Hands-on with Simblee, connecting things to the cloud through smartphones

Arduino-compatible chip lets makers embed cloud-connected mobile apps right in their devices.

Have you ever turned a light on from a webpage? Well, I have with the Simblee chip connected to this LED, a mobile app, and a connected cloud service. (credit: Sean Gallagher)

Earlier this year, Ars Technica got a demonstration of a technology that seeks to change how we interact with embedded computing technology—tying together Bluetooth Low Energy (BLE) communications, Arduino-style microcontroller technology, and mobile Internet connectivity. The chip at the core of the technology, called Simblee, allows device developers to build and deploy their own mobile applications without having to write iOS or Android code or having to publish their applications through an app store. Eight months have passed, and Simblee Corporation's eponymous chip is now shipping to pre-order customers and is for sale through electronics distributors.

Ars was given an opportunity to work with an early release of Simblee's developer kit. While we haven't yet built a mobile app-controlled, cloud-connected mobile army, we did get a chance to dive into the code that makes Simblee tick. There's still a good deal of polishing to be done—there's currently only a mobile client application for iOS, and the documentation is still being put together. But Simblee succeeds in taking a significant chunk of the work out of developing mobile-connected "Internet of Things" devices, making the technology much more accessible to a broad range of developers.

Simblee was not born out of thin air. Armen Kazanchian, Simblee's founder, also founded RF Digital—the company that created the RFduino (which Ars looked at two years ago). It's also not the only contender for the market of Arduino developers looking to build mobile applications. BLEduino, a crowdfunded product from Kytelabs, also aims to deliver a common mobile client application, though the project is still in development. Tah, another open source hardware project based on Arduino with BLE, is available now through CrowdSupply (though it's functionally more in line with the RFDuino—simply integrating a Bluetooth interface with core Arduino functionality).

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Pirating Subscribers Could Cost Cox Over $200 Million

Internet provider Cox Communications is facing more than $200 million in potential damages, if a jury holds it responsible for the copyright infringements of its subscribers. According to music publisher BMG there is no doubt that Cox is responsible. After a week of trial hearings the company has asked the court to confirm this, arguing that the ISP failed to rebut its allegations.

Source: TorrentFreak, for the latest info on copyright, file-sharing, torrent sites and ANONYMOUS VPN services.

download-keyboardLast week the trial between Internet provider Cox Communications and BMG Rights Management began, a case that may prove crucial for determining how ISPs deal with piracy in the future.

The music group holds Cox responsible for not doing anything about subscribers who frequently pirate content, claiming millions in lost revenue.

During the trial hearings both sides presented their case and according to BMG the ISP has provided insufficient evidence to reasonably support its defense.

A few hours ago the music publisher submitted a new motion to the court. Instead of leaving it up to the jury, BMG asks the court to rule that Cox is responsible for the mass copyright infringements on its network.

“Cox has failed to controvert the evidence presented by BMG concerning the staggering amount of infringements of BMG’s copyrighted works committed by Cox’s subscribers,” the motion (pdf) begins.

“BMG has shown that Rightscorp detected approximately 1.847 million instances of infringement, where Cox subscribers offered BMG’s copyrighted works for download via the BitTorrent protocol,” it adds.

During the trial hearings BMG revealed that the tracking company Rightscorp downloaded more than 150,000 copies of their copyrighted works directly from Cox subscribers. Because Rightscorp doesn’t capture everything, the true figure is expected to be even higher.

In its defense, Cox pointed out that Rightscorp failed to preserve all copies of its tracking code. As a result, the company argued that the claimed copyright infringements can’t be fully trusted.

BMG disagreed with what it described as “unsupported assertions,” and stated that their own expert found that Rightscorp’s system accurately detects the copyright infringements which are central to the case.

According to BMG it’s “undisputed” that Cox subscribers pirated their works and that the ISP knew about it. Cox received numerous copyright infringement warnings and willingly decided not to act on them.

“The evidence is undisputed that Cox knew that the infringement notices that it blocked provided Cox with notice of infringement of BMG’s copyrights,” the publisher writes.

In addition, the music company argues that the ISP contributed to the infringements by promoting “downloading and sharing music” in its advertising campaigns.

“Cox not only knowingly provides the means by which the infringement of BMG’s copyrights occurs, the evidence is undisputed that Cox promotes its high-speed internet services for the purpose of downloading and sharing music,” they write.

