HTC Vive ist offiziell erhältlich - und neben Spielen und der Hardware selbst gibt es zum Auftakt auf Steam ein Kuriosum von Ikea: eine Anwendung zum Austoben in Einbauküchen. Erste Tests des VR-Headsets wurden mit viel Lob zubereitet und nur mit einer Prise Kritik gewürzt. (Vive, Steam) Month: April 2016
Deals of the Day (4-05-2016)
HTC is set to unveil its next-gen flagship smartphone next week. The HTC 10 is expected to feature a new design, a 5.2 inch high-resolution display, a Qualcomm Snapdragon 820 processor, and 4GB of RAM. But with a new phone on the way, today might be a good time to pick up HTC’s 2015 flagship: […]
Deals of the Day (4-05-2016) is a post from: Liliputing
HTC is set to unveil its next-gen flagship smartphone next week. The HTC 10 is expected to feature a new design, a 5.2 inch high-resolution display, a Qualcomm Snapdragon 820 processor, and 4GB of RAM. But with a new phone on the way, today might be a good time to pick up HTC’s 2015 flagship: […]
Deals of the Day (4-05-2016) is a post from: Liliputing
Terrorbekämpfung: Die EU probt schon mal den Tausch von Fluggastdaten
Das EU-Parlament hat die Richtlinie zur Speicherung von Passagierdaten noch gar nicht beschlossen. Pilotprojekte aber laufen bereits, unter anderem beim BKA. (EU, Vorratsdatenspeicherung)
Das EU-Parlament hat die Richtlinie zur Speicherung von Passagierdaten noch gar nicht beschlossen. Pilotprojekte aber laufen bereits, unter anderem beim BKA. (EU, Vorratsdatenspeicherung) Learning how to VR with Tilt Brush, HTC Vive’s killer app
Games are fun, but Google’s art tool is a system seller—in spite of learning curve.
History shows that if you want to impress the world with a brand-new way of computing, you better pack in some painting software. MacPaint made us believe in the Macintosh's GUI and mouse. Educational, art-driven software like Hypercard, Hyperstudio, and Kid Pix dominated school computer labs for years. Even the pre-installed sensation that is Microsoft Paint gets mileage to this day, if mostly for comical effect.
These applications weren't just fun to mess with, they also made it fun to learn how to use a mouse—that thing you use pretty much every day. That, above all else, is why Tilt Brush can safely be called the HTC Vive's killer app. It serves the same educational role for motion-tracked controllers.
Astronaut Prime: Here’s how Jeff Bezos plans to remake spaceflight
Some are not impressed with Blue Origin’s small beginning, but it’s just a first step.

The New Shepard rocket made its third flight on Saturday from West Texas. (credit: Blue Origin)
After Blue Origin completed the third flight of its New Shepard launch system on Saturday, the spaceflight community applauded the effort. And on Sunday, after video emerged showing the dramatic firing of its engines just before the rocket would have struck the ground, the response was again approbation. This third test in a little more than four months demonstrated that Blue Origin has continued to progress toward its goal of launch, land, and repeat—the holy grail of low-cost spaceflight.
But among the cheers were also a few mutterings. What does it matter if all Jeff Bezos is going to do is take rich people on joy rides, some said. Or, if researchers want to do suborbital experiments, can't they get those done in conventional aircraft flying parabolas? Others have complained that New Shepard's propulsion module is relatively small and has only a single engine, and flying to suborbital space requires a fraction of the energy that getting into orbit does. In short, some critics say Bezos is just dabbling at the edges of space, not doing the hard stuff of going all the way.
This may all be true, but it misses the point. Much like Mercury represented America's first tentative steps into outer space, so does New Shepard represent only a beginning for the company. New Shepard, after all, is named after Alan Shepard, the first American in space who rode inside a Mercury capsule. It may or may not succeed, but Blue Origin aspires to be much more. It's trying to build a scalable, reusable architecture from the ground up, and that takes time.
Twitter buys NFL streaming rights for 10 Thursday Night Football games
Twitter outbid Amazon and Verizon, and the service will show the games for free.

