Jury heaps another $25M in damages on Gawker for publishing Hogan sex tape

Gawker took outside investment to appeal the mammoth $140 million verdict.

Things have gone from bad to worse for Gawker Media, as a Florida jury trial over its publication of a sex tape concludes.

The same jury that ordered Gawker Media to pay $115 million on Friday for violating the privacy of Terry Bollea, better known as professional wrestler Hulk Hogan, has heaped on an extra $25 million in punitive damages. The six-person jury said Gawker should pay an additional $15 million, while company founder and CEO Nick Denton was hit with an extra $10 million, according to a Reuters report from the courtroom.

The jury said an editor involved with the post, AJ Daulerio, should pay $100,000 in punitive damages. Daulerio and Denton were both held personally liable in the earlier trial.

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Saving the Willow Run bomber factory

Rosie the Riveter’s factory to get a new lease of life as the Yankee Air Museum.

OK, this one isn't strictly car news, but we were alerted to the story by our friends at Chevrolet, and we know most of you enjoy a bit of vintage plane content as much as we do. A restoration effort is underway in Michigan, not of a car or even a famous warbird, but the Willow Run bomber factory, where the actual "Rosie the Riveter" (Rose Will Monroe) worked during World War II. Last month, three historic aircraft—a PB4Y-2 Privateer, an RB-57 Canberra, and a DHC-4 Caribou—were brought inside the Willow Run plant for the first time in many decades.

During WWII the nation's car makers joined the war effort, building planes, tanks, and other material. Willow Run was originally a farm, which Henry Ford bought in 1931 with the idea of using it to give kids from the city exposure to a more rural way of life.

In 1941, Ford transformed the site into a factory and airfield. At first Willow Run just made parts for the Consolidated B-24s, which were assembled elsewhere. But in 1942, the first Ford-built B-24 Liberator rolled out of the factory's doors, the first of almost 7,000.

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Supreme Court weighing whether 2nd Amendment covers stun guns

Fight comes as weapons are being constructed at home via 3D printing technology.

The Supreme Court on Monday questioned the rationale behind a Massachusetts law barring stun guns. In an unsigned order, the eight-member court ruled that the Second Amendment and the high court's precedent on the topic were enough to question the legal reasoning behind the top court of Massachusetts backing the prosecution of a woman that they said unlawfully possessed the electric weapon for self-defense.

The decision, for the moment, sets aside last year's ruling from the Judicial Court of Massachusetts, which upheld the law that carries up to 2.5 years in prison. The state's top court had ruled that the US Constitution's framers never envisioned the modern stun-gun device, first patented in 1972. The state court also said that stun guns are not suitable for military use and that it did not matter that state lawmakers had approved the possession of handguns outside the home.

For the moment, the US Supreme Court didn't go so far as to throw out the Massachusetts stun gun law. Nor did the court outright say stun guns are "arms" for Second Amendment purposes. But the decision is a major threat to the five states and the District of Columbia that ban them outright for civilians, and it comes at a time when all types of weapons are being constructed at home via 3D printing technology.

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Facebook explains that it is totally not doing racial profiling

It just wants to assign you an “ethnic affinity” based on what you do and like.

Cookie Lyon is not impressed. (credit: FOX)

On Friday, we reported that Facebook has a marketing tool that targets groups based on what the company believes your race is after assessing your activity. Today, Facebook reps explained to Ars how this targeting works—and why it isn't really about race or ethnicity. Instead, they say it's about ethnic activities and interests.

It sounds confusing because Facebook is trying to do two contradictory things. The company wants to offer advertisers access to multicultural communities, but it also wants to claim that it isn't identifying users by their races. So how exactly do you become part of an "ethnic affinity" target group without being targeted as an ethnicity? Reps say Facebook never looks at census data, names, photos, or private information. Instead, they focus on what language you speak, where you're from, and what interests you declare. Let's say you are a fan of BET and have shown an interest in #BlackLivesMatter—well, then, you might be categorized as part of an African-American ethnic affinity.

That doesn't mean that Facebook has identified you as a black person, Facebook reps hasten to say. It just means that you seem like you would be interested in black culture or activities. "They like African-American content," one rep told Ars. "But we cannot and do not say to advertisers that they are ethnically black. Facebook does not have a way for people to self-identify by race or ethnicity on the platform."

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Edubuntu Linux will skip the Ubuntu 16.04 LTS release

Edubuntu Linux will skip the Ubuntu 16.04 LTS release

Edubuntu is a version of Ubuntu Linux designed for schools, students, and folks generally interested in education. Formerly known as Ubuntu Education Edition, the operating system is based on Ubuntu, but includes a suite of apps aimed at teachers and students. The first version of the operating system was released in 2005, and the last major […]

Edubuntu Linux will skip the Ubuntu 16.04 LTS release is a post from: Liliputing

Edubuntu Linux will skip the Ubuntu 16.04 LTS release

Edubuntu is a version of Ubuntu Linux designed for schools, students, and folks generally interested in education. Formerly known as Ubuntu Education Edition, the operating system is based on Ubuntu, but includes a suite of apps aimed at teachers and students. The first version of the operating system was released in 2005, and the last major […]

Edubuntu Linux will skip the Ubuntu 16.04 LTS release is a post from: Liliputing

Hands-on: Sizing up the 4-inch iPhone SE and the 9.7-inch iPad Pro

They might not be “exciting” but they both seem like great upgrades.

