Microblogging: Twitter sortiert die Timeline nur ein bisschen um

Nicht ganz so drastisch wie befürchtet: Twitter bietet seinen Mitgliedern eine neue Sortierung der Timeline an. Allerdings nur als Option, und selbst dann soll mit nur einem Klick wieder die bewährte chronologische Reihenfolge verfügbar sein. (Twitter, Soziales Netz)

Nicht ganz so drastisch wie befürchtet: Twitter bietet seinen Mitgliedern eine neue Sortierung der Timeline an. Allerdings nur als Option, und selbst dann soll mit nur einem Klick wieder die bewährte chronologische Reihenfolge verfügbar sein. (Twitter, Soziales Netz)

Ubuntu Core now supports Intel’s $150 (or less) NUC mini computer

Ubuntu Core now supports Intel’s $150 (or less) NUC mini computer

Ubuntu Core is a stripped down version of Canonical’s popular Ubuntu Linux operating system, designed to run on low-power computers like the Raspberry Pi 2, Beaglebone, Gumstix, ODroid-C1, and others. Now Canonical has announced that Ubuntu Core also supports the Intel NUC DE3815TY mini-computer. That’s one of cheapest  members of the Intel NUC line of mini-desktops. […]

Ubuntu Core now supports Intel’s $150 (or less) NUC mini computer is a post from: Liliputing

Ubuntu Core now supports Intel’s $150 (or less) NUC mini computer

Ubuntu Core is a stripped down version of Canonical’s popular Ubuntu Linux operating system, designed to run on low-power computers like the Raspberry Pi 2, Beaglebone, Gumstix, ODroid-C1, and others. Now Canonical has announced that Ubuntu Core also supports the Intel NUC DE3815TY mini-computer. That’s one of cheapest  members of the Intel NUC line of mini-desktops. […]

Ubuntu Core now supports Intel’s $150 (or less) NUC mini computer is a post from: Liliputing

Overwatch: Stufenlos schöner – aber nicht stärker

Blizzard hat das Fortschrittssystem von Overwatch vorgestellt: Spieler sammeln Erfahrungspunkte und bekommen bei jedem Stufenaufstieg neue virtuelle Gegenstände, die aber keine Auswirkungen auf die Charakterwerte oder -fähigkeiten haben sollen. (Overwatch, Playstation 4)

Blizzard hat das Fortschrittssystem von Overwatch vorgestellt: Spieler sammeln Erfahrungspunkte und bekommen bei jedem Stufenaufstieg neue virtuelle Gegenstände, die aber keine Auswirkungen auf die Charakterwerte oder -fähigkeiten haben sollen. (Overwatch, Playstation 4)

Opensuse: Konfigurationstool Yast ist grundlegend überarbeitet worden

In nur drei Wochen haben Opensuse-Entwickler das Konfigurationstool Yast gründlich überarbeitet. Dabei wurden unter anderem die Module zum Erstellen neuer User sowie Core, Network und Update überarbeitet. (Suse, Applikationen)

In nur drei Wochen haben Opensuse-Entwickler das Konfigurationstool Yast gründlich überarbeitet. Dabei wurden unter anderem die Module zum Erstellen neuer User sowie Core, Network und Update überarbeitet. (Suse, Applikationen)

IRS website attack nets e-filing credentials for 101,000 taxpayers

Breach comes a year after a previous hack compromised 300,000 people.

The US Internal Revenue Service was the target of a malware attack that netted electronic tax-return credentials for 101,000 social security numbers, the agency disclosed Tuesday.

Identity thieves made the haul by using taxpayers' personal data that was stolen from a source outside the IRS, according to a statement. The attackers then used an automated bot against an application on the IRS website that provides personal identification numbers for the electronic filing of tax returns. In all, the hackers made unauthorized queries against 464,000 social security numbers but succeeded against only 101,000 of them.

No personal information was obtained from the IRS systems. Agency officials are flagging the accounts of all affected taxpayers and plan to notify them by mail of the incident. The IRS is also working with other government agencies and industry partners to investigate the hack or stem its effects. The hack occurred last month.

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LG G5 smartphone to have an “always on” display

LG G5 smartphone to have an “always on” display

It’s tough to interact with a smartphone without turning on the display… but keeping the screen on too long is usually a sure-fire way to run down your battery. So when LG says that its upcoming G5 smartphone will have a screen that’s “always on,” it either means that the company figures you only need […]

LG G5 smartphone to have an “always on” display is a post from: Liliputing

LG G5 smartphone to have an “always on” display

It’s tough to interact with a smartphone without turning on the display… but keeping the screen on too long is usually a sure-fire way to run down your battery. So when LG says that its upcoming G5 smartphone will have a screen that’s “always on,” it either means that the company figures you only need […]

LG G5 smartphone to have an “always on” display is a post from: Liliputing

Warner Pays $14 Million For Illegitimate “Happy Birthday” Claims

After raking in dozens of millions in licensing fees, Warner/Chappell has admitted that it doesn’t own the rights to the song “Happy Birthday”. The music company has agreed to set aside a $14 million settlement fund for people who paid to use Happy Birthday in public. In addition, the court has been asked to enter the song into the public domain.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and ANONYMOUS VPN services.

copyright-brandedHappy Birthday is one of the best known songs worldwide and up until a few months ago Warner/Chappell music claimed to own the rights.

