assclowns."

The defamation lawsuit resulted in a $12,000 sanction, but Godfread and Cooper also pushed an anti-SLAPP case against Hansmeier and Steele. Now that has resulted in Prenda's largest sanction yet—a sanction order for more than $600,000.

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Facebook faces allegations of rule-bending for Trump, announces guideline changes

Report alleges that Zuckerberg stepped in to un-censor Trump posts.

Facebook's guidelines visually sum up "offensive things" with this blue text balloon. Meaning, it doesn't resemble a "fully exposed buttock."

Facebook's guidelines visually sum up "offensive things" with this blue text balloon. Meaning, it doesn't resemble a "fully exposed buttock."

Images and posts of cultural importance sometimes fly in the face of conventional standards of offense, a fact that online services haven't always fully parsed. As a social-media gatekeeper, Facebook acknowledged some of its failures in this regard on Friday by announcing that it had begun easing up on banning images and posts that violate the site's guidelines—while simultaneously contending with allegations that it had previously bent those rules in favor of Donald Trump.

The guideline-related announcement follows an early September dust-up over the site banning and removing a Pulitzer Prize-winning photo taken during the Vietnam War. The photo shows a crowd of crying, screaming children, including a fully nude nine-year-old girl, running away from a napalm strike. At the time, Facebook had summarily banned all posts of the image, even by those protesting its removal from the site. In some cases, Facebook issued temporary site bans to users who had uploaded the image. The social media giant eventually relented and allowed those original posts to reappear as they had originally been posted.

Facebook says that it will not update the site's current guidelines, which prohibit images that include "genitals, "fully exposed buttocks," and "some images of female breasts if they expose the nipple." (Those rules were updated in 2015 to permit images of breastfeeding, years after users complained about that restriction.) Instead, the site will "begin allowing more items that people find newsworthy, significant, or important to the public interest—even if they might otherwise violate our standards," according to the pair of Facebook VPs who co-signed the letter.

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Double-dip Internet-of-Things botnet attack felt across the Internet

Massive attack combining compromised IoT devices, other bots cripples many sites.

Our new IoT overlords have arrived. (credit: peyri)

The distributed denial of service attacks against dynamic domain name service provider Dyn this morning have now resurged. The attacks have caused outages at services across the Internet.

But this second wave of attacks appears to be affecting even more providers. According to Dan Drew, the chief security officer at Level 3 Communications, the attack is at least in part being mounted from a "botnet" of Internet-of-Things (IoT) devices.

Drew explained the attack in a Periscope briefing this afternoon. "We're seeing attacks coming from a number of different locations," Drew said. "An Internet of Things botnet called Mirai that we identified is also involved in the attack."

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HP Elite x3 smartphone sells for $699 without the desktop dock ($100 off)

HP Elite x3 smartphone sells for $699 without the desktop dock ($100 off)

The HP Elite x3 is the most powerful Windows smartphone to date… but it’s also the most expensive, thanks to a $799 price tag. That price includes a desktop docking station though. So how much would you save if you bought the phone without the dock? About $100.

Windows Central notes that the HP Elite x3 sells for $699 if you just want the phone.

It doesn’t currently seem to be available at HP.com for that price, but a web search for “HP Elite x3 X5V50AA#ABA” shows that other stores including CDW and PC Nation are listing the phone for prices ranging from about $700 to $720.

Continue reading HP Elite x3 smartphone sells for $699 without the desktop dock ($100 off) at Liliputing.

HP Elite x3 smartphone sells for $699 without the desktop dock ($100 off)

The HP Elite x3 is the most powerful Windows smartphone to date… but it’s also the most expensive, thanks to a $799 price tag. That price includes a desktop docking station though. So how much would you save if you bought the phone without the dock? About $100.

Windows Central notes that the HP Elite x3 sells for $699 if you just want the phone.

It doesn’t currently seem to be available at HP.com for that price, but a web search for “HP Elite x3 X5V50AA#ABA” shows that other stores including CDW and PC Nation are listing the phone for prices ranging from about $700 to $720.

Continue reading HP Elite x3 smartphone sells for $699 without the desktop dock ($100 off) at Liliputing.

Civilization VI impressions: More than 500 turns can tell

Civ 6 makes exploring its world of changes easier than ever.

Enlarge / Pixar faces on realistic bodies is an offputting mix.

I wish I could say the first thing I noticed about Civilization VI was one of its many changes over the last game. I wish I immediately saw the deep "leader traits" that lend each civilization a distinct flavor and powers or the terrain-based city building that forced me to consider the whole hex-based world when planting my wonders, settlements, and the "districts" new to the sequel.

Really, though, the first thing I noticed were the terrifying faces of the civ leaders themselves. With their photorealistic hands, skin, and hair planted under bulbous, cartoonish heads, these new leaders are clearly meant to evoke Civilization Revolution. I actually recoiled during the opening animation when the first speaking character came on-screen. Gilgamesh's perfectly conditioned, uncannily human beard just doesn't work as intended under those massive, Pixar-like eyes.

Uncanny Valley leaders aside, the game itself seems pretty good after working through a single, 500-turn match on the standard difficulty. That game length is pretty rare for me in a Civ title; normally, I crank up the number of landmasses and set the total turns to the maximum allowed, the better to properly take my time grinding through the series' midgame.

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