(credit: Jonathan Moreau)
The National Football League announced today that Twitter will stream 10 Thursday Night Football games, free for all users, during the 2016 regular season.
"The NFL and Twitter will provide free, live streaming video of Thursday Night Football without authentication to the over 800 million registered and non-registered users worldwide on the Twitter platform on mobile phones, tablets, PCs, and connected TVs," the league said.
Periscope broadcasts from players and teams are also planned. There is already "a massive amount of NFL-related conversation happening on Twitter during our games," NFL Commissioner Roger Goodell noted.
Starz expands internet-only streaming service for $8.99 per month
Pretty soon it’s going to be bigger news when a premium cable TV channel doesn’t offer an internet-only service than when one does. Following the footsteps of HBO and Showtime, Starz has launched a subscription service that lets you stream its content over the internet even if you don’t subscribe to the channel through your TV […]
Starz expands internet-only streaming service for $8.99 per month is a post from: Liliputing
Pretty soon it’s going to be bigger news when a premium cable TV channel doesn’t offer an internet-only service than when one does. Following the footsteps of HBO and Showtime, Starz has launched a subscription service that lets you stream its content over the internet even if you don’t subscribe to the channel through your TV […]
Starz expands internet-only streaming service for $8.99 per month is a post from: Liliputing
Mehr Gehalt: 3.000 Telekom-Beschäftigte heute im Streik
VR Works: Multi-Res Shading für Shooter oder Let’s Plays denkbar
Eigentlich ist Multi-Resolution Shading für Virtual Reality gedacht, Nvidia überlegt aber, die Technik auch für schnelle Ego-Shooter oder interaktive Let’s-Play-Videos mit 360-Grad-Sicht umzusetzen. (VR, Grafikhardware) ![]()
Eigentlich ist Multi-Resolution Shading für Virtual Reality gedacht, Nvidia überlegt aber, die Technik auch für schnelle Ego-Shooter oder interaktive Let's-Play-Videos mit 360-Grad-Sicht umzusetzen. (VR, Grafikhardware) HTC Vive review: You can now buy your own holodeck simulator v1.0
Valve’s room-scale VR gives us a taste of the sci-fi future today.

Valve's Steam-y fingerprints are all over the system software, but its logo is nowhere to be found on the headset itself.
| Headset specs | |
|---|---|
| Headset weight | 555 grams (~1.2 lbs) without cables |
| Display | 2160x1200 (1080x1200 per eye) AMOLED panels |
| Refresh rate | 90 Hz |
| Field of view | 110 degrees |
| Lens spacing | 60.2-74.5mm (adjustable) |
| Controllers | Two wireless motion-tracked controllers with rechargeable 960mAh batteries |
| Tracking | SteamVR 1.0 tracking system with two "Lighthouse" IR laser tracking boxes (up to 5m diagonal tracking volume) |
| Audio | Audio extension dongle to plug generic headphones to headset. Built-in microphone |
| PC connection | Three-part multi-cable (HDMI, USB, and power) with junction box for PC connection. |
| Included games | Job Simulator, Fantastic Contraption and Tiltbrush |
| Price | $800 |
| Recommended PC specs | |
|---|---|
| GPU | NVIDIA GTX 970 / AMD R9 290 equivalent or greater |
| CPU | Intel i5-4590 / AMD FX 8350 equivalent or greater |
| RAM | 4GB |
| OS | Windows 7 SP1 or newer |
| Outputs | 1x HDMI 1.4 or DisplayPort 1.2; 1x USB 2.0 |
| Other | At least 1.5m x 2m of open space for "room-scale" experiences. |
An entire generation of nerds has now grown up with the sci-fi ideal of the holodeck as the ultimate future of interactive entertainment. The Star Trek universe’s 24th century gave us a view of rooms literally filled with 3D holographic projections that users could touch, feel, smell, and talk to at will. As a way of interacting with a computer simulation, it seems believably hundreds of years beyond the current methods of using a mouse or a finger to dither around on a 2D screen.
We’re still a long way from technology that can suspend visible light (much less physical matter) in empty space as the fictional holodeck can. For now, though, the HTC Vive is a better simulation of key parts of that holodeck ideal than we had any right to expect from the early 21st century. By combining a 3D virtual reality display, position- and motion-sensitive handheld controllers, and a tracking solution that works over the scale of an entire room, the Vive transports you to a convincing simulated world that you can see and touch (even if you can’t convincingly feel it).
The characters in Star Trek didn’t have to deal with uncomfortable, slightly pixellated ski-goggle helmets or mounting tracking boxes around their living space. Still, the Vive’s ability to let you walk around and poke at a computer simulation as if it was a physical space feels like the first step toward a computing future that science fiction has spent decades training us for.


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