“Because Cox’s network constitutes the sites and facilities by which the infringement of BMG’s occurs through BitTorrent and P2P, Cox has materially contributed to the infringement of BMG’s copyrights as a matter of law. No reasonable jury could find otherwise.”

If the court agrees with BMG then there’s not much left for the jury to decide. One of the outstanding issues would be the amount of damages they award to the music publisher.

According to a proposed jury instruction there are 1,397 copyrighted works as part of this suit, each with a maximum of $150,000 in damages. This brings the total maximum damages to a mind-boggling $209,550,000.

Cox hasn’t had an easy defense during the trial. A week before it started Judge O’Grady issued an order declaring that Cox is not entitled to DMCA safe-harbor protections, as the company failed to terminate the accounts of repeat infringers.

With millions at stake, as well as the future of ISPs’ copyright infringement policies, the trial outcome will be closely watched by both the telecoms industry and copyright holders.

Source: TorrentFreak, for the latest info on copyright, file-sharing, torrent sites and ANONYMOUS VPN services.

Deals of the Day (12-15-2015)

Deals of the Day (12-15-2015)

Microsoft’s new Surface Pro 4 tablet may sell for $899 and up, but last year’s Surface Pro 3 is still a pretty powerful tablet with a full HD display, pen support, a built-in kickstand, and support for Surface Touch and Type Covers. The Surface Pro 3 has a list price of $799 and up, but it’s […]

Deals of the Day (12-15-2015) is a post from: Liliputing

Deals of the Day (12-15-2015)

Microsoft’s new Surface Pro 4 tablet may sell for $899 and up, but last year’s Surface Pro 3 is still a pretty powerful tablet with a full HD display, pen support, a built-in kickstand, and support for Surface Touch and Type Covers. The Surface Pro 3 has a list price of $799 and up, but it’s […]

Deals of the Day (12-15-2015) is a post from: Liliputing

Android Pay adds in-app purchasing feature, catches up to Apple Pay

The company is offering discounts through big apps to encourage users.

(credit: Android Pay)

Android Pay, Alphabet’s successor to Google Wallet and its answer to Apple Pay, is allowing in-app purchases starting today. This is a feature that Apple Pay has had since day one, and it’s a feature that Google Wallet had until late 2014, when Google (now Alphabet) shuttered that feature.

The advantage of including in-app payments through a platform like Android Pay is that developers can add an Android Pay logo to their check-out sections, and users, who ideally have their card information stored with Android Pay already, can check out with a single tap (and then a second tap just to confirm the user’s information). No need for a customer to fumble for their credit card every time they need to buy something in a new app. The hope for app developers is that an easier checkout leads to more sales—there's less second-guessing if you shorten the time it takes to make the purchase.

Android Pay launched in early September, almost a year after Apple Pay launched. Android’s payment platform was essentially a rebranded version of Google Wallet’s original form, allowing users to make payments in select brick-and-mortar stores by tapping their phones to check-out terminals using near field communications (NFC). Today, with the addition of in-app payments, Android Pay becomes a real competitor for market share with Apple Pay.

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Pebble’s new Health app integrates with Timeline, suggests tips to get healthier

The company’s first native fitness app makes weekly step and sleep reports, too.

(credit: Pebble)

Pebble is stepping up its fitness game, literally, with a new software update today. The company announced the release of Pebble Health, the first native fitness-tracking app for its Time series of smartwatches. In late 2014, Pebble watches gained the ability to track steps and sleep via a software update, but Pebble wants to expand on this feature with an actual app that works in the background of your daily watch interactions and integrates with its Timeline layout.

Referencing images provided by Pebble, the health app seems to focus on steps, active time, and sleep. In a statement, the company notes the app is meant to provide "helpful and actionable daily insights" on how to be more active and get a better night's rest. Rather than setting a step goal in the thousands, Pebble Health will learn your routine over time and compare your daily step count to your personal average. Weekly step and sleep graphs are also provided, and the app may suggest an earlier bedtime if it notices you've been a bit lazier than usual. Since Pebble Health works with the timeline layout of the newest watches, you'll be able to see daily sleep summaries and activity summaries at the beginning and end of each day, respectively.

Pebble has a history of being very open with its products, and Pebble Health is no different. Developers will have access to the new app via an upcoming API, which the company is hoping will encourage them think of new ways to visualize and use health data. At the launch of the Time and Time Steel smartwatches, Pebble did something similar by allowing developers to make "smart straps" that would add new features to the devices like heart rate monitoring functionality. While smart straps are not a dead yet, we haven't seen many come out either. In addition, Pebble is giving researchers at the Stanford Wearable Health lab access to the app's technology for those looking into "dependable health and medical standard for data collection and study."

