Space Belt promises to solve all your cloud security problems with space lasers

Want a really secure cloud? Cloud Constellation is putting one in space.

An artist's rendering of the orbital rings of Space Belt—a private data network built on laser-linked satellites set to start launching next year.

Cloud service providers frequently tout the physical security of their data centers. But Scott Sobhani's company is getting ready to launch what is perhaps the most physically secure cloud platform ever (literally). Sobhani is CEO and co-founder of Cloud Constellation Corporation, the company behind Space Belt—a network of communication, compute, and data storage satellites that is aiming to provide more than an exabyte of storage in orbit by 2025.

Led by a team of satellite industry and cloud computing veterans, Cloud Constellation launched three years ago in "stealth mode" to find a way to provide customers—particularly government and international enterprises—with a really secure and highly available global cloud.

"You can clearly see that today's Internet and other systems that are supporting cloud operations and cloud storage are very leaky and very prone to cyber attack at every junction as well as delays," Sobhani told Ars. "The information superhighway is very enabling, but it is also very risky, and IT directors and CIOs are subject to a lot of pressure and loss of sleep at night over all the issues that can happen, because what they buy today to [secure their systems] may not be adequate for the future."

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Cubimorph concept shows a modular, shapeshifting smartphone

Cubimorph concept shows a modular, shapeshifting smartphone

Some companies may be developing modular smartphones with swappable components. But a team of researchers at the University of Bristol’s Bristol Interaction Group have a different idea for modularity: they’ve developed a phone that changes shapes depending on what you’re using it for.

The concept is called Cubimorph, and while it’s not a real phone yet, the team is showing off a series of mechanical prototypes showing how the concept could enable smartphones that can be reconfigured on the fly.

Continue reading Cubimorph concept shows a modular, shapeshifting smartphone at Liliputing.

Cubimorph concept shows a modular, shapeshifting smartphone

Some companies may be developing modular smartphones with swappable components. But a team of researchers at the University of Bristol’s Bristol Interaction Group have a different idea for modularity: they’ve developed a phone that changes shapes depending on what you’re using it for.

The concept is called Cubimorph, and while it’s not a real phone yet, the team is showing off a series of mechanical prototypes showing how the concept could enable smartphones that can be reconfigured on the fly.

Continue reading Cubimorph concept shows a modular, shapeshifting smartphone at Liliputing.

Liveblog: Google I/O 2016

Ars is reporting live from San Francisco.

The Shoreline Amphitheatre, the new location of Google I/O 2016. It's right in Google's backyard. (credit: Shoreline Amphitheatre)

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2016-05-18T12:00:00-05:00

It's almost time for Google's biggest show of the year, Google I/O. I/O serves not just as a developer conference; it's also the time when Google opens up and shows the world what it has been working on. The show kicks off on Wednesday, May 18 with the keynote, and we'll be there to report on everything as it happens.

We've already gone over the possible projects we could see at Google I/O—in short, expect lots of augmented and virtual reality talk. It sounds like we'll get a good look at the first consumer Project Tango phone, built by Lenovo. The schedule says Google is going to talk about virtual reality, hopefully revealing a piece of hardware that isn't made out of cardboard. We should also hear plenty about the already-released Android N Developer Preview, and there might even be some other surprises along the way.

For the first time ever, the show is at the Shoreline Amphitheatre, a huge outdoor stadium with a capacity of 22,500 people. We'll be outside pretty much all day, so we'll pack sunscreen and pray for some good California weather. The party starts at 10am PDT (1pm EDT, 6pm BST, 7pm CEST) Wednesday. Follow along by clicking the "View liveblog" link above.

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Long-lost NES game hits emulators 25 years after it was made

Happily Ever After is a retro-tough fairy tale adventure.

Work on the unreleased Happily Ever After got far enough that box art was actually produced.

It's not every day that a previously unseen game comes out for the Nintendo Entertainment System (hipsterish modern ports notwithstanding). One of those days occurred late last week, though, as a long-lost playable prototype ROM of Happily Ever After was released on the Internet 25 years after its original creation.

Nintendo Player goes into extensive detail on the game's creation, which was based off of a movie of the same name by TV cartoon production company Filmation (creators of He-Man). The Happily Ever After film, a pseudo-sequel to the famous fairy tale, was originally planned for 1991 but didn't come out until 1993 due to legal and financial issues. When the movie promptly flopped (and when its distributor became embroiled in an SEC fraud investigation), the accompanying NES game that had been developed by Japanese studio SOFEL (Wall Street Kid, Casino Kid) was shelved.