The melody was originally written before 1893 by sisters Mildred and Patty Hill, but the rights to the song were later transferred to Summy Co., which was eventually acquired by Warner/Chappell.

For decades, Warner continued to demand licensing fees from filmmakers, artists and other people who used the song in public, generating an estimated $2 million annually.

However, in 2013 a group of artists including musician Rupa Marya sued Warner’s music division claiming that the company doesn’t hold the rights to the song. Aside from missing agreements, the filmmakers argued that it’s not clear what the true origins of the song are.

Before even reaching a trial, Judge George King awarded a groundbreaking victory to the plaintiffs last fall. After a careful review of several agreements the court concluded that there is no evidence that the Hill sisters ever transferred their rights to Summy Co.

As a result Warner saw no other option than to settle the case. The settlement was announced last December and this week the terms were made public.

Under the terms (pdf) Warner agrees to create a $14 million settlement fund to compensate persons who paid Warner/Chappell Music or one of its predecessors licensing fees for Happy Birthday, since 1949.

In addition, Warner officially declares not to own any rights to the song.

“Defendants and Intervenors agree that, upon the Final Settlement Date, they will relinquish their ownership claims to the Song and all their rights to the Song,” the agreement reads.

Warner further agrees not to oppose a request from the artists to officially enter the Happy Birthday song into the public domain.

“Defendants and Intervenors will not oppose Plaintiffs’ request that the Final Judgment and Order include a declaratory judgment that, as of the Final Settlement Date, the Song will be in the public domain,” it reads.

settlehappy

Technically, Happy Birthday is now an orphan work which means that an unknown party could still step up to claim ownership. However, Warner/Chappell and the artists are both unaware of any outstanding copyright claims.

While $14 million is a significant amount, it’s relatively low considering that Warner probably made dozens of millions more from the song over the past 66 years.

The settlement marks the end of one of the most prominent copyright disputes in recent history. It also means that everyone is free to sing Happy Birthday in public, without having to look over their shoulders.

Source: TF, for the latest info on copyright, file-sharing, torrent sites and ANONYMOUS VPN services.

The ins and outs of planning and building your own home NAS

Come in knowing what you need and want, and you’ll have lots of flexibility.

Recently I began outgrowing my home file server. It's an older Mac Mini with 1TB of storage space, and though it has worked well enough for several years (and through more than one OS X Server review), it's not a great choice for someone who primarily uses it as a file server. It’s not as expandable as I'd like it to be, its Fusion Drive setup offers no redundancy, and as a general-purpose computer it is rendered unnecessary by the 27-inch 2012 iMac on my desk that's still happily humming away.

My first attempt to solve the problem was with a home NAS (or Network Attached Storage) unit, a basic model with just a couple of drive bays and the ability to run a handful of media and VPN server apps if necessary. I eventually settled on a Western Digital MyCloud EX2, a basic two-drive consumer NAS that I thought would satisfy my requirements. This model gave me 2TB of mirrored storage for just under $300. I actually really liked the box itself and WD’s browser-based management software, but the wimpy ARM processor was slowing down everything from file transfers to thumbnail loading, and that didn't fill me with confidence about its future-proofness.

At this point, I had a couple of options. I could spend more money on a better, faster NAS, one that wouldn't disappoint me with its performance. Or... I could go ahead and build my own, which would give me the flexibility to build basically whatever box I wanted. Inspired by our recent articles on building a living room gaming PC and a DIY router, I decided to take the more Ars option.

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Hitman is a “platform,” not an episodic game

For a studio with no real history of post-release updates, Hitman is brave move.

Last month's announcement that Hitman would be adhering to an episodic release format, in which new locations and missions are released each month, was greeted with an understandable degree of anger by an audience expecting to get its hands on a full product this March. While episodic structures are nothing new at this point, the decision to change Hitman to an episodic release just two months prior to launch raised raised questions. Why was this not communicated earlier? Is the game unfinished? Are players eventually going to get all of the previously promised content? Will it benefit the consumer?

As Hans Seifert, studio head at Hitman developer IO Interactive tells Ars, going episodic was not a last-minute decision, at least from a development point of view.

"We started talking about it when we finished Absolution [in 2012], actually," says Seifert. "Six years passed between Hitman: Blood Money and Hitman: Absolution, and we thought that was too long a period for us to react to any feedback that we had off of the back of Blood Money. After all, every game is a child of its time. Tweaking the game after it has been released has become more and more important. When you look at the current games that are out there some have a very long life. A lot of these haven't relied on adding content over time, but the game itself has been tweaked after release. Then there are episodic games which do add new content, but the game itself hasn't necessarily been changed or improved."

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