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Websites may soon know if you’re mad—a little mouse will tell them

Cursor speed and precision link to anger and other negative emotions.

In a move akin to Google’s efforts to help you avoid drunk e-mailing, computer scientists are now trying to keep you happy while using the Web—by gauging when you get ticked off.

From three different experiments, researchers found that Internet users who became frustrated, confused, or upset while online tended to move their cursor sporadically and less precisely, instead of in smooth strokes. Perturbed users also tended to navigate their mouse more slowly, not faster as some might expect. The findings, reported in the information systems journal MIS Quarterly, may allow computer scientists or website developers to identify and intervene in real time when users become agitated with the interface or content of a site.

"Using this technology, websites will no longer be dumb," Jeff Jenkins, lead study author and an information systems professor at Brigham Young University, said in a press release. "Websites can go beyond just presenting information, but they can sense you. They can understand not just what you're providing, but what you're feeling."

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Android Pay goes international in 2016, starting with Australia

Android Pay goes international in 2016, starting with Australia

Google’s Android Pay mobile payment system lets you use your smartphone like a credit card. Just tap it against a machine when you’re checking out at thousands of stores and your phone will automatically apply any applicable loyalty cards and charge your credit card, bank account, or other payment method. While Android Pay is currently only […]

Android Pay goes international in 2016, starting with Australia is a post from: Liliputing

Android Pay goes international in 2016, starting with Australia

Google’s Android Pay mobile payment system lets you use your smartphone like a credit card. Just tap it against a machine when you’re checking out at thousands of stores and your phone will automatically apply any applicable loyalty cards and charge your credit card, bank account, or other payment method. While Android Pay is currently only […]

Android Pay goes international in 2016, starting with Australia is a post from: Liliputing

Man arrested in toymaker hack that exposed data for millions of kids

VTech site remained vulnerable to an old SQL injection exploit.

UK police said they have arrested a 21-year-old man in connection to the November breach of electronic toymaker VTech, a hack that exposed personal data of almost 12 million people, including gigabytes worth of headshot photos and chat logs for millions of kids and parents.

The unnamed man was arrested in Bracknell, about 30 miles west of London, it was widely reported Tuesday by news outlets citing a statement released by police. He was detained on suspicion of two offenses under the Computer Misuse Act, including unauthorized access to a computer and causing a computer to enable unauthorized access to data. Police also seized electronic devices during the arrest. No more details were provided.

The breach ultimately exposed data for 11.6 million people, 6.4 million of whom were minors. Personal information for children included their names, gender and birthdates, while details for parents included mailing and e-mail addresses, security questions used for password resets, IP addresses, password data, and download histories. The trove also included headshots and logs of chats between parents and their children. The information was stored in a database for VTech's Learning Lodge app store, which is used by the company's electronic toys. Almost half the compromised accounts belonged to people in North America, VTech’s top market.

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Mozilla: Firefox 43 forciert Addon-Signaturen

Die aktuelle Version 43 des Firefox verweigert erstmals das Ausführen sowie die Installation unsignierter Addons. Suchvorschläge werden nun auch in der URL-Zeile dargestellt, und der Trackingschutz des privaten Modus ermöglicht die Auswahl der Blocklisten. (Firefox, Browser)

Die aktuelle Version 43 des Firefox verweigert erstmals das Ausführen sowie die Installation unsignierter Addons. Suchvorschläge werden nun auch in der URL-Zeile dargestellt, und der Trackingschutz des privaten Modus ermöglicht die Auswahl der Blocklisten. (Firefox, Browser)

GTA 5 & Co: Updates für Spieler mit Geld

Eine Luxuserweiterung für GTA 5, ein Update mit Mikrotransaktionen für Black Ops 3, ein nicht ganz billiger Level-Sofortaufstieg in Destiny: Fast gleichzeitig gibt es eine Reihe von Patches für große Titel. Immerhin die Fans von Fifa 16 und Starcraft 2 kommen kostengünstig davon. (GTA 5, Call of Duty)

Eine Luxuserweiterung für GTA 5, ein Update mit Mikrotransaktionen für Black Ops 3, ein nicht ganz billiger Level-Sofortaufstieg in Destiny: Fast gleichzeitig gibt es eine Reihe von Patches für große Titel. Immerhin die Fans von Fifa 16 und Starcraft 2 kommen kostengünstig davon. (GTA 5, Call of Duty)