Though a very different SNES version was released by a different developer in 1994, the NES game was thought lost forever, save for a few stray screenshots in magazines and reports from Consumer Electronics Shows past. That is until Sean McGee (who previously unearthed a long-lost Super Mario Bros. 2 sample cartridge) found and purchased a prototype from an Austin-area private seller. Rather than selling the rare game to the highest bidder, as is common with many discovered NES prototypes, McGee dumped the ROM to allow everyone to play this lost gem free on an emulator.

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Amazon brings new Alexa voice controls to Fire TV

Amazon brings new Alexa voice controls to Fire TV

Amazon’s Fire TV products already support Alexa voice search features if you use a voice-enabled remote control or the Fire TV app on your smartphone to control your TV box.

But Amazon has announced that it’s rolling out new Alexa features for the Fire TV platform, allowing you to do more things using just your voice.

For example, you can now launch apps by saying things like “Launch Hulu” or “Open Netflix.” You can also play videos from Amazon Video or any add-on subscription services such as Starz or Showtime with a “Play” or “Watch” command.

Continue reading Amazon brings new Alexa voice controls to Fire TV at Liliputing.

Amazon brings new Alexa voice controls to Fire TV

Amazon’s Fire TV products already support Alexa voice search features if you use a voice-enabled remote control or the Fire TV app on your smartphone to control your TV box.

But Amazon has announced that it’s rolling out new Alexa features for the Fire TV platform, allowing you to do more things using just your voice.

For example, you can now launch apps by saying things like “Launch Hulu” or “Open Netflix.” You can also play videos from Amazon Video or any add-on subscription services such as Starz or Showtime with a “Play” or “Watch” command.

Continue reading Amazon brings new Alexa voice controls to Fire TV at Liliputing.

Maschinelles Lernen: Googles KI schreibt schlechte Liebesgedichte

Mit maschinellem Lernen will Google sinnvolle Dialoge erzeugen. Als Trainingsdaten dienen dafür unter anderem Liebesromane. Das Ergebnis erinnert aber teils mehr an absurde Gedichte als an schmachtende Texte. (Maschinelles Lernen, Google)

Mit maschinellem Lernen will Google sinnvolle Dialoge erzeugen. Als Trainingsdaten dienen dafür unter anderem Liebesromane. Das Ergebnis erinnert aber teils mehr an absurde Gedichte als an schmachtende Texte. (Maschinelles Lernen, Google)

Rightscorp Revenues Collapse, Pirates Too Hard to Track

Anti-piracy outfit Rightscorp has just turned in another set of dismal results. During the past three months revenues plummeted 78% versus the same period last year with the company recording a net loss of $784,000. Pirates, it appears, are becoming harder to track and threaten.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and ANONYMOUS VPN services.

According to the world’s leading entertainment industry companies, piracy continues to run riot on the Internet. Movies, TV shows, music and software are downloaded in their millions every day, with most anti-piracy measures a mere band-aid.

As a result companies have sprung up to take advantage of this situation, with U.S.-based Rightscorp a prime example. Rightscorp sends DMCA notices to ISPs in the hope they’ll forward them to their pirating customers. Attached to each one is a demand for around $30 to make a supposed lawsuit go away.

While Rightscorp were originally less offensive than some of the larger copyright trolls in the United States, it didn’t take long for their “speeding ticket” type model to start developing into lawsuits, against both regular users and even Internet service providers such as Cox Communications.

Unfortunately for the company this aggression doesn’t appear to be paying off. Rightscorp has never made a profit and in 2015 had its worst year yet after turning in a net loss of $3.5m. The first three months of 2016 are not only worse, but can best be described as dismal.

In its latest quarterly report Rightscorp says that during the three months ended March 31, 2016, the company generated just $68,283 in revenue. To put that into perspective, in the same period last year the company pulled in $307,904. That’s a decrease of $239,621 or 78%.

So what justification does Rightscorp give for losing eight-tenths of its business? Well, as per its 2015 summary the company’s explanation is somewhat vague so we’ll have to read between the lines.

Reason A: Changes in the filesharing software intended to defeat detection of copyrights being illegally distributed

Seemingly deliberately cryptic, this seems to reference file-sharers hiding their online activities, probably though the use of VPNs, proxies and other anonymous technologies.

Reason B: Less forwarding of the Company’s notices by ISPs

If ISPs really are forwarding less notices, Rightscorp are in serious trouble. The company relies on this mechanism to reach alleged file-sharers and if it cannot do that, its business model lies in tatters.

Reason C: The shutting down of some filesharing network infrastructure.

Again, the company gives no details, but it’s certainly possible that the demise of several large torrent trackers during the year made Rightscorp’s job of harvesting IP addresses a lot more difficult since they now have to rely more on BitTorrent’s DHT (1,2).

TF spoke with someone who was close to one of the largest now-defunct trackers who gave us his theory.

“With enough requests, you could find every IP address sharing a torrent via a tracker. Not so with DHT,” he explained. “You could do it with DHT but it would take days, by which time most people have already drive-by-downloaded the file and stopped seeding.”

