DOGE used flawed AI tool to “munch” Veterans Affairs contracts

Staffer had no medical experience, and the results were predictably, spectacularly bad.

As the Trump administration prepared to cancel contracts at the Department of Veterans Affairs this year, officials turned to a software engineer with no health care or government experience to guide them.

The engineer, working for the Department of Government Efficiency, quickly built an artificial intelligence tool to identify which services from private companies were not essential. He labeled those contracts “MUNCHABLE.”

The code, using outdated and inexpensive AI models, produced results with glaring mistakes. For instance, it hallucinated the size of contracts, frequently misreading them and inflating their value. It concluded more than a thousand were each worth $34 million, when in fact some were for as little as $35,000.

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Trump vs. Musk: Mögen die Machtspiele beginnen

Der eine hat Geld, der andere Macht. Mit welchen Mitteln sich Musk und Trump gegenseitig Schaden zufügen könnten. Eine Analyse von Mike Faust (Politik, Tesla)

Der eine hat Geld, der andere Macht. Mit welchen Mitteln sich Musk und Trump gegenseitig Schaden zufügen könnten. Eine Analyse von Mike Faust (Politik, Tesla)

Cyberpunk 2077 auf Switch 2: Blaupause für Blockbuster?

Zwischen Neon und Nanodrähten: Cyberpunk 2077 gibt es nun auch als technisch beeindruckenden Port für die Nintendo Switch 2. Ein Hands-on von Peter Steinlechner (Cyberpunk 2077, Nintendo)

Zwischen Neon und Nanodrähten: Cyberpunk 2077 gibt es nun auch als technisch beeindruckenden Port für die Nintendo Switch 2. Ein Hands-on von Peter Steinlechner (Cyberpunk 2077, Nintendo)

Cyberpunk 2077 auf Switch 2: Blaupause für Blockbuster?

Zwischen Neon und Nanodrähten: Cyberpunk 2077 gibt es nun auch als technisch beeindruckenden Port für die Nintendo Switch 2. Ein Hands-on von Peter Steinlechner (Cyberpunk 2077, Nintendo)

Zwischen Neon und Nanodrähten: Cyberpunk 2077 gibt es nun auch als technisch beeindruckenden Port für die Nintendo Switch 2. Ein Hands-on von Peter Steinlechner (Cyberpunk 2077, Nintendo)

2025 Acura ADX review: A crossover that balances budget with spirit

Think of Acura’s entry level compact crossover as an Integra SUV.

As you might imagine, a steady stream of cars to review comes and goes from my parking spot. Some weeks, they stand out, like the bright green Aston Martin, the murdered-out Bentley, or the VW ID. Buzz you can read about soon; these cars usually spark conversations with neighbors, particularly those who don't know why there's a different vehicle in that spot each week.

At other times, the vehicles are more anonymous, and I'm not sure this ADX sparked any community discussions. Compact crossovers are a popular breed and blend into the background. Particularly when they're painted an unobtrusive shade.

Which is not to say the ADX is not handsome; the Urban Gray Pearl paint looked good even in the near-constant rain (which explains the Acura-supplied images rather than my own) that coincided with our time with the tester. And from the driver's seat, the view down the hood, along those creases, is a lot more interesting than most comparable crossovers, considering the ADX's $35,000 starting price.

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Dear readers: Let us know what you’d like to see more of on Ars

Take a few minutes to comment and help us guide future coverage.

Since 1998, Ars has covered desktop computing, IT, gaming, and personal gadgets. Over the years, the remit has broadened to increase focus on science, space, policy, culture, automobiles, AI, and more.

You can expect our coverage in those areas to continue, but it's important for Ars to ensure our editors stay on top of what our readers are most interested in. As we plan our approach for the coming months, we'd like to hear from you about what you'd like to see more of at Ars.

For example, do you want to see more focus on reviews of consumer technology? Is there a hunger for closer coverage of applications, toolkits, and issues relevant to professional software developers? Should we invest more effort in covering the latest AAA games on Steam? Are Ars readers excited to read more about 3D printing or drones?

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