Huawei Honor 8 to get two years of software updates, maybe custom ROM support

Huawei Honor 8 to get two years of software updates, maybe custom ROM support

Now that Huawei’s Honor 8 smartphone is launching around the globe, it’s getting pretty good review for its distinctive design, decent specs, and strong performance… especially when you consider that the phone has a starting price of $400.

But we’ve seen phones with mid-range specs and high-end features in the past… and sometimes they don’t live up to their original promise because device makers fail to deliver timely software updates.

Huawei is promising to take a proactive approach though: the company says it’ll release software updates for the phone for at least 2 years, with new features rolling out at least every 3 months for the first year that the phone’s available.

Continue reading Huawei Honor 8 to get two years of software updates, maybe custom ROM support at Liliputing.

Huawei Honor 8 to get two years of software updates, maybe custom ROM support

Now that Huawei’s Honor 8 smartphone is launching around the globe, it’s getting pretty good review for its distinctive design, decent specs, and strong performance… especially when you consider that the phone has a starting price of $400.

But we’ve seen phones with mid-range specs and high-end features in the past… and sometimes they don’t live up to their original promise because device makers fail to deliver timely software updates.

Huawei is promising to take a proactive approach though: the company says it’ll release software updates for the phone for at least 2 years, with new features rolling out at least every 3 months for the first year that the phone’s available.

Continue reading Huawei Honor 8 to get two years of software updates, maybe custom ROM support at Liliputing.

Gears of War 4 looks the part but doesn’t feel like it

Good games have come from so-so demos before—let’s just hope Gears 4 is one of them.

Gears of War 4 got a lengthy showing at Gamescom 2016.

COLOGNE, Germany—Changing the formula of a respected, successful franchise is a risky business, and first impressions of Gears of War 4's DeeBees highlight the problem. This new robotic race of enemies, seemingly named by the director of a children's television show, flank and shoot like the Locust we're used to, but the aesthetic difference is difficult to warm to. Shooting and killing sentient boxes of circuit boards and wires doesn't provide that same sense of guttural, crass satisfaction that comes with blasting a hole through the head of a Locust (which appear in other parts of the game), or ripping a chainsaw through its torso. Call me an animal, but that's what I want from Gears of War, the quintessential third-person cover-based shooter. Dismembering an android incarnation of The Rock doesn't provide that same splat and release.

Having seen just 20 or so minutes of them in action, maybe that's an unfair judgement. After all, DeeBees come in various forms, so there's the potential for them to change tactics and develop their own unique personality amongst their fleshier brethren. Bipedal DeeBees, for instance, forego the use of cover, instead relying on their armour to deflect your rounds, while the power of their weapons deters you from poking your head out of cover to get a shot off. They can jump low when navigating over cover, and if they get close they turn suicide bomber and explode.

The smaller of the two walkers I saw tended to attack only in packs, their role seemingly focused on herding you into tight spots from which their larger siblings could deal the real damage and force you into a compromising position. It's these larger examples, which pack more potent weapons, that blow up in your face. If you're too close to them when they jump over cover you become stunned for a moment, which is enough time for them to blow up and take you out. Additionally, flying drones and fast, ground-based mechanised balls that roll up to you and, again, explode in your face, act as support robots and distractions.

Read 7 remaining paragraphs | Comments

Neue Batterietechnik: Teslas Model S beschleunigt stärker als 1 G

Das neue Tesla Model S P90D verfügt im Ludicrous-Modus über fast 700 PS. Selbst mit Standardreifen erreicht das Elektroauto ungewöhnlich starke Beschleunigungen. (Elektroauto, GreenIT)

Das neue Tesla Model S P90D verfügt im Ludicrous-Modus über fast 700 PS. Selbst mit Standardreifen erreicht das Elektroauto ungewöhnlich starke Beschleunigungen. (Elektroauto, GreenIT)

How much will SLS and Orion cost to fly? Finally some answers

Production and operations costs of $2 billion or less annually would be manageable.

Enlarge / Bill Hill, manager of exploration systems development for NASA, speaks during a social media event Thursday at Michoud Assembly Facility in Louisiana. (credit: Eric Berger)

One of the biggest criticisms of NASA’s Space Launch System rocket and Orion spacecraft is that they will be too expensive to fly. Namely—while the large rocket and sizable capsule appear to be more-than-capable vehicles that could form the core of a deep-space exploration program—will there be any money left after producing them for NASA to actually go and explore? Until now, this has been a question the space agency has offered only vague assurances about.