Since Rightscorp deals mainly with small music downloads the time people spend on a torrent is already much shorter than for movies. It therefore makes sense that the expanded amount of time to track them via DHT could be hurting the company.

Of course, falling revenues are not only a problem for Rightscorp, they’re also a problem for the company’s copyright holder partners. Rightscorp pays out 50% of the revenues it collects to record companies such as BMG, but no one will be getting rich after the first three months of 2016.

“For the three months ended March 31, 2016 we accrued $49,142 due to copyright holders. For the three months ended March 31, 2015 we accrued $153,952 to copyright holders,” the company says.

That decrease of 68% is a pretty poor result, particularly since Rightscorp struggles to maintain even five major clients. Even if the profits were split equally that would be just over $3,000 per month each. With smaller clients on board too, that amount diminishes even further.

But of course that’s not the full picture, Rightscorp has lots of costs too. In the first three months of the year legal fees amounted to $127,617, wages and related charges topped $303,000, with sundry other costs building to a grand total of $961,105.

As a result the company recorded a net loss of $784,180 during the past three months. At this rate the company will lose another $3.1m this year, unless it can stop people from hiding with VPNs, force ISPs to cooperate more, or find a better way to harvest IP addresses.

None seem likely at this point.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and ANONYMOUS VPN services.

New Moto G lineup brings 1080p and fingerprint sensors to midrange phones

Phones launch in Brazil and India, with US and elsewhere to follow this summer.

Today Lenovo made the rumors official: the company’s mid-range Moto G lineup has been refreshed with not one but three different phones. The Moto G (hereafter the Moto G4) and the Moto G Plus bring spec bumps inside and out, while the lower-end Moto G Play is more like a redesign of last year’s Moto G. The phones will be available in Brazil and India to start, but all three of them should come to the US, Europe, and elsewhere later this summer.

The Moto G4 is the mainstream option, and for £169 (about $244, though US pricing hasn’t been announced) you get a decent amount for your money. Its larger 5.5-inch display jumps from 720p to 1080p, and it picks up an octa-core Snapdragon 617 SoC. The phone has dual-band 802.11n Wi-Fi, a nice upgrade over the 2.4GHz-only wireless in previous models, Bluetooth 4.1, 2GB of RAM, and 16 or 32GB of storage that can be expanded by up to 128GB with a microSD card. All three of the Motos G continue to use Micro USB rather than USB Type-C.

The phone also includes a 3,000mAh battery, a “water repellent nano-coating,” LTE that should work “on all major carriers,” a 13MP rear camera and 5MP front camera, and a skin-free build of Android 6.0.1. Visually, Lenovo has tweaked the Moto G design to look a bit flatter, and the camera now bulges out slightly from the back. Given the amount of time it takes to develop a smartphone, this is probably the first Moto G designed mostly by Lenovo rather than being a leftover from the Google days, but it doesn’t drastically shake up the formula.

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Motorola Moto G Play is a smaller, cheaper Moto G4

Motorola Moto G Play is a smaller, cheaper Moto G4

Lenovo-owned Motorola is expanding its Moto G line of affordable smartphones. The company held a launch event for the new 2016 Moto G and Moto G Plus smartphones in India. But it looks like there are actually three new models, not just two.

Meet the Moto G Play.

While the other members of the 2016 Moto G lineup have 5.5 inch, full HD displays and Qualcomm Snapdragon 617 octa-core chips, the Moto G Play is smaller and less powerful.

Continue reading Motorola Moto G Play is a smaller, cheaper Moto G4 at Liliputing.

Motorola Moto G Play is a smaller, cheaper Moto G4

Lenovo-owned Motorola is expanding its Moto G line of affordable smartphones. The company held a launch event for the new 2016 Moto G and Moto G Plus smartphones in India. But it looks like there are actually three new models, not just two.

Meet the Moto G Play.

While the other members of the 2016 Moto G lineup have 5.5 inch, full HD displays and Qualcomm Snapdragon 617 octa-core chips, the Moto G Play is smaller and less powerful.

Continue reading Motorola Moto G Play is a smaller, cheaper Moto G4 at Liliputing.

Trainerbot will push your ping-pong skills to the limit

Train yourself or remotely kick all of your friends’ butts.

Video shot/edited by Jennifer Hahn. (video link)

Playing ping-pong has always been a two-person experience—until now. Trainerbot is a new household robot that is almost guaranteed to be your toughest ping-pong opponent. Brothers Alex and Harrison Chen developed Trainerbot after years of playing ping-pong with each other. While away at college, Harrison developed the first Trainerbot prototype out of a garbage can so he could practice in secret while away from his brother. A dozen or so prototypes later, the newest version of Trainerbot is going up on Kickstarter today.

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