Have you ever held an iPhone 5? How bout an iPhone 5S? If you have, you really probably don't need me to tell you what it's like to hold an iPhone SE. They're close enough that you'll have trouble telling them apart if you don't know what you're looking for.

Let's focus on the physical differences: the chamfered edges of the phone, previously shiny, are now matte. Those shiny edges were prone to getting scratched and losing their finish in extended use, so a change to a matte finish may help out a bit. Also, the Apple logo on the back is now a separate, inset piece of metal rather than a shiny patch of finish as it is on the 5 and 5S. This is the end of the list.

And that's not really a bad thing; by sticking with an iPhone 5-era design, Apple has avoided some of the common complaints about the 6 and 6S design. There are no awkward visible antenna cutouts, because the wireless signals can escape through the glass cutouts at the top and bottom of the rear case. There’s no camera bump, since the phone is a little thicker. There are no slippery rounded edges, making the phone a bit easier to hold.

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Lick, stack, and squeeze: Ars tries a zany game-controller exhibit

GDC’s annual “Alt.Ctrl” exhibition also includes existential crisis via old telephone.

Ars checks out Alt.Ctrl.GDC (video link)

Panels, exhibits, and demonstrations at the annual Game Developers Conference tend to err on the wonkier side of the industry, but recent years have included a major exception. Now in its third-annual iteration, GDC's "Alt.Ctrl" showcase has quickly gained a reputation for having the conference's weirdest and (sometimes most fun) content.

But is it actually fun to stare into your own soul by way of a confusing phone call or to control on-screen characters by licking candies or even to make friends with an iPad-loaded toy by offering it colorful pieces of paper-food? Kyle Orland and I took to the GDC show floor with video cameras in hand to find out.

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Smartwatch und Settopbox: Das bringen watchOS 2.2 und tvOS 9.2

Apple hat am Rande seines Frühlings-Events die Betriebssystem-Updates watchOS 2.2 und tvOS 9.2 veröffentlicht, die für die Apple Watch, respektive das Apple TV gedacht sind. (Watch OS, Apple TV)

Apple hat am Rande seines Frühlings-Events die Betriebssystem-Updates watchOS 2.2 und tvOS 9.2 veröffentlicht, die für die Apple Watch, respektive das Apple TV gedacht sind. (Watch OS, Apple TV)

Analyse zum iPhone SE: Das letzte Stück Mut hat Apple gefehlt

Mit der Markteinführung des iPhone SE ändert sich viel bei Apple: Das erste Mal wurde abseits des üblichen Herbsttermins ein neues iPhone-Modell vorgestellt. Die Kunden wollten ein iPhone 6S nur mit kleinem Display – aber dazu konnte sich Apple nur teilweise durchringen. (iPhone SE, Smartphone)

Mit der Markteinführung des iPhone SE ändert sich viel bei Apple: Das erste Mal wurde abseits des üblichen Herbsttermins ein neues iPhone-Modell vorgestellt. Die Kunden wollten ein iPhone 6S nur mit kleinem Display - aber dazu konnte sich Apple nur teilweise durchringen. (iPhone SE, Smartphone)

Game dev reveals correlation between a translation and a region’s piracy

Localization in Western Europe paid off—but Brazilian Portuguese didn’t fare so well.

The yellow bar represents the Punch Club piracy rate for Brazilian players—which the dev TinyBuild says spiked the day the game launched in the region with Brazilian Portuguese translations. (credit: TinyBuild)

While triple-A video game publishers tend to hide their sales data with great vengeance and furious anger, indies have become pretty liberal about their stats. You don't have to look very far and wide to find a smaller-fry game studio coughing up sales numbers or even piracy estimates.

In the case of Punch Club game maker TinyBuild, the development team went one further than usual on Monday with a news post that connected the dots between game sales, game piracy, and localization. What happens in a country-by-country basis after translating a game's text and officially launching and promoting it?

TinyBuild found that the most intense piracy impact came the day that it launched Punch Club in Brazilian Portuguese. On that day, the devs tracked a whopping 11,627 pirated users from Brazilian IP addresses, compared to only 373 copies selling to Brazilian users that day. Conversely, TinyBuild CEO Alex Nichiporchik noted that Chinese players were already pirating the game in droves when the game launched in English, meaning they didn't wait for a localized version to dive in.

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