But on Thursday, when Ars sat down to interview NASA’s Bill Hill inside the Michoud Assembly Facility, where the SLS core stage and Orion are assembled, the NASA manager was notably forthcoming. “We’re just way too expensive today,” Hill acknowledged. “It’s going to take some different thinking and maybe a little bit more risk taking than what we’re wanting to do today.”

Hill should know. As deputy associate administrator for exploration systems development, he is the NASA headquarters official responsible for the development of SLS, Orion, and the ground systems at Kennedy Space Center. Hill said he has given managers of each of those three programs some targets for production and operating costs once the vehicles move out of the development phase and into production.

Read 9 remaining paragraphs | Comments

Prime Video: Amazon erprobt neue Art des Teleshoppings

Teleshopping nach Amazon-Art. Das Unternehmen will erproben, ob Kunden die Möglichkeit akzeptieren, beim Ansehen von Filmen oder Serien Produkte bei Amazon zu bestellen. Den Anfang macht eine Kochshow. (Prime Video, Amazon)

Teleshopping nach Amazon-Art. Das Unternehmen will erproben, ob Kunden die Möglichkeit akzeptieren, beim Ansehen von Filmen oder Serien Produkte bei Amazon zu bestellen. Den Anfang macht eine Kochshow. (Prime Video, Amazon)

Deus Ex: Mankind Divided is a big-budget, super-huge sequel that delivers

Review: Campaign alone is worth a purchase, but Eidos Montreal added a second game.

Captured on PC, Ars UK's Mark Walton takes Adam Jensen on his first mission into the heart of the aug ghetto Golem City. (video link)

Deus Ex: Mankind Divided is not an exciting-sounding sequel. It's one of those video games that feels like an expected follow-up, and it's probably fallen behind in the industry's "buzz" and "hype" quotients as a result.

Just like the last entry, 2011's DX: Human Revolution, this game puts you in the shoes of the same cybernetically enhanced anti-hero, offers the same "play how you want" system, and even replicates a lot of the last game's powers, controls, and aesthetic. You'd be forgiven for glancing at a snippet of gameplay and wondering which game is which.

Read 26 remaining paragraphs | Comments

Deus Ex Mankind Divided im Test: Der Agent aus dem Hardwareshop

Auf nach Golem City, kein Scherz: Im neuen Deus Ex verschlägt es den Spieler nach Tschechien. Dabei geht es um ganz große Verschwörungen, aber auch um merkwürdige Hightech-Implantate im Körper der Hauptfigur. (Deus Ex, Spieletest)

Auf nach Golem City, kein Scherz: Im neuen Deus Ex verschlägt es den Spieler nach Tschechien. Dabei geht es um ganz große Verschwörungen, aber auch um merkwürdige Hightech-Implantate im Körper der Hauptfigur. (Deus Ex, Spieletest)

Smartphone-Betriebssystem: Googles Übermacht setzt Apple und Microsoft zu

Android setzt iOS und Windows 10 Mobile weiter unter Druck. Microsofts Abwärtstrend setzt sich fort, aber auch Apples Marktanteil verringert sich. Lediglich Android kann seinen Smartphone-Marktanteil steigern und nähert sich der 90-Prozent-Marke. (Smartphone, Android)

Android setzt iOS und Windows 10 Mobile weiter unter Druck. Microsofts Abwärtstrend setzt sich fort, aber auch Apples Marktanteil verringert sich. Lediglich Android kann seinen Smartphone-Marktanteil steigern und nähert sich der 90-Prozent-Marke. (Smartphone, Android)

Microsoft: Powershell ist Open Source und für Linux verfügbar

Microsofts Liebe für Linux geht weiter: Das wohl wichtigste Admin-Tool für Windows, die Powershell, läuft auf dem freien Betriebssystem. Die Powershell ist zudem Open Source und nutzt künftig OpenSSH für den Transport. (Microsoft, .Net)

Microsofts Liebe für Linux geht weiter: Das wohl wichtigste Admin-Tool für Windows, die Powershell, läuft auf dem freien Betriebssystem. Die Powershell ist zudem Open Source und nutzt künftig OpenSSH für den Transport. (Microsoft, .Net)